Player Matchup

Izanami
Izanami
ElBlackbeard
Izanami
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,244 Elo+
Solo
Osiris
Osiris
FreeMinnow
Osiris
Level 157
God Stats
0W - 1L
1,339 SR
Queue Stats
479W - 453L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Legion42OfBruH
Cabrakan
Level 107
God Stats
6W - 12L
1,347 SR
Queue Stats
249W - 237L
1,448 Elo+
Solo
Cthulhu
Cthulhu
MicròJohnson
Cthulhu
Level 121
God Stats
4W - 4L
1,901 SR
Queue Stats
241W - 226L
1,565 Elo+
Solo
Chang'e
Chang'e
Only1God4771
Chang'e
Level 70
God Stats
7W - 13L
1,464 SR
Queue Stats
82W - 90L
1,447 Elo+
Solo
Team Averages
Level 116
1,510 SR
1,448 Elo+

VS

Team Averages
Level 115
1,554 SR
1,444 Elo+
Persephone
Persephone
CapitanAdriel
Persephone
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 179L
1,463 Elo+
Party 1
Rama
Rama
Higokumaru
Rama
Level 82
God Stats
37W - 19L
1,616 SR
Queue Stats
298W - 242L
1,490 Elo+
Solo
Artio
Artio
Mazkota19_jd
Artio
Level 143
God Stats
7W - 4L
1,682 SR
Queue Stats
402W - 395L
1,490 Elo+
Solo
Camazotz
Camazotz
YEGO SVETLOST
Camazotz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,443 Elo+
Party 1
Mulan
Mulan
leyroggman
Mulan
Level 62
God Stats
17W - 16L
1,472 SR
Queue Stats
48W - 55L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElBlackbeard
Izanami
14
3 / 4 / 0
9,130
507
4,536
9,801
4,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
FreeMinnow
Osiris
14
1 / 2 / 3
8,459
470
7,803
16,423
10,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
15
5 / 5 / 3
9,499
528
12,911
19,887
20,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
13
0 / 3 / 6
8,208
456
12,792
17,859
13,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Only1God4771
Chang'e
13
2 / 4 / 3
8,140
452
11,362
13,119
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CapitanAdriel
Persephone
14
3 / 1 / 8
9,613
534
14,464
8,240
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
4 / 2 / 6
10,844
602
13,620
13,719
6,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 11
8,129
452
5,624
19,409
20,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
YEGO SVETLOST
Camazotz
16
7 / 1 / 2
10,110
562
9,945
20,062
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
14
4 / 3 / 0
9,256
514
13,251
17,652
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
18
18
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
CapitanAdriel
Persephone
3
1
8
7
L
Izanami
ElBlackbeard
Izanami
3
4
0
0.75
L
Osiris
FreeMinnow
Osiris
1
2
3
1.25
W
4
2
6
3.5
L
Cabrakan
5
5
3
1.3
W
0
5
11
1.1
L
Cthulhu
0
3
6
1
L
Chang'e
Only1God4771
Chang'e
2
4
3
0.88
W
Camazotz
YEGO SVETLOST
Camazotz
7
1
2
8
W
Mulan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,404
Damage
56,904
77,089
Taken
79,082
54,081
Mitigated
51,665
18,917
Healing
30,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CapitanAdriel
Persephone
14,464
830
0
1,849
8,240
3,482
0
4,164
3,816
68,856
0
L
Izanami
ElBlackbeard
Izanami
4,536
3,776
0
2,141
9,801
4,216
162
1,238
8,563
0
71,163
L
Osiris
FreeMinnow
Osiris
7,803
2,177
0
5,110
16,423
10,457
0
3,090
13,191
0
71,929
W
13,620
11,344
0
3,230
13,719
6,570
2,699
3,360
10,265
0
111,436
L
Cabrakan
12,911
2,329
36
1,841
19,887
20,869
0
4,021
15,142
48,069
0
W
5,624
413
527
4,784
19,409
20,804
0
9,524
9,316
26,550
0
L
Cthulhu
12,792
742
400
3,328
17,859
13,821
0
6,581
11,230
38,145
404
L
Chang'e
Only1God4771
Chang'e
11,362
216
2,224
3,837
13,119
4,718
0
5,158
7,865
55,462
0
W
Camazotz
YEGO SVETLOST
Camazotz
9,945
4,302
0
13,151
20,062
8,738
0
9,063
10,561
0
66,221
W
Mulan
13,251
3,136
0
6,649
17,652
12,071
0
8,938
7,959
0
58,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
47,952
454
Minions Killed
462
0
Camps Cleared
0
1,785,392
Distance Traveled
1,729,863
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,613
534
106
6
0
364,463
0
L
Izanami
9,130
507
138
8
0
328,114
2
L
Osiris
8,459
470
111
6
0
420,627
0
W
Rama
10,844
602
162
9
0
321,162
0
L
Cabrakan
9,499
528
63
4
0
299,798
0
W
Artio
8,129
452
25
1
0
353,438
2
L
Cthulhu
8,208
456
46
3
0
369,264
1
L
Chang'e
8,140
452
96
5
0
367,589
3
W
Camazotz
10,110
562
92
5
0
391,977
3
W
Mulan
9,256
514
77
4
0
298,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role