Player Matchup

Gilgamesh
Gilgamesh
Eclipse4413
Gilgamesh
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
153W - 149L
1,495 Elo+
Party 1
Artemis
Artemis
KungFuHippieRipk
Artemis
Level 144
God Stats
13W - 11L
1,493 SR
Queue Stats
35W - 47L
1,395 Elo+
Solo
Anubis
Anubis
WhiteShadow9737
Anubis
Level 16
God Stats
4W - 2L
1,726 SR
Queue Stats
101W - 113L
1,477 Elo+
Party 1
Team Averages
Level 89
1,573 SR
1,456 Elo+

VS

Team Averages
Level 112
1,495 SR
1,467 Elo+
Sol
Sol
DangIShidded
Sol
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
113W - 114L
1,417 Elo+
Solo
Erlang Shen
Erlang Shen
NickelVegas
Erlang Shen
Level 121
God Stats
11W - 14L
1,556 SR
Queue Stats
303W - 314L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
SiCreations
Cthulhu
Level 85
God Stats
8W - 9L
1,430 SR
Queue Stats
52W - 58L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eclipse4413
Gilgamesh
15
7 / 1 / 9
12,449
830
13,017
16,478
16,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 11
12,288
819
17,587
14,132
6,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 2 / 7
12,188
813
15,807
12,878
7,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
10,534
702
13,778
13,584
5,148
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
NickelVegas
Erlang Shen
13
1 / 6 / 0
10,448
697
8,050
18,909
17,616
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
SiCreations
Cthulhu
12
0 / 5 / 0
9,674
645
6,178
20,227
26,316
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
3
3
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Gilgamesh
Eclipse4413
Gilgamesh
7
1
9
11.5
W
4
0
11
9.5
L
Erlang Shen
NickelVegas
Erlang Shen
1
6
0
0.17
L
Cthulhu
SiCreations
Cthulhu
0
5
0
0
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,411
Damage
28,006
43,488
Taken
52,720
29,699
Mitigated
49,080
10,633
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,778
1,738
0
4,028
13,584
5,148
0
1,283
12,301
57,035
0
W
Gilgamesh
Eclipse4413
Gilgamesh
13,017
4,626
0
1,237
16,478
16,221
849
5,583
10,895
0
34,655
W
17,587
8,020
0
4,710
14,132
6,107
2,310
6,823
7,309
0
72,791
L
Erlang Shen
NickelVegas
Erlang Shen
8,050
3,641
0
1,981
18,909
17,616
0
6,952
11,957
0
21,479
L
Cthulhu
SiCreations
Cthulhu
6,178
222
149
684
20,227
26,316
0
8,027
12,200
29,586
0
W
15,807
1,974
84
4,602
12,878
7,371
374
7,808
5,070
53,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
30,656
173
Minions Killed
138
0
Camps Cleared
0
765,089
Distance Traveled
798,555
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,534
702
72
5
0
241,493
0
W
Gilgamesh
12,449
830
18
1
0
289,051
6
W
Artemis
12,288
819
74
5
0
243,836
0
L
Erlang Shen
10,448
697
25
2
0
284,964
0
L
Cthulhu
9,674
645
41
3
0
272,098
0
W
Anubis
12,188
813
81
5
0
232,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role