Player Matchup

Skadi
Skadi
Astridix
Skadi
Level 42
God Stats
22W - 24L
1,235 SR
Queue Stats
248W - 272L
1,292 Elo+
Party 1
Janus
Janus
ChaosSlayer28
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 2
Surtr
Surtr
CredibleBeatle69
Surtr
Level 25
God Stats
3W - 4L
1,225 SR
Queue Stats
126W - 131L
1,202 Elo+
Party 1
Cerberus
Cerberus
Oilsaver
Cerberus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 33L
1,142 Elo+
Party 1
Vulcan
Vulcan
lliwondarocks
Vulcan
Level 33
God Stats
3W - 0L
1,687 SR
Queue Stats
187W - 149L
1,598 Elo+
Party 2
Team Averages
Level 29
1,429 SR
1,347 Elo+

VS

Team Averages
Level 25
1,482 SR
1,410 Elo+
Anubis
Anubis
Gold5973
Anubis
Level 49
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 3
Horus
Horus
N30N Juice
Horus
Level 39
God Stats
6W - 2L
1,654 SR
Queue Stats
224W - 226L
1,367 Elo+
Party 4
Izanami
Izanami
RuuButt
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Party 4
Thanatos
Thanatos
SC5_STROO
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
burritofinga
Cerberus
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 43L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Astridix
Skadi
13
3 / 1 / 8
8,482
499
9,305
7,178
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 4 / 7
9,089
535
11,677
9,965
3,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 0
8,189
482
7,344
15,015
10,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Oilsaver
Cerberus
12
2 / 3 / 1
7,270
428
4,121
8,543
6,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
5 / 3 / 6
10,017
589
12,934
7,833
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gold5973
Anubis
13
4 / 8 / 0
8,667
510
8,398
16,790
7,672
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
10
0 / 3 / 0
7,162
421
1,781
13,093
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
RuuButt
Izanami
10
0 / 2 / 2
6,739
396
1,875
6,641
2,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
SC5_STROO
Thanatos
9
1 / 6 / 0
6,445
379
1,938
13,238
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
burritofinga
Cerberus
16
10 / 2 / 0
10,199
600
15,726
15,188
16,782
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
15
16
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
Astridix
Skadi
3
1
8
7
W
7
4
7
2.63
W
3
5
0
0.6
L
Anubis
Gold5973
Anubis
4
8
0
0.5
L
Horus
0
3
0
0
W
Cerberus
Oilsaver
Cerberus
2
3
1
0.83
L
Izanami
RuuButt
Izanami
0
2
2
0.5
L
Thanatos
SC5_STROO
Thanatos
1
6
0
0.17
L
Cerberus
burritofinga
Cerberus
10
2
0
5
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
29,718
48,534
Taken
64,950
25,396
Mitigated
42,310
9,058
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Astridix
Skadi
9,305
2,654
0
1,067
7,178
2,552
643
1,421
5,757
0
57,045
W
11,677
1,139
0
1,614
9,965
3,100
540
4,128
5,837
60,703
0
W
7,344
2,827
0
3,310
15,015
10,681
483
9,599
5,416
876
50,484
L
Anubis
Gold5973
Anubis
8,398
789
181
4,840
16,790
7,672
382
13,208
3,582
64,332
0
L
Horus
1,781
846
156
3,277
13,093
11,110
126
3,740
9,353
367
22,895
W
Cerberus
Oilsaver
Cerberus
4,121
152
0
1,352
8,543
6,430
174
4,500
4,043
18,794
0
L
Izanami
RuuButt
Izanami
1,875
1,432
0
497
6,641
2,412
673
3,042
3,599
0
40,213
L
Thanatos
SC5_STROO
Thanatos
1,938
366
0
2,292
13,238
4,334
0
4,611
8,627
0
19,560
L
Cerberus
burritofinga
Cerberus
15,726
672
0
6,242
15,188
16,782
0
4,273
10,915
85,051
0
W
12,934
3,320
0
1,715
7,833
2,633
425
4,789
3,044
86,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
39,212
430
Minions Killed
454
0
Camps Cleared
0
1,500,722
Distance Traveled
1,413,312
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,482
499
92
5
0
321,095
0
W
Janus
9,089
535
87
5
0
352,856
0
W
Surtr
8,189
482
86
5
0
263,868
0
L
Anubis
8,667
510
125
7
0
246,504
0
L
Horus
7,162
421
19
1
0
322,492
2
W
Cerberus
7,270
428
32
2
0
241,431
0
L
Izanami
6,739
396
84
5
0
280,312
0
L
Thanatos
6,445
379
34
2
0
267,636
0
L
Cerberus
10,199
600
192
11
0
296,368
2
W
Vulcan
10,017
589
133
8
0
321,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role