Player Matchup

Izanami
Izanami
Ang3l0fDe4th
Izanami
Level 18
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Glexicon
King Arthur
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,486 Elo+
Party 1
Hades
Hades
RCHESLATT
Hades
Level 25
God Stats
2W - 0L
1,678 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Maui
Maui
Relyk Lok
Maui
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
iZircon
Cupid
Level 21
God Stats
2W - 0L
1,339 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,467 SR
1,497 Elo+

VS

Team Averages
Level 95
1,480 SR
1,426 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Chaddy13
Achilles
Level 80
God Stats
56W - 79L
1,586 SR
Queue Stats
210W - 286L
1,445 Elo+
Party 2
Artemis
Artemis
OTAKU f0r LIFE
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,408 Elo+
Party 2
Mercury
Mercury
OnyxRaitoningu05
Mercury
Level 59
God Stats
5W - 12L
1,304 SR
Queue Stats
24W - 38L
1,340 Elo+
Solo
Bakasura
Bakasura
neji4152
Bakasura
Level 158
God Stats
4W - 5L
1,510 SR
Queue Stats
118W - 122L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ang3l0fDe4th
Izanami
15
3 / 3 / 7
8,737
672
12,883
10,802
4,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Glexicon
King Arthur
16
3 / 3 / 8
9,083
699
12,748
16,281
15,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
RCHESLATT
Hades
16
1 / 0 / 9
8,737
672
5,436
9,644
5,089
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
15
0 / 1 / 11
8,178
629
4,170
7,231
6,311
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
iZircon
Cupid
16
3 / 1 / 5
9,158
704
10,814
12,379
5,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 4
9,938
764
18,726
5,912
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Chaddy13
Achilles
14
2 / 5 / 3
8,945
688
6,994
23,618
31,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 2
8,701
669
4,968
7,174
3,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 2 / 4
8,364
643
7,758
8,777
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
neji4152
Bakasura
14
1 / 1 / 1
8,415
647
7,458
12,593
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
10
Kills
8
8
Deaths
11
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
4
5
W
Izanami
Ang3l0fDe4th
Izanami
3
3
7
2.17
L
Achilles
Chaddy13
Achilles
2
5
3
0.7
W
King Arthur
Glexicon
King Arthur
3
3
8
2.33
L
2
3
2
1
L
0
2
4
1
W
Hades
RCHESLATT
Hades
1
0
9
5.5
W
Maui
0
1
11
5.5
W
Cupid
iZircon
Cupid
3
1
5
5.5
L
Bakasura
neji4152
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
45,904
56,337
Taken
58,074
36,992
Mitigated
50,056
15,260
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
18,726
2,287
0
469
5,912
2,726
428
995
4,917
61,281
0
W
Izanami
Ang3l0fDe4th
Izanami
12,883
10,361
0
1,368
10,802
4,930
226
3,078
7,304
0
32,654
L
Achilles
Chaddy13
Achilles
6,994
941
526
4,147
23,618
31,697
13
3,898
19,720
2,493
11,780
W
King Arthur
Glexicon
King Arthur
12,748
1,265
0
3,028
16,281
15,321
0
5,484
10,214
0
43,241
L
4,968
1,813
0
0
7,174
3,587
102
1,211
5,963
0
20,986
L
7,758
2,051
0
0
8,777
4,431
165
1,610
7,167
0
23,016
W
Hades
RCHESLATT
Hades
5,436
1,655
579
4,813
9,644
5,089
386
3,570
5,859
32,367
0
W
Maui
4,170
694
0
0
7,231
6,311
172
3,394
3,727
12,808
0
W
Cupid
iZircon
Cupid
10,814
8,192
476
4,996
12,379
5,341
221
4,378
7,571
0
40,886
L
Bakasura
neji4152
Bakasura
7,458
5,476
0
1,100
12,593
7,615
0
1,892
10,701
0
16,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,893
Gold Earned
44,363
238
Minions Killed
212
0
Camps Cleared
0
1,256,179
Distance Traveled
1,212,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,938
764
90
7
0
256,011
0
W
Izanami
8,737
672
45
3
0
251,098
0
L
Achilles
8,945
688
11
1
0
221,319
0
W
King Arthur
9,083
699
54
4
0
267,495
0
L
Artemis
8,701
669
44
3
0
178,911
0
L
Mercury
8,364
643
33
3
0
267,997
0
W
Hades
8,737
672
55
4
0
242,340
0
W
Maui
8,178
629
22
2
0
242,353
0
W
Cupid
9,158
704
62
5
0
252,893
0
L
Bakasura
8,415
647
34
3
0
288,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role