Player Matchup

Thanatos
Thanatos
HYPERCHRONIK
Thanatos
Level 82
God Stats
5W - 4L
1,517 SR
Queue Stats
21W - 23L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
Lokkat
Gilgamesh
Level 44
God Stats
37W - 40L
1,561 SR
Queue Stats
185W - 215L
1,419 Elo+
Party 1
Agni
Agni
OneBadHomeless
Agni
Level 128
God Stats
2W - 3L
1,533 SR
Queue Stats
79W - 71L
1,499 Elo+
Party 2
Hachiman
Hachiman
Rockstour
Hachiman
Level 82
God Stats
9W - 4L
1,500 SR
Queue Stats
243W - 258L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
Unhappilyhappy
Baron Samedi
Level 58
God Stats
75W - 59L
1,532 SR
Queue Stats
199W - 237L
1,433 Elo+
Party 1
Team Averages
Level 79
1,529 SR
1,451 Elo+

VS

Team Averages
Level 84
1,590 SR
1,486 Elo+
Chronos
Chronos
Higokumaru
Chronos
Level 82
God Stats
22W - 10L
1,779 SR
Queue Stats
298W - 242L
1,499 Elo+
Solo
Maui
Maui
ItzDokka
Maui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Omega20309
Jormungandr
Level 108
God Stats
13W - 7L
1,668 SR
Queue Stats
386W - 333L
1,574 Elo+
Solo
Ao Kuang
Ao Kuang
midnghtsyd
Ao Kuang
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 163L
1,359 Elo+
Solo
Izanami
Izanami
xIngrim
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HYPERCHRONIK
Thanatos
15
4 / 7 / 7
10,195
443
10,098
19,026
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Lokkat
Gilgamesh
20
5 / 1 / 5
12,768
555
12,841
24,516
21,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 4 / 5
12,585
547
22,035
15,901
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
Rockstour
Hachiman
20
11 / 4 / 6
13,209
574
30,875
24,792
12,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Unhappilyhappy
Baron Samedi
16
3 / 3 / 15
12,380
538
16,497
18,889
22,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Higokumaru
Chronos
19
11 / 3 / 4
13,233
575
22,665
26,767
11,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
14
1 / 5 / 6
10,218
444
5,205
24,261
33,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
Omega20309
Jormungandr
17
2 / 4 / 4
11,730
510
21,590
23,616
34,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
midnghtsyd
Ao Kuang
15
3 / 6 / 8
10,331
449
6,612
25,115
9,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xIngrim
Izanami
14
1 / 12 / 1
8,666
377
7,510
18,331
6,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
30
Kills
18
19
Deaths
30
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
HYPERCHRONIK
Thanatos
4
7
7
1.07
L
Chronos
Higokumaru
Chronos
11
3
4
4.33
L
Maui
1
5
6
0.8
W
Gilgamesh
Lokkat
Gilgamesh
5
1
5
7.5
L
Jormungandr
Omega20309
Jormungandr
2
4
4
1
W
7
4
5
2.38
W
Hachiman
Rockstour
Hachiman
11
4
6
3.5
W
Baron Samedi
Unhappilyhappy
Baron Samedi
3
3
15
3.5
L
Ao Kuang
midnghtsyd
Ao Kuang
3
6
8
1.17
L
Izanami
xIngrim
Izanami
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,346
Damage
63,582
103,124
Taken
118,090
72,020
Mitigated
96,442
37,482
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
HYPERCHRONIK
Thanatos
10,098
2,230
0
5,935
19,026
8,136
326
7,002
12,024
0
53,893
L
Chronos
Higokumaru
Chronos
22,665
4,742
0
5,604
26,767
11,939
0
9,959
16,536
129,839
0
L
Maui
5,205
897
300
2,474
24,261
33,092
0
7,104
16,983
32,883
0
W
Gilgamesh
Lokkat
Gilgamesh
12,841
4,670
0
6,945
24,516
21,438
245
14,854
9,662
0
85,870
L
Jormungandr
Omega20309
Jormungandr
21,590
6,816
0
716
23,616
34,684
481
6,957
15,916
104,190
2,127
W
22,035
1,294
0
1,273
15,901
7,541
925
10,685
5,216
107,986
0
W
Hachiman
Rockstour
Hachiman
30,875
21,067
0
12,148
24,792
12,602
2,912
9,436
15,356
0
137,602
W
Baron Samedi
Unhappilyhappy
Baron Samedi
16,497
2,678
4,926
6,255
18,889
22,303
563
11,968
6,921
41,759
0
L
Ao Kuang
midnghtsyd
Ao Kuang
6,612
1,006
64
5,568
25,115
9,850
0
9,941
15,008
64,832
0
L
Izanami
xIngrim
Izanami
7,510
5,027
0
1,023
18,331
6,877
0
4,935
13,396
0
43,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,137
Gold Earned
54,178
538
Minions Killed
517
0
Camps Cleared
0
2,344,727
Distance Traveled
2,223,395
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,195
443
53
2
0
496,771
5
L
Chronos
13,233
575
174
8
0
508,701
2
L
Maui
10,218
444
38
2
0
455,813
0
W
Gilgamesh
12,768
555
124
5
0
504,405
0
L
Jormungandr
11,730
510
157
7
0
419,242
3
W
Agni
12,585
547
168
7
0
472,530
5
W
Hachiman
13,209
574
160
7
0
448,715
0
W
Baron Samedi
12,380
538
33
1
0
422,306
0
L
Ao Kuang
10,331
449
69
3
0
441,679
0
L
Izanami
8,666
377
79
3
0
397,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role