Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DarkyWarky
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,506 Elo+
Solo
Ra
Ra
DreiZz03
Ra
Level 123
God Stats
8W - 8L
1,637 SR
Queue Stats
753W - 670L
1,544 Elo+
Solo
Aphrodite
Aphrodite
PrettyPablo
Aphrodite
Level 104
God Stats
30W - 33L
1,418 SR
Queue Stats
291W - 300L
1,457 Elo+
Party 1
Odin
Odin
new-36832393
Odin
Level 123
God Stats
22W - 18L
1,600 SR
Queue Stats
243W - 226L
1,561 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,513 Elo+

VS

Team Averages
Level 85
1,426 SR
1,497 Elo+
Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 99
God Stats
122W - 96L
1,557 SR
Queue Stats
378W - 365L
1,595 Elo+
Solo
Mercury
Mercury
TenGaugePancake
Mercury
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
87W - 65L
1,500 Elo+
Solo
Nox
Nox
f0rheX
Nox
Level 61
God Stats
23W - 23L
1,092 SR
Queue Stats
173W - 187L
1,431 Elo+
Solo
Nu Wa
Nu Wa
vhkjh
Nu Wa
Level 85
God Stats
20W - 14L
1,480 SR
Queue Stats
132W - 120L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
4 / 1 / 2
8,675
542
5,268
9,361
4,051
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
DarkyWarky
Jing Wei
14
1 / 4 / 0
7,966
498
3,674
11,002
3,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 2
8,705
544
12,213
10,625
4,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
PrettyPablo
Aphrodite
11
0 / 3 / 4
7,172
448
3,852
13,040
10,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 0
8,620
539
8,667
14,006
14,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 0 / 2
10,169
636
9,685
7,033
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Djdwreck
Ao Kuang
15
2 / 1 / 0
9,171
573
8,818
14,746
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 1 / 3
8,619
539
6,154
11,012
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
f0rheX
Nox
10
0 / 2 / 6
7,014
438
4,645
11,442
9,252
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
vhkjh
Nu Wa
14
1 / 4 / 3
8,319
520
8,887
7,415
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
12
12
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
1
2
5
W
Skadi
 
Skadi
7
0
2
8
L
Jing Wei
DarkyWarky
Jing Wei
1
4
0
0.25
W
Ao Kuang
Djdwreck
Ao Kuang
2
1
0
2
L
2
2
2
1.5
L
Aphrodite
PrettyPablo
Aphrodite
0
3
4
0.67
W
2
1
3
3.5
W
Nox
f0rheX
Nox
0
2
6
1.5
L
1
2
0
0.5
W
Nu Wa
vhkjh
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
38,189
58,034
Taken
51,648
37,585
Mitigated
27,558
18,208
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,268
825
0
572
9,361
4,051
0
1,559
7,802
0
74,275
W
Skadi
 
Skadi
9,685
2,862
0
2,519
7,033
3,164
473
2,511
4,464
0
93,829
L
Jing Wei
DarkyWarky
Jing Wei
3,674
2,546
0
2,656
11,002
3,589
146
2,560
8,442
0
60,745
W
Ao Kuang
Djdwreck
Ao Kuang
8,818
2,218
0
8,863
14,746
8,293
0
300
14,446
74,194
0
L
12,213
1,336
1,797
4,221
10,625
4,873
68
3,348
7,277
102,766
0
L
Aphrodite
PrettyPablo
Aphrodite
3,852
1,075
495
3,589
13,040
10,185
140
6,403
6,585
24,740
0
W
6,154
2,705
0
500
11,012
4,301
0
3,976
6,934
0
76,062
W
Nox
f0rheX
Nox
4,645
468
0
1,688
11,442
9,252
0
5,605
5,745
17,380
0
L
8,667
1,480
0
4,878
14,006
14,887
0
7,446
5,578
0
67,926
W
Nu Wa
vhkjh
Nu Wa
8,887
2,261
0
875
7,415
2,548
0
3,321
3,994
64,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
43,292
553
Minions Killed
518
0
Camps Cleared
0
1,612,067
Distance Traveled
1,601,461
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,675
542
114
7
0
378,779
6
W
Skadi
10,169
636
145
9
0
324,008
8
L
Jing Wei
7,966
498
107
7
0
313,753
1
W
Ao Kuang
9,171
573
130
8
0
289,018
3
L
Ra
8,705
544
175
11
0
310,351
2
L
Aphrodite
7,172
448
26
2
0
296,131
5
W
Mercury
8,619
539
111
7
0
419,433
3
W
Nox
7,014
438
19
1
0
280,602
4
L
Odin
8,620
539
131
8
0
313,053
0
W
Nu Wa
8,319
520
113
7
0
288,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role