Player Matchup

Neith
Neith
CallMeRebs
Neith
Level 137
God Stats
4W - 2L
1,739 SR
Queue Stats
171W - 88L
1,588 Elo+
Solo
Medusa
Medusa
ThaKoalaFarma
Medusa
Level 129
God Stats
2W - 3L
1,343 SR
Queue Stats
45W - 40L
1,543 Elo+
Solo
Ares
Ares
ToxicDarkReigns
Ares
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 169L
1,383 Elo+
Solo
Janus
Janus
afervizgz
Janus
Level 69
God Stats
38W - 66L
1,433 SR
Queue Stats
488W - 535L
1,409 Elo+
Solo
Tyr
Tyr
randomperson170
Tyr
Level 147
God Stats
19W - 34L
1,491 SR
Queue Stats
1,275W - 1,248L
1,569 Elo+
Solo
Team Averages
Level 112
1,501 SR
1,499 Elo+

VS

Team Averages
Level 103
1,522 SR
1,592 Elo+
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Apache_Bro_69
Sol
Level 80
God Stats
0W - 1L
1,515 SR
Queue Stats
13W - 8L
1,918 Elo+
Solo
Xing Tian
Xing Tian
THESEACLOWN
Xing Tian
Level 104
God Stats
197W - 188L
1,477 SR
Queue Stats
682W - 706L
1,370 Elo+
Solo
Chang'e
Chang'e
david3033
Chang'e
Level 120
God Stats
14W - 15L
1,476 SR
Queue Stats
346W - 339L
1,492 Elo+
Solo
Fenrir
Fenrir
vanoleno1011
Fenrir
Level 88
God Stats
3W - 4L
1,642 SR
Queue Stats
103W - 41L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
1 / 0 / 2
7,172
1,195
5,693
4,882
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 0 / 2
6,509
1,085
3,036
3,565
1,579
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 2
6,596
1,099
2,364
5,746
4,876
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
afervizgz
Janus
11
0 / 4 / 3
6,452
1,075
3,532
5,121
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 1
6,640
1,107
4,399
6,671
6,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

387

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 0 / 0
5,669
945
0
0
0
12
4 / 3 / 1
7,647
1,275
10,996
9,248
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
THESEACLOWN
Xing Tian
10
0 / 0 / 1
6,027
1,005
899
2,311
1,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
david3033
Chang'e
13
1 / 0 / 2
7,125
1,188
8,187
9,415
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
0 / 0 / 0
5,669
945
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
3
Kills
5
5
Deaths
3
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
4
3
1
1.5
W
Neith
1
0
2
2
L
Xing Tian
THESEACLOWN
Xing Tian
0
0
1
0.5
W
1
0
2
2
W
0
0
2
1
W
Janus
afervizgz
Janus
0
4
3
0.38
L
Chang'e
david3033
Chang'e
1
0
2
2
W
1
1
1
1.5
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,024
Damage
20,082
25,985
Taken
20,974
17,175
Mitigated
9,216
2,372
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
10,996
4,299
0
1,108
9,248
3,603
0
1,479
7,769
25,554
0
W
Neith
5,693
2,312
0
745
4,882
2,097
0
4,048
834
0
23,398
L
Xing Tian
THESEACLOWN
Xing Tian
899
0
0
20
2,311
1,750
0
1,167
1,144
1,455
0
W
3,036
1,982
0
453
3,565
1,579
0
3,280
285
0
12,137
W
2,364
229
12
427
5,746
4,876
0
3,925
1,821
9,603
0
W
Janus
afervizgz
Janus
3,532
37
0
250
5,121
2,195
0
4,944
177
13,870
0
L
Chang'e
david3033
Chang'e
8,187
482
281
2,212
9,415
3,863
0
3,250
6,165
24,896
0
W
4,399
904
0
485
6,671
6,428
0
3,885
2,786
0
11,191
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,369
Gold Earned
32,137
115
Minions Killed
80
9
Camps Cleared
3
620,612
Distance Traveled
280,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,669
945
0
0
0
7,339
0
L
Sol
7,647
1,275
35
6
3
106,106
0
W
Neith
7,172
1,195
33
6
5
132,492
0
L
Xing Tian
6,027
1,005
2
0
0
48,989
0
W
Medusa
6,509
1,085
19
3
0
118,585
0
W
Ares
6,596
1,099
13
2
1
129,668
0
W
Janus
6,452
1,075
36
6
1
111,588
0
L
Chang'e
7,125
1,188
43
7
0
114,479
0
W
Tyr
6,640
1,107
14
2
2
128,279
0
L
Fenrir
5,669
945
0
0
0
3,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role