Player Matchup

Rama
Rama
 
Rama
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LionOfJudah15
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,075 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,358 Elo+

VS

Team Averages
Level 92
1,675 SR
1,538 Elo+
Bastet
Bastet
Bellcross1991
Bastet
Level 128
God Stats
6W - 10L
1,732 SR
Queue Stats
237W - 249L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Setekar
Morgan Le Fay
Level 103
God Stats
6W - 7L
1,601 SR
Queue Stats
8W - 10L
1,564 Elo+
Solo
Bacchus
Bacchus
born2jerk
Bacchus
Level 44
God Stats
0W - 2L
1,693 SR
Queue Stats
27W - 33L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
9 / 1 / 3
9,569
957
11,456
7,094
2,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
 
Janus
11
0 / 5 / 9
8,037
804
7,214
7,962
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
11
3 / 3 / 5
8,115
812
4,167
10,752
9,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 5 / 3
7,699
770
7,643
9,523
4,583
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Setekar
Morgan Le Fay
11
3 / 4 / 6
8,316
832
7,090
9,503
3,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
born2jerk
Bacchus
11
2 / 3 / 6
7,686
769
5,010
10,068
13,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
12
Kills
9
9
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
3
10.5
W
Janus
 
Janus
0
5
9
0.9
L
4
5
3
1.1
W
Guan Yu
3
3
5
1.83
L
Morgan Le Fay
Setekar
Morgan Le Fay
3
4
6
1.5
L
Bacchus
born2jerk
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,837
Damage
19,743
25,808
Taken
29,094
14,671
Mitigated
22,250
2,626
Healing
2,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,456
9,147
0
1,226
7,094
2,587
1,287
3,121
3,973
0
36,346
W
Janus
 
Janus
7,214
163
0
250
7,962
2,725
0
4,483
3,479
43,205
0
L
7,643
1,332
0
765
9,523
4,583
0
3,449
6,074
486
15,167
W
Guan Yu
4,167
429
215
935
10,752
9,359
0
4,994
5,758
0
14,269
L
Morgan Le Fay
Setekar
Morgan Le Fay
7,090
614
0
1,398
9,503
3,837
0
1,911
7,592
35,575
0
L
Bacchus
born2jerk
Bacchus
5,010
455
0
0
10,068
13,830
0
2,092
7,976
15,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
23,701
148
Minions Killed
81
0
Camps Cleared
0
580,732
Distance Traveled
576,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,569
957
74
7
0
173,844
0
W
Janus
8,037
804
56
6
0
195,848
0
L
Bastet
7,699
770
13
1
0
191,278
0
W
Guan Yu
8,115
812
18
2
0
211,040
0
L
Morgan Le Fay
8,316
832
54
5
0
196,890
0
L
Bacchus
7,686
769
14
1
0
188,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role