Player Matchup

Serqet
Serqet
DaFynestRican
Serqet
Level 157
God Stats
24W - 26L
1,505 SR
Queue Stats
580W - 613L
1,474 Elo+
Solo
Merlin
Merlin
Dark Fredo8988
Merlin
Level 86
God Stats
3W - 7L
1,482 SR
Queue Stats
23W - 32L
1,354 Elo+
Party 1
Anubis
Anubis
LuisIsLate0101
Anubis
Level 77
God Stats
7W - 3L
1,545 SR
Queue Stats
67W - 65L
1,504 Elo+
Solo
Skadi
Skadi
Mark601
Skadi
Level 67
God Stats
4W - 6L
1,086 SR
Queue Stats
38W - 42L
1,349 Elo+
Party 1
Hercules
Hercules
Prodigy5853
Hercules
Level 125
God Stats
7W - 7L
1,583 SR
Queue Stats
1,685W - 1,740L
1,427 Elo+
Solo
Team Averages
Level 102
1,441 SR
1,422 Elo+

VS

Team Averages
Level 106
1,503 SR
1,410 Elo+
Merlin
Merlin
Abating
Merlin
Level 183
God Stats
4W - 4L
1,578 SR
Queue Stats
371W - 422L
1,482 Elo+
Solo
Nemesis
Nemesis
AreadMon
Nemesis
Level 60
God Stats
14W - 13L
1,514 SR
Queue Stats
51W - 67L
1,401 Elo+
Party 2
Nu Wa
Nu Wa
GuzmanBelico
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,391 Elo+
Party 2
Ix Chel
Ix Chel
eviek
Ix Chel
Level 126
God Stats
865W - 884L
1,493 SR
Queue Stats
1,023W - 1,035L
1,436 Elo+
Solo
Cupid
Cupid
twig7989
Cupid
Level 155
God Stats
18W - 23L
1,429 SR
Queue Stats
422W - 427L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 9
8,562
1,070
7,322
8,059
4,998
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 7
8,712
1,089
9,926
7,074
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 5
9,308
1,164
7,759
5,350
2,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Mark601
Skadi
14
0 / 0 / 6
8,013
1,002
4,221
3,143
1,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
Prodigy5853
Hercules
14
7 / 0 / 2
9,471
1,184
2,461
4,802
6,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

324

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abating
Merlin
13
1 / 2 / 0
8,248
1,031
4,773
5,817
2,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
AreadMon
Nemesis
13
0 / 1 / 2
8,506
1,063
3,918
11,570
9,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 8 / 1
8,325
1,041
8,958
12,267
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
eviek
Ix Chel
12
0 / 0 / 0
7,215
902
4,780
2,364
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
twig7989
Cupid
12
0 / 1 / 1
7,417
927
2,097
2,086
647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
12
Kills
2
2
Deaths
12
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Abating
Merlin
1
2
0
0.5
L
Nemesis
AreadMon
Nemesis
0
1
2
1
W
1
1
9
5.5
W
2
1
7
5.5
L
1
8
1
0.19
W
2
0
5
4.5
W
Skadi
Mark601
Skadi
0
0
6
3
W
Hercules
Prodigy5853
Hercules
7
0
2
8
L
Ix Chel
eviek
Ix Chel
0
0
0
0
L
Cupid
twig7989
Cupid
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
24,526
28,428
Taken
34,104
18,429
Mitigated
17,650
5,581
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Abating
Merlin
4,773
158
0
0
5,817
2,022
0
3,578
2,051
22,832
0
L
Nemesis
AreadMon
Nemesis
3,918
978
992
1,051
11,570
9,869
0
5,188
6,382
0
16,149
W
7,322
1,634
0
0
8,059
4,998
0
4,798
3,261
0
13,724
W
9,926
120
0
415
7,074
2,576
0
5,419
1,655
25,195
0
L
8,958
2,476
0
40
12,267
4,168
0
6,203
5,663
31,516
0
W
7,759
0
0
2,413
5,350
2,895
0
3,450
1,900
48,783
0
W
Skadi
Mark601
Skadi
4,221
1,723
0
173
3,143
1,177
0
1,887
1,256
0
17,219
W
Hercules
Prodigy5853
Hercules
2,461
360
0
2,580
4,802
6,783
0
2,957
1,845
0
7,097
L
Ix Chel
eviek
Ix Chel
4,780
258
365
9
2,364
944
0
1,558
806
7,522
0
L
Cupid
twig7989
Cupid
2,097
1,218
0
253
2,086
647
0
1,158
928
0
7,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,066
Gold Earned
39,711
172
Minions Killed
145
10
Camps Cleared
2
791,645
Distance Traveled
589,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,248
1,031
48
6
0
137,575
0
L
Nemesis
8,506
1,063
23
3
0
167,460
0
W
Serqet
8,562
1,070
18
2
2
180,014
0
W
Merlin
8,712
1,089
38
5
0
156,666
0
L
Nu Wa
8,325
1,041
48
6
2
137,332
0
W
Anubis
9,308
1,164
74
9
6
159,070
0
W
Skadi
8,013
1,002
36
5
2
146,335
0
W
Hercules
9,471
1,184
6
1
0
149,560
0
L
Ix Chel
7,215
902
6
1
0
84,255
0
L
Cupid
7,417
927
20
3
0
62,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role