Player Matchup

Surtr
Surtr
Jschliko
Surtr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,488 Elo+
Party 1
Hel
Hel
ParaY3RT
Hel
Level 136
God Stats
2W - 1L
1,259 SR
Queue Stats
55W - 55L
1,472 Elo+
Solo
Fafnir
Fafnir
Slumped8020
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,506 Elo+
Party 1
Team Averages
Level 75
1,420 SR
1,489 Elo+

VS

Team Averages
Level 88
1,563 SR
1,416 Elo+
Achilles
Achilles
Sleepish7336
Achilles
Level 59
God Stats
4W - 2L
1,553 SR
Queue Stats
13W - 14L
1,398 Elo+
Solo
Nemesis
Nemesis
UnluckyJackel
Nemesis
Level 100
God Stats
1W - 1L
1,674 SR
Queue Stats
97W - 102L
1,465 Elo+
Solo
Poseidon
Poseidon
memoxo2011
Poseidon
Level 106
God Stats
29W - 26L
1,464 SR
Queue Stats
54W - 54L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Jschliko
Surtr
12
0 / 5 / 2
9,290
664
6,971
16,176
14,766
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 0
9,326
666
7,633
12,564
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fafnir
12
3 / 5 / 0
10,286
735
13,019
15,833
11,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sleepish7336
Achilles
13
3 / 1 / 12
11,082
792
9,669
16,125
15,622
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
14
6 / 2 / 8
11,412
815
9,347
10,361
8,280
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
memoxo2011
Poseidon
15
6 / 0 / 9
12,054
861
17,119
8,524
3,384
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
15
15
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Surtr
Jschliko
Surtr
0
5
2
0.2
L
0
5
0
0
W
Achilles
Sleepish7336
Achilles
3
1
12
9
L
Fafnir
3
5
0
0.6
W
Nemesis
6
2
8
5
W
Poseidon
memoxo2011
Poseidon
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
36,135
44,573
Taken
35,010
30,453
Mitigated
27,286
10,767
Healing
5,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Jschliko
Surtr
6,971
3,053
0
927
16,176
14,766
0
7,310
8,866
428
25,291
L
7,633
169
3,553
4,013
12,564
3,850
0
4,143
8,421
52,535
0
W
Achilles
Sleepish7336
Achilles
9,669
2,078
383
1,418
16,125
15,622
570
9,445
6,680
0
26,807
L
Fafnir
13,019
4,322
269
2,005
15,833
11,837
0
5,911
9,922
32,872
0
W
Nemesis
9,347
2,522
0
983
10,361
8,280
486
6,132
4,229
0
37,498
W
Poseidon
memoxo2011
Poseidon
17,119
1,219
440
2,608
8,524
3,384
1,618
5,646
2,878
73,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
34,548
146
Minions Killed
163
0
Camps Cleared
0
730,026
Distance Traveled
813,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,290
664
40
3
0
238,560
0
L
Hel
9,326
666
78
6
0
248,185
0
W
Achilles
11,082
792
28
2
0
260,572
0
L
Fafnir
10,286
735
28
2
0
243,281
0
W
Nemesis
11,412
815
49
4
0
284,129
0
W
Poseidon
12,054
861
86
6
0
268,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role