Player Matchup

Camazotz
Camazotz
Ingenuous
Camazotz
Level 157
God Stats
2W - 4L
1,314 SR
Queue Stats
205W - 131L
1,647 Elo+
Party 2
Zhong Kui
Zhong Kui
JoheeCapalot
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,596 Elo+
Party 2
Atlas
Atlas
MrHypnozzzOG
Atlas
Level 124
God Stats
2W - 0L
1,732 SR
Queue Stats
51W - 27L
1,703 Elo+
Party 2
Cernunnos
Cernunnos
Spritzy
Cernunnos
Level 146
God Stats
1W - 1L
1,879 SR
Queue Stats
42W - 28L
1,683 Elo+
Party 2
Chang'e
Chang'e
VeninNinja
Chang'e
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 44L
1,689 Elo+
Party 2
Team Averages
Level 129
1,585 SR
1,664 Elo+

VS

Team Averages
Level 154
1,557 SR
1,464 Elo+
Skadi
Skadi
AbraLinColn
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,246 Elo+
Party 1
Hera
Hera
JoshueCR
Hera
Level 156
God Stats
2W - 2L
1,715 SR
Queue Stats
94W - 105L
1,624 Elo+
Solo
Guan Yu
Guan Yu
KingMonsTaa
Guan Yu
Level 157
God Stats
1W - 3L
1,655 SR
Queue Stats
129W - 123L
1,639 Elo+
Solo
Maui
Maui
TK RoCkA
Maui
Level 221
God Stats
5W - 9L
1,412 SR
Queue Stats
672W - 683L
1,546 Elo+
Solo
Merlin
Merlin
jaxfire
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ingenuous
Camazotz
17
8 / 6 / 10
11,846
740
16,110
16,882
9,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
JoheeCapalot
Zhong Kui
20
3 / 3 / 16
12,383
774
13,749
19,738
16,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 4 / 9
11,924
745
5,857
17,277
25,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Spritzy
Cernunnos
20
5 / 3 / 12
12,185
762
12,092
15,890
8,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
VeninNinja
Chang'e
20
11 / 4 / 11
13,877
867
17,757
18,929
9,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 4
10,683
668
15,071
18,296
9,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
20
10 / 5 / 6
13,756
860
24,032
9,851
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
KingMonsTaa
Guan Yu
4
0 / 2 / 1
4,500
281
0
1,803
384
Maui
16
0 / 7 / 13
10,149
634
6,111
20,214
24,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
jaxfire
Merlin
20
4 / 8 / 11
11,830
739
19,914
17,543
8,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
55
30
Kills
20
20
Deaths
30
58
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
W
Camazotz
Ingenuous
Camazotz
8
6
10
2.17
W
Zhong Kui
JoheeCapalot
Zhong Kui
3
3
16
3.67
L
Hera
10
5
6
2.6
L
Guan Yu
KingMonsTaa
Guan Yu
0
2
1
0.25
W
3
4
9
1.88
W
Cernunnos
Spritzy
Cernunnos
5
3
12
3.67
L
Maui
0
7
13
0.93
W
Chang'e
VeninNinja
Chang'e
11
4
11
4.13
L
Merlin
jaxfire
Merlin
4
8
11
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,565
Damage
65,128
88,716
Taken
67,707
68,799
Mitigated
47,409
40,186
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,071
8,889
380
1,360
18,296
9,198
0
12,252
6,044
0
26,672
W
Camazotz
Ingenuous
Camazotz
16,110
2,971
38
5,099
16,882
9,135
987
9,258
7,624
0
33,550
W
Zhong Kui
JoheeCapalot
Zhong Kui
13,749
1,326
772
9,499
19,738
16,564
1,733
8,689
11,049
31,166
0
L
Hera
24,032
6,403
1,024
1,234
9,851
4,954
0
5,799
4,052
49,008
0
L
Guan Yu
KingMonsTaa
Guan Yu
0
0
0
0
1,803
384
0
606
1,197
0
0
W
5,857
1,355
2,050
2,546
17,277
25,065
0
10,476
6,801
17,384
0
W
Cernunnos
Spritzy
Cernunnos
12,092
6,871
534
4,355
15,890
8,957
3,500
9,103
6,787
0
49,682
L
Maui
6,111
1,049
854
2,588
20,214
24,413
0
10,022
10,192
10,886
0
W
Chang'e
VeninNinja
Chang'e
17,757
1,774
6,655
8,638
18,929
9,078
1,813
12,531
6,398
32,009
0
L
Merlin
jaxfire
Merlin
19,914
1,150
293
2,576
17,543
8,460
0
8,684
8,859
44,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,215
Gold Earned
50,918
188
Minions Killed
153
0
Camps Cleared
0
1,436,699
Distance Traveled
861,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,683
668
27
2
0
180,887
0
W
Camazotz
11,846
740
18
1
0
273,252
0
W
Zhong Kui
12,383
774
42
3
0
313,963
0
L
Hera
13,756
860
70
4
0
250,451
0
L
Guan Yu
4,500
281
0
0
0
0
0
W
Atlas
11,924
745
22
1
0
252,991
0
W
Cernunnos
12,185
762
68
4
0
273,700
0
L
Maui
10,149
634
11
1
0
200,066
0
W
Chang'e
13,877
867
38
2
0
322,793
0
L
Merlin
11,830
739
45
3
0
229,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role