Player Matchup

Sun Wukong
Sun Wukong
DankerLettuce6
Sun Wukong
Level 146
God Stats
5W - 2L
1,626 SR
Queue Stats
116W - 113L
1,518 Elo+
Solo
Agni
Agni
MrKaldr
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
TheRider0128
Kuzenbo
Level 164
God Stats
3W - 1L
1,735 SR
Queue Stats
135W - 142L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
coolblood2
Nu Wa
Level 215
God Stats
16W - 10L
1,738 SR
Queue Stats
928W - 950L
1,427 Elo+
Party 1
Vulcan
Vulcan
vikman1315
Vulcan
Level 155
God Stats
17W - 12L
1,535 SR
Queue Stats
670W - 684L
1,584 Elo+
Solo
Team Averages
Level 139
1,627 SR
1,499 Elo+

VS

Team Averages
Level 91
1,414 SR
1,404 Elo+
Janus
Janus
 
Janus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
AdmiralDash
Heimdallr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 68L
1,354 Elo+
Party 2
Bastet
Bastet
GoldenBlood46
Bastet
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,356 Elo+
Party 2
Jing Wei
Jing Wei
TotallyNotRob
Jing Wei
Level 67
God Stats
2W - 3L
1,403 SR
Queue Stats
69W - 112L
1,412 Elo+
Party 2
Nemesis
Nemesis
ultimateninja513
Nemesis
Level 142
God Stats
1W - 6L
1,168 SR
Queue Stats
105W - 160L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DankerLettuce6
Sun Wukong
14
3 / 2 / 12
8,831
803
9,231
13,630
12,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
MrKaldr
Agni
16
5 / 3 / 11
9,636
876
11,325
9,119
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
TheRider0128
Kuzenbo
16
5 / 2 / 13
10,106
919
7,643
12,999
21,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
16
7 / 1 / 11
10,197
927
8,356
5,224
2,235
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
vikman1315
Vulcan
16
4 / 1 / 14
9,769
888
13,831
7,539
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 7 / 6
7,900
718
8,055
13,108
6,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
AdmiralDash
Heimdallr
13
2 / 4 / 4
7,865
715
5,692
9,299
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 3
7,860
715
4,447
11,171
4,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
TotallyNotRob
Jing Wei
15
2 / 2 / 4
8,117
738
7,075
8,006
3,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 4
7,952
723
6,849
11,270
5,407
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
24
Kills
8
9
Deaths
24
61
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
6
0.43
L
Heimdallr
AdmiralDash
Heimdallr
2
4
4
1
W
Sun Wukong
DankerLettuce6
Sun Wukong
3
2
12
4.5
L
2
7
3
0.5
W
Agni
MrKaldr
Agni
5
3
11
3.5
W
Kuzenbo
TheRider0128
Kuzenbo
5
2
13
5.75
L
Jing Wei
TotallyNotRob
Jing Wei
2
2
4
2
W
Nu Wa
7
1
11
12.5
L
2
4
4
1
W
Vulcan
vikman1315
Vulcan
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
32,118
48,511
Taken
52,854
43,984
Mitigated
22,372
14,969
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,055
637
594
1,649
13,108
6,296
0
9,110
3,998
29,168
0
L
Heimdallr
AdmiralDash
Heimdallr
5,692
2,431
0
1,389
9,299
3,152
0
8,489
810
0
21,414
W
Sun Wukong
DankerLettuce6
Sun Wukong
9,231
2,362
1,470
5,392
13,630
12,340
206
3,091
10,539
0
19,684
L
4,447
838
586
979
11,171
4,284
0
8,856
2,306
0
11,726
W
Agni
MrKaldr
Agni
11,325
1,198
175
1,167
9,119
4,105
399
1,301
7,818
26,048
0
W
Kuzenbo
TheRider0128
Kuzenbo
7,643
2,985
808
2,678
12,999
21,536
323
1,724
11,275
10,071
0
L
Jing Wei
TotallyNotRob
Jing Wei
7,075
5,513
0
2,946
8,006
3,233
0
6,496
1,507
0
31,672
W
Nu Wa
8,356
3,454
754
382
5,224
2,235
4,509
821
4,403
27,453
0
L
6,849
2,606
559
3,111
11,270
5,407
0
8,160
3,078
0
14,801
W
Vulcan
vikman1315
Vulcan
13,831
6,947
615
1,528
7,539
3,768
1,079
1,118
6,421
31,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,539
Gold Earned
39,694
137
Minions Killed
147
0
Camps Cleared
0
1,141,255
Distance Traveled
894,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,900
718
30
3
0
161,693
0
L
Heimdallr
7,865
715
27
2
0
172,582
0
W
Sun Wukong
8,831
803
16
1
0
204,354
0
L
Bastet
7,860
715
13
1
0
174,211
0
W
Agni
9,636
876
33
3
0
217,589
0
W
Kuzenbo
10,106
919
8
1
0
251,035
0
L
Jing Wei
8,117
738
60
5
0
162,326
0
W
Nu Wa
10,197
927
40
4
0
204,421
0
L
Nemesis
7,952
723
17
2
0
223,604
0
W
Vulcan
9,769
888
40
4
0
263,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role