Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Pengzzy
Ishtar
Level 132
God Stats
3W - 1L
1,527 SR
Queue Stats
301W - 293L
1,504 Elo+
Solo
King Arthur
King Arthur
SayHarderDaddy
King Arthur
Level 158
God Stats
1W - 0L
1,643 SR
Queue Stats
39W - 38L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
alpha300
Ao Kuang
Level 149
God Stats
1W - 0L
1,524 SR
Queue Stats
54W - 47L
1,570 Elo+
Solo
Team Averages
Level 137
1,539 SR
1,526 Elo+

VS

Team Averages
Level 132
1,500 SR
1,492 Elo+
Charybdis
Charybdis
 
Charybdis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Muertosmedicc
Artio
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
206W - 169L
1,537 Elo+
Solo
Hel
Hel
aarong
Hel
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
207W - 193L
1,600 Elo+
Solo
Bellona
Bellona
kidsaint
Bellona
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 76L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 2 / 1
9,546
597
14,280
15,727
8,426
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
 
Tyr
14
4 / 1 / 4
8,512
532
11,164
16,061
10,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Pengzzy
Ishtar
16
1 / 0 / 0
9,405
588
4,258
8,131
3,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SayHarderDaddy
King Arthur
13
2 / 4 / 6
7,849
491
7,895
16,590
13,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
alpha300
Ao Kuang
16
7 / 0 / 3
9,290
581
13,982
16,729
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 1 / 0
9,253
578
8,706
9,933
4,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Pele
 
Pele
14
1 / 3 / 0
7,893
493
8,275
12,861
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 3
8,008
501
9,159
18,802
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
aarong
Hel
12
1 / 6 / 1
7,055
441
9,570
13,033
6,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
kidsaint
Bellona
11
1 / 6 / 1
7,252
453
8,075
18,916
15,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
19
Kills
7
7
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
2
1
2.75
W
Tyr
 
Tyr
4
1
4
6
L
Charybdis
 
Charybdis
2
1
0
2
L
Pele
 
Pele
1
3
0
0.33
L
2
3
3
1.17
W
Ishtar
Pengzzy
Ishtar
1
0
0
1
W
King Arthur
SayHarderDaddy
King Arthur
2
4
6
1.25
L
Hel
aarong
Hel
1
6
1
0.25
W
Ao Kuang
alpha300
Ao Kuang
7
0
3
8.5
L
Bellona
kidsaint
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,579
Damage
43,785
73,238
Taken
73,545
42,796
Mitigated
53,465
36,665
Healing
24,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,280
1,393
0
10,671
15,727
8,426
292
0
15,727
84,495
0
W
Tyr
 
Tyr
11,164
1,803
0
9,655
16,061
10,417
0
7,253
8,808
0
70,736
L
Charybdis
 
Charybdis
8,706
5,047
0
4,836
9,933
4,506
1,348
1,356
8,577
0
89,330
L
Pele
 
Pele
8,275
1,381
0
3,137
12,861
5,817
0
3,498
9,363
0
70,410
L
9,159
1,968
1,006
6,477
18,802
21,364
0
4,730
14,072
29,683
0
W
Ishtar
Pengzzy
Ishtar
4,258
2,667
0
5,529
8,131
3,153
230
432
7,699
0
85,660
W
King Arthur
SayHarderDaddy
King Arthur
7,895
855
0
2,369
16,590
13,837
0
7,431
9,159
0
24,383
L
Hel
aarong
Hel
9,570
1,367
1,869
3,878
13,033
6,688
0
2,388
10,645
62,003
0
W
Ao Kuang
alpha300
Ao Kuang
13,982
3,068
0
8,441
16,729
6,963
0
3,613
13,116
87,333
0
L
Bellona
kidsaint
Bellona
8,075
1,991
0
3,739
18,916
15,090
0
16,290
2,626
0
46,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
39,461
548
Minions Killed
470
0
Camps Cleared
0
1,555,441
Distance Traveled
1,536,545
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,546
597
125
8
0
239,492
6
W
Tyr
8,512
532
116
7
0
338,901
0
L
Charybdis
9,253
578
171
11
0
289,872
0
L
Pele
7,893
493
102
6
0
349,145
2
L
Artio
8,008
501
18
1
0
316,023
3
W
Ishtar
9,405
588
163
10
0
299,056
3
W
King Arthur
7,849
491
27
2
0
310,899
0
L
Hel
7,055
441
100
6
0
301,174
3
W
Ao Kuang
9,290
581
117
7
0
367,093
1
L
Bellona
7,252
453
79
5
0
280,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role