Player Matchup

Tsukuyomi
Tsukuyomi
Barladin
Tsukuyomi
Level 140
God Stats
7W - 6L
1,445 SR
Queue Stats
286W - 267L
1,455 Elo+
Solo
Ganesha
Ganesha
EElimin8
Ganesha
Level 119
God Stats
4W - 2L
1,553 SR
Queue Stats
477W - 492L
1,361 Elo+
Solo
Sol
Sol
reaper fenix117
Sol
Level 158
God Stats
4W - 0L
1,827 SR
Queue Stats
215W - 218L
1,502 Elo+
Solo
Team Averages
Level 139
1,608 SR
1,439 Elo+

VS

Team Averages
Level 98
1,752 SR
1,493 Elo+
Heimdallr
Heimdallr
DiabloReapz
Heimdallr
Level 95
God Stats
28W - 33L
1,662 SR
Queue Stats
197W - 202L
1,463 Elo+
Party 1
Janus
Janus
TyCantDie
Janus
Level 124
God Stats
5W - 4L
1,832 SR
Queue Stats
65W - 47L
1,549 Elo+
Solo
Yemoja
Yemoja
elnono-007
Yemoja
Level 74
God Stats
1W - 1L
1,760 SR
Queue Stats
235W - 228L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Barladin
Tsukuyomi
14
3 / 2 / 4
11,414
761
8,373
8,130
4,176
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
EElimin8
Ganesha
15
0 / 0 / 9
10,901
727
4,337
16,003
20,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 0 / 3
12,370
825
20,087
9,725
4,678
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiabloReapz
Heimdallr
12
2 / 3 / 0
9,966
664
6,617
10,126
4,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
TyCantDie
Janus
13
0 / 5 / 2
9,975
665
11,113
13,333
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
elnono-007
Yemoja
12
0 / 2 / 1
9,223
615
4,845
13,964
11,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Barladin
Tsukuyomi
3
2
4
2.5
L
Heimdallr
DiabloReapz
Heimdallr
2
3
0
0.67
W
Ganesha
EElimin8
Ganesha
0
0
9
4.5
L
Janus
TyCantDie
Janus
0
5
2
0.2
L
Yemoja
elnono-007
Yemoja
0
2
1
0.25
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,797
Damage
22,575
33,858
Taken
37,423
29,369
Mitigated
20,498
8,358
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Barladin
Tsukuyomi
8,373
2,028
562
1,579
8,130
4,176
1,306
2,702
5,428
0
43,682
L
Heimdallr
DiabloReapz
Heimdallr
6,617
2,638
0
1,370
10,126
4,005
296
5,682
4,444
0
31,314
W
Ganesha
EElimin8
Ganesha
4,337
434
250
1,531
16,003
20,515
237
8,096
7,907
37,744
0
L
Janus
TyCantDie
Janus
11,113
416
0
500
13,333
4,925
0
10,402
2,931
55,992
0
L
Yemoja
elnono-007
Yemoja
4,845
274
193
20
13,964
11,568
0
8,683
5,281
22,344
0
W
20,087
9,093
0
4,436
9,725
4,678
1,596
6,081
3,644
58,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,685
Gold Earned
29,164
168
Minions Killed
149
0
Camps Cleared
0
893,708
Distance Traveled
729,528
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,414
761
67
4
0
362,664
5
L
Heimdallr
9,966
664
40
3
0
260,022
0
W
Ganesha
10,901
727
11
1
0
286,812
0
L
Janus
9,975
665
86
6
0
230,557
5
L
Yemoja
9,223
615
23
2
0
238,949
0
W
Sol
12,370
825
90
6
0
244,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role