Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Esokari
Xbalanque
Level 46
God Stats
69W - 47L
1,545 SR
Queue Stats
94W - 89L
1,426 Elo+
Party 3
Bellona
Bellona
StuckInGachaHell
Bellona
Level 63
God Stats
4W - 4L
1,425 SR
Queue Stats
18W - 11L
1,570 Elo+
Solo
Merlin
Merlin
Xeftur
Merlin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,511 Elo+
Party 1
Hercules
Hercules
bubble66642069
Hercules
Level 27
God Stats
25W - 25L
1,465 SR
Queue Stats
90W - 80L
1,441 Elo+
Party 3
Team Averages
Level 74
1,487 SR
1,490 Elo+

VS

Team Averages
Level 44
1,467 SR
1,396 Elo+
Anhur
Anhur
DAMIANCJ
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,425 Elo+
Party 2
Sobek
Sobek
PCBRETT
Sobek
Level 56
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 6L
1,207 Elo+
Party 4
Hades
Hades
SubduedOyster
Hades
Level 67
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ullr
Ullr
SwainOGT
Ullr
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
1W - 5L
1,425 Elo+
Party 2
Thor
Thor
blackOGT
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 1 / 8
7,212
1,202
7,838
4,564
4,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Esokari
Xbalanque
13
5 / 0 / 6
8,227
1,371
5,057
1,316
512
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 0 / 5
7,480
1,247
5,107
2,740
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
Xeftur
Merlin
13
1 / 0 / 11
7,592
1,265
10,092
2,445
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
2 / 0 / 8
7,466
1,244
7,730
6,420
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

383

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DAMIANCJ
Anhur
12
1 / 3 / 0
6,913
1,152
3,485
8,369
3,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
PCBRETT
Sobek
11
0 / 1 / 1
7,011
1,169
3,086
10,293
11,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 0
6,174
1,029
1,513
4,335
1,904
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
11
0 / 2 / 0
6,408
1,068
2,753
7,649
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
11
0 / 4 / 1
6,550
1,092
2,719
9,547
4,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
13
Kills
1
1
Deaths
13
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
8
6
L
Anhur
DAMIANCJ
Anhur
1
3
0
0.33
W
Xbalanque
Esokari
Xbalanque
5
0
6
8
L
Sobek
PCBRETT
Sobek
0
1
1
0.5
W
3
0
5
5.5
L
0
3
0
0
L
Ullr
0
2
0
0
W
Merlin
Xeftur
Merlin
1
0
11
6.5
L
Thor
0
4
1
0.13
W
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,824
Damage
13,556
17,485
Taken
40,193
15,208
Mitigated
24,288
2,949
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,838
949
0
389
4,564
4,999
0
976
3,588
16,914
0
L
Anhur
DAMIANCJ
Anhur
3,485
2,174
0
0
8,369
3,538
0
4,909
3,204
0
19,962
W
Xbalanque
Esokari
Xbalanque
5,057
3,325
0
99
1,316
512
0
115
1,201
0
14,574
L
Sobek
PCBRETT
Sobek
3,086
250
0
1,072
10,293
11,218
0
4,493
5,194
15,679
141
W
5,107
1,472
0
484
2,740
2,813
0
699
2,041
0
8,177
L
1,513
36
280
831
4,335
1,904
0
948
3,158
7,456
0
L
Ullr
2,753
1,701
0
0
7,649
3,517
0
2,727
4,733
0
9,698
W
Merlin
Xeftur
Merlin
10,092
796
0
0
2,445
1,089
0
454
1,991
33,144
0
L
Thor
2,719
468
0
22
9,547
4,111
0
4,183
4,973
0
11,268
W
Hercules
7,730
2,291
0
1,977
6,420
5,795
0
2,214
4,206
0
18,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
33,056
129
Minions Killed
114
7
Camps Cleared
4
665,160
Distance Traveled
541,392
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,212
1,202
21
4
1
122,863
0
L
Anhur
6,913
1,152
34
6
2
119,566
0
W
Xbalanque
8,227
1,371
23
4
2
123,725
0
L
Sobek
7,011
1,169
18
3
0
139,579
0
W
Bellona
7,480
1,247
7
1
1
148,988
0
L
Hades
6,174
1,029
25
4
0
55,362
0
L
Ullr
6,408
1,068
20
3
2
110,683
0
W
Merlin
7,592
1,265
61
10
1
133,051
0
L
Thor
6,550
1,092
17
3
0
116,202
0
W
Hercules
7,466
1,244
17
3
2
136,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role