Player Matchup

Ix Chel
Ix Chel
ChiefSpartanXX
Ix Chel
Level 158
God Stats
6W - 11L
1,798 SR
Queue Stats
291W - 296L
1,401 Elo+
Solo
Fenrir
Fenrir
MlSTERxW0LF2
Fenrir
Level 27
God Stats
7W - 3L
1,563 SR
Queue Stats
20W - 22L
1,401 Elo+
Party 1
Hades
Hades
MlSTERxWOLF
Hades
Level 60
God Stats
2W - 3L
1,300 SR
Queue Stats
74W - 72L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
MustacheMeninist
Kuzenbo
Level 50
God Stats
2W - 0L
1,731 SR
Queue Stats
59W - 58L
1,472 Elo+
Solo
Neith
Neith
ZK9-ZeRo-
Neith
Level 125
God Stats
2W - 0L
1,279 SR
Queue Stats
28W - 32L
1,439 Elo+
Solo
Team Averages
Level 84
1,534 SR
1,422 Elo+

VS

Team Averages
Level 87
1,425 SR
1,448 Elo+
Hachiman
Hachiman
 
Hachiman
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KamiDaiko
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
bam5335
Baron Samedi
Level 126
God Stats
0W - 2L
1,255 SR
Queue Stats
55W - 54L
1,427 Elo+
Solo
Kukulkan
Kukulkan
cool_preface3
Kukulkan
Level 86
God Stats
0W - 1L
1,468 SR
Queue Stats
12W - 17L
1,420 Elo+
Solo
Mulan
Mulan
xGoDzXLeGaCy
Mulan
Level 28
God Stats
1W - 4L
1,400 SR
Queue Stats
104W - 121L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
6,361
909
5,804
3,326
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
5 / 1 / 2
6,162
880
4,113
4,800
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 4 / 4
6,624
946
6,657
9,368
5,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 7
5,726
818
2,324
6,830
7,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ZK9-ZeRo-
Neith
12
1 / 0 / 8
6,114
873
4,912
4,636
1,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 2
5,761
823
3,934
5,009
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
KamiDaiko
Da Ji
11
1 / 5 / 2
5,450
779
2,049
9,163
3,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
bam5335
Baron Samedi
11
2 / 4 / 2
5,645
806
3,729
6,734
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
cool_preface3
Kukulkan
10
1 / 3 / 2
5,435
776
6,381
4,118
1,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 4
5,103
729
4,368
4,083
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
5
6
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
2
1
W
3
0
3
4.5
L
Da Ji
KamiDaiko
Da Ji
1
5
2
0.4
W
Fenrir
5
1
2
6
W
6
4
4
2
W
0
1
7
3.5
W
Neith
ZK9-ZeRo-
Neith
1
0
8
5
L
Baron Samedi
bam5335
Baron Samedi
2
4
2
0.75
L
Kukulkan
cool_preface3
Kukulkan
1
3
2
0.67
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,810
Damage
20,461
28,960
Taken
29,107
17,453
Mitigated
14,560
6,239
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,934
2,056
0
1,207
5,009
1,978
0
2,859
2,150
0
20,133
W
5,804
1,308
124
486
3,326
1,344
546
1,494
1,832
27,299
0
L
Da Ji
KamiDaiko
Da Ji
2,049
534
0
1,546
9,163
3,551
0
5,369
3,794
0
10,227
W
Fenrir
4,113
900
0
511
4,800
2,051
66
2,068
2,691
0
9,169
W
6,657
378
0
1,435
9,368
5,288
53
1,981
7,234
16,412
0
W
2,324
1,070
715
1,373
6,830
7,047
273
3,080
3,671
4,968
0
W
Neith
ZK9-ZeRo-
Neith
4,912
1,859
0
1,595
4,636
1,723
0
1,487
2,956
0
19,496
L
Baron Samedi
bam5335
Baron Samedi
3,729
317
375
1,520
6,734
3,989
0
3,741
2,993
14,426
0
L
Kukulkan
cool_preface3
Kukulkan
6,381
756
0
500
4,118
1,501
0
1,055
3,063
17,044
0
L
4,368
372
0
441
4,083
3,541
0
1,761
2,322
0
7,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,987
Gold Earned
27,394
139
Minions Killed
125
0
Camps Cleared
0
788,890
Distance Traveled
646,300
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,761
823
37
5
0
139,387
3
W
Ix Chel
6,361
909
57
8
0
145,494
0
L
Da Ji
5,450
779
19
3
0
131,601
0
W
Fenrir
6,162
880
12
2
0
181,992
0
W
Hades
6,624
946
25
4
0
144,043
0
W
Kuzenbo
5,726
818
4
1
0
162,222
0
W
Neith
6,114
873
41
6
0
155,139
0
L
Baron Samedi
5,645
806
23
3
0
136,235
3
L
Kukulkan
5,435
776
34
5
0
92,898
0
L
Mulan
5,103
729
12
2
0
146,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role