Player Matchup

Horus
Horus
Diamond IV
DeftcubeV2
Horus
Diamond IV
Level 84
God Stats
13W - 4L
1,813 SR
Queue Stats
49W - 23L
2,172 MMR
Party 1
Hachiman
Hachiman
Diamond IV
DmxTheBeast
Hachiman
Diamond IV
Level 123
God Stats
2W - 0L
1,980 SR
Queue Stats
51W - 24L
2,172 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
NoHRo
Baba Yaga
Diamond IV
Level 153
God Stats
1W - 1L
1,190 SR
Queue Stats
51W - 24L
2,172 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,661 SR
2,172 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,456 SR
1,710 MMR
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold I
Hier Lumit
Cabrakan
Gold I
Level 49
God Stats
1W - 2L
1,187 SR
Queue Stats
44W - 48L
1,582 MMR
Party 2
Izanami
Izanami
Platinum III
McTimber
Izanami
Platinum III
Level 158
God Stats
15W - 14L
1,680 SR
Queue Stats
70W - 81L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 1 / 13
11,143
743
5,939
13,360
20,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
DmxTheBeast
Hachiman
16
7 / 1 / 6
12,522
835
27,373
13,213
6,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
NoHRo
Baba Yaga
15
8 / 0 / 8
12,290
819
14,734
10,171
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeGuan YuAchillesAo KuangMartichoras

VS

Bans
AtlasBaron SamediAresPersephoneNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 6 / 2
9,404
627
4,516
17,109
18,932
Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Hier Lumit
Cabrakan
11
0 / 5 / 1
9,137
609
4,970
21,434
33,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
McTimber
Izanami
14
2 / 5 / 0
10,844
723
17,644
16,001
8,097
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
6
2
0.17
W
Horus
1
1
13
7.5
W
Hachiman
DmxTheBeast
Hachiman
7
1
6
10
L
Cabrakan
Hier Lumit
Cabrakan
0
5
1
0.1
L
Izanami
McTimber
Izanami
2
5
0
0.4
W
Baba Yaga
NoHRo
Baba Yaga
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,046
Damage
27,130
36,744
Taken
54,544
34,954
Mitigated
60,326
13,645
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,516
1,730
469
2,066
17,109
18,932
15
3,700
13,409
0
26,238
W
Horus
5,939
2,379
1,420
3,553
13,360
20,946
313
1,735
11,625
766
16,178
W
Hachiman
DmxTheBeast
Hachiman
27,373
22,531
0
5,763
13,213
6,829
1,083
2,061
11,152
0
90,221
L
Cabrakan
Hier Lumit
Cabrakan
4,970
628
0
858
21,434
33,297
26
6,916
14,518
16,008
0
L
Izanami
McTimber
Izanami
17,644
11,471
0
2,892
16,001
8,097
0
4,798
11,203
0
77,274
W
Baba Yaga
NoHRo
Baba Yaga
14,734
1,489
0
2,909
10,171
7,179
1,425
1,428
8,743
67,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,955
Gold Earned
29,385
204
Minions Killed
163
0
Camps Cleared
0
853,869
Distance Traveled
804,948
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,404
627
32
2
0
289,151
0
W
Horus
11,143
743
24
2
0
306,278
4
W
Hachiman
12,522
835
105
7
0
268,977
0
L
Cabrakan
9,137
609
7
0
0
285,187
0
L
Izanami
10,844
723
124
8
0
230,610
8
W
Baba Yaga
12,290
819
75
5
0
278,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role