Player Matchup

Martichoras
Martichoras
B9GHS
Martichoras
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,359 Elo+
Solo
Tiamat
Tiamat
Crimnal_Mischief
Tiamat
Level 133
God Stats
3W - 8L
1,517 SR
Queue Stats
377W - 389L
1,474 Elo+
Solo
Athena
Athena
Orlandoscovitch
Athena
Level 118
God Stats
4W - 5L
1,556 SR
Queue Stats
645W - 655L
1,403 Elo+
Solo
Izanami
Izanami
RMX_
Izanami
Level 34
God Stats
2W - 1L
1,735 SR
Queue Stats
154W - 162L
1,441 Elo+
Solo
Tyr
Tyr
ZTruth21
Tyr
Level 161
God Stats
1W - 3L
1,748 SR
Queue Stats
182W - 188L
1,481 Elo+
Solo
Team Averages
Level 111
1,611 SR
1,431 Elo+

VS

Team Averages
Level 78
1,462 SR
1,481 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CoDmastakilla86
Janus
Level 66
God Stats
7W - 3L
1,607 SR
Queue Stats
351W - 374L
1,381 Elo+
Solo
Hades
Hades
Elze00
Hades
Level 34
God Stats
18W - 17L
1,201 SR
Queue Stats
1,101W - 1,084L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
B9GHS
Martichoras
15
4 / 1 / 2
6,606
1,101
9,421
5,721
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 3 / 2
6,392
1,065
2,982
5,772
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 1 / 0
4,771
795
196
1,524
1,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RMX_
Izanami
13
0 / 3 / 4
5,833
972
4,043
6,264
2,341
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 3 / 1
4,727
788
746
4,366
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 2 / 5
7,361
1,227
8,618
4,796
1,636
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hera
 
Hera
13
1 / 1 / 6
6,515
1,086
3,828
4,635
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
 
King Arthur
10
1 / 3 / 5
6,072
1,012
2,065
6,660
5,459
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 1 / 5
7,427
1,238
5,246
2,945
1,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Elze00
Hades
10
0 / 1 / 8
6,323
1,054
2,171
5,604
3,383
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
11
11
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
5
3.25
W
Hera
 
Hera
1
1
6
4
W
King Arthur
 
King Arthur
1
3
5
1.17
L
Martichoras
B9GHS
Martichoras
4
1
2
5
W
5
1
5
7.5
L
4
3
2
1.67
W
Hades
Elze00
Hades
0
1
8
4
L
0
1
0
0
L
Izanami
RMX_
Izanami
0
3
4
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,388
Damage
21,928
23,647
Taken
24,640
13,474
Mitigated
12,968
4,575
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,618
441
561
226
4,796
1,636
1,582
1,052
3,744
22,196
0
W
Hera
 
Hera
3,828
1,122
478
867
4,635
1,479
315
253
4,382
12,040
0
W
King Arthur
 
King Arthur
2,065
410
647
874
6,660
5,459
69
576
6,084
0
2,456
L
Martichoras
B9GHS
Martichoras
9,421
1,089
275
698
5,721
2,314
0
5,143
578
0
19,836
W
5,246
129
306
314
2,945
1,011
0
338
2,607
12,082
0
L
2,982
299
246
1,396
5,772
2,847
0
4,593
1,046
7,198
0
W
Hades
Elze00
Hades
2,171
58
1,634
2,228
5,604
3,383
738
959
4,645
5,570
0
L
196
0
38
36
1,524
1,105
0
1,280
206
196
0
L
Izanami
RMX_
Izanami
4,043
2,083
654
1,177
6,264
2,341
0
5,624
598
0
14,368
L
746
41
0
55
4,366
4,867
0
3,223
1,018
0
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
33,698
57
Minions Killed
77
0
Camps Cleared
0
385,645
Distance Traveled
625,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,361
1,227
25
4
0
99,056
0
W
Hera
6,515
1,086
20
3
0
155,232
0
W
King Arthur
6,072
1,012
3
1
0
108,810
0
L
Martichoras
6,606
1,101
23
4
0
118,565
0
W
Janus
7,427
1,238
19
3
0
126,521
0
L
Tiamat
6,392
1,065
11
2
0
96,594
0
W
Hades
6,323
1,054
10
2
0
136,226
0
L
Athena
4,771
795
0
0
0
12,355
0
L
Izanami
5,833
972
23
4
0
113,456
0
L
Tyr
4,727
788
0
0
0
44,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role