Player Matchup

Anubis
Anubis
 
Anubis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Clanktimus
Chiron
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 61L
1,500 Elo+
Party 1
Nox
Nox
IdiotRepellent
Nox
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,508 Elo+
Party 1
Charybdis
Charybdis
K9lyma
Charybdis
Level 38
God Stats
6W - 5L
1,751 SR
Queue Stats
78W - 77L
1,474 Elo+
Party 1
Mulan
Mulan
RuthlessTJ_MVP
Mulan
Level 97
God Stats
2W - 7L
1,429 SR
Queue Stats
68W - 77L
1,474 Elo+
Solo
Team Averages
Level 119
1,536 SR
1,491 Elo+

VS

Team Averages
Level 150
1,512 SR
1,500 Elo+
Ah Puch
Ah Puch
Iwasranover
Ah Puch
Level 159
God Stats
4W - 1L
1,453 SR
Queue Stats
246W - 255L
1,533 Elo+
Party 2
Chronos
Chronos
Jaredfun01
Chronos
Level 156
God Stats
13W - 7L
1,715 SR
Queue Stats
192W - 194L
1,539 Elo+
Party 2
Janus
Janus
Murrciless
Janus
Level 136
God Stats
5W - 2L
1,375 SR
Queue Stats
164W - 132L
1,515 Elo+
Solo
King Arthur
King Arthur
tokimatu210
King Arthur
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
472W - 454L
1,453 Elo+
Party 3
Fenrir
Fenrir
xia-c
Fenrir
Level 153
God Stats
27W - 23L
1,517 SR
Queue Stats
477W - 457L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 5 / 1
6,145
559
7,838
9,965
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Clanktimus
Chiron
12
2 / 1 / 0
6,867
624
5,521
8,321
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 2
5,202
473
3,655
8,362
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
K9lyma
Charybdis
8
1 / 5 / 0
4,925
448
3,619
8,045
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,793
527
2,731
7,586
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Iwasranover
Ah Puch
9
4 / 0 / 3
6,367
579
6,348
7,897
5,187
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Jaredfun01
Chronos
9
0 / 2 / 3
5,536
503
4,579
7,627
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
12
6 / 0 / 3
7,446
677
8,200
4,497
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
tokimatu210
King Arthur
11
0 / 2 / 1
6,406
582
4,129
10,943
5,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
xia-c
Fenrir
11
3 / 2 / 5
6,680
607
3,994
9,505
3,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
13
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
5
1
0.7
L
Chiron
Clanktimus
Chiron
2
1
0
2
L
0
1
2
1
W
Ah Puch
Iwasranover
Ah Puch
4
0
3
5.5
W
Chronos
Jaredfun01
Chronos
0
2
3
0.75
L
Charybdis
K9lyma
Charybdis
1
5
0
0.2
W
Janus
6
0
3
7.5
L
0
2
0
0
W
King Arthur
tokimatu210
King Arthur
0
2
1
0.25
W
Fenrir
xia-c
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
27,250
42,279
Taken
40,469
18,904
Mitigated
18,124
13,280
Healing
15,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,838
379
0
3,253
9,965
4,247
0
3,016
6,769
48,771
0
L
Chiron
Clanktimus
Chiron
5,521
2,934
24
3,196
8,321
2,948
0
500
7,805
0
51,028
L
3,655
618
0
2,530
8,362
4,667
0
6,120
2,164
17,651
0
W
Ah Puch
Iwasranover
Ah Puch
6,348
797
177
5,004
7,897
5,187
0
3,453
4,403
28,193
0
W
Chronos
Jaredfun01
Chronos
4,579
939
0
1,292
7,627
2,846
150
3,140
4,487
38,985
0
L
Charybdis
K9lyma
Charybdis
3,619
1,995
0
1,357
8,045
2,838
0
5,990
2,025
0
23,585
W
Janus
8,200
685
0
987
4,497
1,385
0
550
3,826
53,182
0
L
2,731
231
0
2,920
7,586
4,204
0
2,981
4,389
0
37,627
W
King Arthur
tokimatu210
King Arthur
4,129
79
0
4,182
10,943
5,658
0
877
10,066
0
49,514
W
Fenrir
xia-c
Fenrir
3,994
542
0
3,589
9,505
3,048
0
3,473
5,964
0
40,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
32,435
342
Minions Killed
350
0
Camps Cleared
0
1,048,961
Distance Traveled
1,161,463
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,145
559
78
7
0
214,451
3
L
Chiron
6,867
624
112
10
0
202,658
2
L
Nox
5,202
473
23
2
0
212,479
0
W
Ah Puch
6,367
579
34
3
0
217,990
4
W
Chronos
5,536
503
64
6
0
219,435
1
L
Charybdis
4,925
448
55
5
0
203,848
0
W
Janus
7,446
677
103
9
0
229,239
5
L
Mulan
5,793
527
74
7
0
215,525
2
W
King Arthur
6,406
582
80
7
0
232,773
4
W
Fenrir
6,680
607
69
6
0
262,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role