Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Aseed85
Hou Yi
Level 31
God Stats
0W - 3L
1,234 SR
Queue Stats
1W - 6L
1,236 Elo+
Solo
Sobek
Sobek
vBndr
Sobek
Level 128
God Stats
8W - 9L
1,515 SR
Queue Stats
259W - 271L
1,493 Elo+
Party 1
Team Averages
Level 106
1,450 SR
1,446 Elo+

VS

Team Averages
Level 141
1,650 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
Retoz
Cu Chulainn
Level 118
God Stats
3W - 2L
1,825 SR
Queue Stats
148W - 133L
1,473 Elo+
Solo
Loki
Loki
Sooly90
Loki
Level 157
God Stats
44W - 41L
1,579 SR
Queue Stats
255W - 248L
1,467 Elo+
Solo
Cerberus
Cerberus
drSatanSD13
Cerberus
Level 126
God Stats
56W - 68L
1,510 SR
Queue Stats
197W - 218L
1,483 Elo+
Solo
Nu Wa
Nu Wa
kiezhun
Nu Wa
Level 128
God Stats
2W - 1L
1,790 SR
Queue Stats
139W - 135L
1,483 Elo+
Solo
Martichoras
Martichoras
tomilai1
Martichoras
Level 174
God Stats
1W - 0L
1,548 SR
Queue Stats
61W - 60L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 3 / 1
7,879
563
8,723
13,176
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
 
Susano
13
1 / 2 / 0
7,134
510
4,148
12,088
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
 
Ix Chel
12
1 / 2 / 0
7,077
506
10,815
8,227
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Aseed85
Hou Yi
10
0 / 2 / 2
5,855
418
4,084
8,363
2,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
vBndr
Sobek
10
2 / 1 / 0
6,525
466
4,432
13,025
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Retoz
Cu Chulainn
14
4 / 2 / 0
8,322
594
12,484
19,374
10,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Sooly90
Loki
13
2 / 2 / 1
7,434
531
4,250
6,712
3,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
drSatanSD13
Cerberus
11
0 / 0 / 3
6,488
463
4,709
11,482
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
kiezhun
Nu Wa
13
3 / 1 / 0
7,613
544
8,080
6,142
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
tomilai1
Martichoras
13
1 / 0 / 4
7,334
524
7,262
10,585
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
10
10
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
L
Susano
 
Susano
1
2
0
0.5
L
Ix Chel
 
Ix Chel
1
2
0
0.5
L
Hou Yi
Aseed85
Hou Yi
0
2
2
0.5
W
Cu Chulainn
Retoz
Cu Chulainn
4
2
0
2
W
Loki
Sooly90
Loki
2
2
1
1.25
W
Cerberus
drSatanSD13
Cerberus
0
0
3
1.5
W
Nu Wa
kiezhun
Nu Wa
3
1
0
3
W
Martichoras
tomilai1
Martichoras
1
0
4
3
L
Sobek
vBndr
Sobek
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,202
Damage
36,785
54,879
Taken
54,295
26,216
Mitigated
28,280
14,127
Healing
18,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,723
3,943
0
5,840
13,176
3,936
0
554
12,622
61,817
0
L
Susano
 
Susano
4,148
838
0
744
12,088
4,943
0
2,524
9,564
0
62,523
L
Ix Chel
 
Ix Chel
10,815
1,153
411
1,450
8,227
3,040
0
2,706
5,521
62,824
0
L
Hou Yi
Aseed85
Hou Yi
4,084
1,958
0
1,598
8,363
2,919
0
1,651
6,712
0
32,363
W
Cu Chulainn
Retoz
Cu Chulainn
12,484
1,674
0
7,574
19,374
10,516
0
9,464
9,910
0
75,664
W
Loki
Sooly90
Loki
4,250
1,109
0
1,631
6,712
3,009
0
1,685
5,027
0
55,184
W
Cerberus
drSatanSD13
Cerberus
4,709
374
200
4,872
11,482
8,588
0
4,859
6,623
25,447
0
W
Nu Wa
kiezhun
Nu Wa
8,080
1,509
0
2,196
6,142
2,010
270
3,506
2,636
54,763
0
W
Martichoras
tomilai1
Martichoras
7,262
4,003
0
2,328
10,585
4,157
0
4,456
6,129
0
64,509
L
Sobek
vBndr
Sobek
4,432
325
0
4,084
13,025
11,378
0
5,354
7,671
17,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
37,191
372
Minions Killed
451
0
Camps Cleared
0
1,364,349
Distance Traveled
1,365,416
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,879
563
99
7
0
234,952
6
L
Susano
7,134
510
93
7
0
306,271
0
L
Ix Chel
7,077
506
107
8
0
276,243
4
L
Hou Yi
5,855
418
48
3
0
265,804
0
W
Cu Chulainn
8,322
594
120
9
0
286,059
7
W
Loki
7,434
531
86
6
0
272,732
2
W
Cerberus
6,488
463
38
3
0
271,516
6
W
Nu Wa
7,613
544
99
7
0
275,465
0
W
Martichoras
7,334
524
108
8
0
259,644
0
L
Sobek
6,525
466
25
2
0
281,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role