Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
CaganiaComesBack
Kumbhakarna
Bronze III
Level 89
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 10L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
ImVin
Nemesis
Bronze III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Solo
He Bo
He Bo
Platinum V
ItzLanez
He Bo
Platinum V
Level 175
God Stats
0W - 1L
1,594 SR
Queue Stats
243W - 245L
1,573 MMR
Solo
Heimdallr
Heimdallr
Gold III
Muelles13
Heimdallr
Gold III
Level 127
God Stats
12W - 6L
1,792 SR
Queue Stats
309W - 321L
1,529 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,574 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,544 SR
1,528 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Hinkari
Khepri
Silver II
Level 128
God Stats
6W - 5L
1,285 SR
Queue Stats
51W - 51L
1,545 MMR
Party 1
Hou Yi
Hou Yi
Silver II
Karnabhanga
Hou Yi
Silver II
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,545 MMR
Party 1
Ra
Ra
Silver I
PAlinc
Ra
Silver I
Level 159
God Stats
1W - 0L
1,550 SR
Queue Stats
9W - 12L
1,548 MMR
Solo
Thanatos
Thanatos
Platinum III
VinceeS
Thanatos
Platinum III
Level 147
God Stats
10W - 4L
1,884 SR
Queue Stats
376W - 363L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 0
5,595
560
3,069
4,376
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
CaganiaComesBack
Kumbhakarna
7
0 / 1 / 1
4,781
478
1,229
5,952
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ImVin
Nemesis
8
1 / 4 / 0
5,112
511
3,564
9,115
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
ItzLanez
He Bo
11
2 / 2 / 0
6,692
669
4,975
6,609
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Muelles13
Heimdallr
8
0 / 3 / 0
4,823
482
2,770
6,471
2,320
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ScyllaJanusVamanaAo Kuang

VS

Bans
ThorAphroditeYemojaMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 3
6,002
600
3,551
6,904
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Hinkari
Khepri
9
2 / 0 / 6
5,850
585
2,601
7,005
5,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
10
1 / 1 / 5
5,323
532
4,044
4,776
1,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
12
2 / 0 / 1
6,872
687
2,252
4,483
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
VinceeS
Thanatos
11
6 / 0 / 4
6,680
668
6,278
7,480
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
12
12
Deaths
3
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
0
0
W
Nu Wa
 
Nu Wa
1
2
3
1.25
L
Kumbhakarna
CaganiaComesBack
Kumbhakarna
0
1
1
0.5
W
Khepri
Hinkari
Khepri
2
0
6
5
L
Nemesis
ImVin
Nemesis
1
4
0
0.25
L
He Bo
ItzLanez
He Bo
2
2
0
1
W
Hou Yi
1
1
5
3.5
L
Heimdallr
Muelles13
Heimdallr
0
3
0
0
W
Ra
2
0
1
2.5
W
Thanatos
VinceeS
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
18,726
32,523
Taken
30,648
12,390
Mitigated
14,020
7,469
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,069
89
0
600
4,376
1,440
0
2,011
2,305
44,759
0
W
Nu Wa
 
Nu Wa
3,551
795
0
2,902
6,904
2,421
441
4,975
1,929
38,100
0
L
Kumbhakarna
CaganiaComesBack
Kumbhakarna
1,229
188
0
1,181
5,952
3,824
0
1,394
4,522
6,044
0
W
Khepri
Hinkari
Khepri
2,601
455
0
1,328
7,005
5,050
27
865
6,140
11,476
0
L
Nemesis
ImVin
Nemesis
3,564
2,150
0
924
9,115
2,799
0
1,304
7,801
0
33,210
L
He Bo
ItzLanez
He Bo
4,975
507
0
2,760
6,609
2,007
0
2,486
3,967
58,153
0
W
Hou Yi
4,044
1,925
0
1,696
4,776
1,779
385
380
4,396
0
36,769
L
Heimdallr
Muelles13
Heimdallr
2,770
1,559
0
2,004
6,471
2,320
0
911
5,524
0
32,713
W
Ra
2,252
318
223
2,098
4,483
1,882
0
2,260
2,223
58,045
0
W
Thanatos
VinceeS
Thanatos
6,278
2,190
0
6,359
7,480
2,888
0
793
6,687
0
50,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
30,727
303
Minions Killed
346
0
Camps Cleared
0
971,084
Distance Traveled
1,064,224
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,595
560
80
8
0
192,103
2
W
Nu Wa
6,002
600
77
8
0
194,795
0
L
Kumbhakarna
4,781
478
3
0
0
192,742
3
W
Khepri
5,850
585
15
2
0
221,794
4
L
Nemesis
5,112
511
61
6
0
206,342
0
L
He Bo
6,692
669
106
11
0
197,616
0
W
Hou Yi
5,323
532
62
6
0
194,693
3
L
Heimdallr
4,823
482
53
5
0
182,281
0
W
Ra
6,872
687
106
11
0
223,910
3
W
Thanatos
6,680
668
86
9
0
229,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role