Player Matchup

Fafnir
Fafnir
GMAN-23-
Fafnir
Level 159
God Stats
5W - 8L
1,104 SR
Queue Stats
1,068W - 1,058L
1,533 Elo+
Party 1
Apollo
Apollo
JunkyxLon
Apollo
Level 106
God Stats
3W - 2L
1,771 SR
Queue Stats
152W - 109L
1,586 Elo+
Solo
Ne Zha
Ne Zha
Lost_Horizons_
Ne Zha
Level 152
God Stats
56W - 34L
1,723 SR
Queue Stats
1,142W - 1,017L
1,560 Elo+
Party 2
Fenrir
Fenrir
TitanicDookie
Fenrir
Level 105
God Stats
3W - 1L
1,806 SR
Queue Stats
180W - 176L
1,539 Elo+
Party 2
Poseidon
Poseidon
xSoulxBabyx13
Poseidon
Level 139
God Stats
36W - 28L
1,681 SR
Queue Stats
594W - 595L
1,500 Elo+
Party 1
Team Averages
Level 132
1,617 SR
1,544 Elo+

VS

Team Averages
Level 129
1,545 SR
1,447 Elo+
Danzaburou
Danzaburou
CoffeeCrisp6721
Danzaburou
Level 117
God Stats
8W - 16L
1,321 SR
Queue Stats
28W - 51L
1,394 Elo+
Party 3
Anubis
Anubis
Gurujet
Anubis
Level 107
God Stats
1W - 1L
1,569 SR
Queue Stats
42W - 62L
1,469 Elo+
Party 3
Atlas
Atlas
MyGiraffeHasAids
Atlas
Level 125
God Stats
1W - 2L
1,235 SR
Queue Stats
40W - 71L
1,413 Elo+
Party 3
Nemesis
Nemesis
TheRatWithAGhat
Nemesis
Level 137
God Stats
3W - 0L
1,750 SR
Queue Stats
51W - 71L
1,417 Elo+
Party 3
Hercules
Hercules
lvea
Hercules
Level 159
God Stats
4W - 4L
1,849 SR
Queue Stats
107W - 105L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GMAN-23-
Fafnir
10
0 / 1 / 6
7,060
504
4,383
12,356
14,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
JunkyxLon
Apollo
15
8 / 3 / 0
9,441
674
15,155
12,723
5,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 2
6,377
456
4,755
11,071
8,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 0
6,313
451
2,740
11,643
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
xSoulxBabyx13
Poseidon
13
1 / 2 / 1
7,665
548
7,792
8,234
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoffeeCrisp6721
Danzaburou
13
2 / 4 / 2
8,017
573
7,561
10,332
4,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
Gurujet
Anubis
15
2 / 1 / 1
8,666
619
6,898
10,159
4,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
6,601
472
3,384
9,123
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 3 / 0
8,048
575
6,755
11,457
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
lvea
Hercules
14
4 / 2 / 4
8,623
616
12,661
17,186
24,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
10
Kills
13
13
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoffeeCrisp6721
Danzaburou
2
4
2
0.75
L
Fafnir
GMAN-23-
Fafnir
0
1
6
3
W
Anubis
Gurujet
Anubis
2
1
1
2.5
L
Apollo
JunkyxLon
Apollo
8
3
0
2.67
L
0
2
2
0.5
W
0
1
2
1
W
5
3
0
1.67
L
1
5
0
0.2
W
Hercules
lvea
Hercules
4
2
4
3
L
Poseidon
xSoulxBabyx13
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
37,259
56,027
Taken
58,257
35,324
Mitigated
44,624
13,134
Healing
20,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoffeeCrisp6721
Danzaburou
7,561
4,544
0
3,135
10,332
4,020
905
1,316
9,016
0
54,870
L
Fafnir
GMAN-23-
Fafnir
4,383
1,522
0
2,122
12,356
14,021
0
4,864
7,492
15,321
0
W
Anubis
Gurujet
Anubis
6,898
102
0
5,876
10,159
4,803
308
4,894
5,265
75,794
0
L
Apollo
JunkyxLon
Apollo
15,155
10,219
0
5,288
12,723
5,482
825
2,499
10,224
0
83,182
L
4,755
1,047
0
2,381
11,071
8,241
0
0
11,071
0
38,625
W
3,384
1,323
0
726
9,123
6,489
0
1,566
7,557
23,617
0
W
6,755
3,331
0
864
11,457
4,478
0
2,870
8,587
0
64,446
L
2,740
535
0
1,490
11,643
5,028
0
0
11,643
0
41,094
W
Hercules
lvea
Hercules
12,661
3,143
0
9,702
17,186
24,834
0
1,529
15,657
0
63,002
L
Poseidon
xSoulxBabyx13
Poseidon
7,792
1,464
0
1,853
8,234
2,552
0
2,919
5,315
68,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,856
Gold Earned
39,955
419
Minions Killed
452
0
Camps Cleared
0
1,406,116
Distance Traveled
1,470,606
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,017
573
92
7
0
281,443
2
L
Fafnir
7,060
504
24
2
0
279,710
6
W
Anubis
8,666
619
151
11
0
278,010
2
L
Apollo
9,441
674
146
10
0
257,202
4
L
Ne Zha
6,377
456
55
4
0
283,033
2
W
Atlas
6,601
472
23
2
0
292,681
6
W
Nemesis
8,048
575
88
6
0
341,413
0
L
Fenrir
6,313
451
69
5
0
301,361
0
W
Hercules
8,623
616
98
7
0
277,059
0
L
Poseidon
7,665
548
125
9
0
284,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role