Player Matchup

Artio
Artio
Divelyy
Artio
Level 53
God Stats
5W - 6L
1,545 SR
Queue Stats
13W - 16L
1,362 Elo+
Solo
Nu Wa
Nu Wa
DownerEnding
Nu Wa
Level 149
God Stats
9W - 6L
1,558 SR
Queue Stats
194W - 169L
1,658 Elo+
Solo
Ishtar
Ishtar
LashingWharf07
Ishtar
Level 137
God Stats
6W - 9L
1,272 SR
Queue Stats
255W - 257L
1,403 Elo+
Solo
Thor
Thor
SeB Rager
Thor
Level 122
God Stats
7W - 1L
1,975 SR
Queue Stats
98W - 92L
1,544 Elo+
Solo
Chronos
Chronos
puil0
Chronos
Level 128
God Stats
3W - 4L
1,388 SR
Queue Stats
149W - 132L
1,455 Elo+
Solo
Team Averages
Level 118
1,548 SR
1,484 Elo+

VS

Team Averages
Level 81
1,513 SR
1,462 Elo+
King Arthur
King Arthur
Akhoas
King Arthur
Level 61
God Stats
1W - 1L
1,703 SR
Queue Stats
42W - 44L
1,466 Elo+
Solo
Ix Chel
Ix Chel
Edwin0899
Ix Chel
Level 86
God Stats
0W - 2L
1,528 SR
Queue Stats
4W - 9L
1,356 Elo+
Solo
Ishtar
Ishtar
Faded 2D
Ishtar
Level 42
God Stats
6W - 11L
1,407 SR
Queue Stats
9W - 15L
1,414 Elo+
Solo
Cthulhu
Cthulhu
Gamble02
Cthulhu
Level 124
God Stats
76W - 62L
1,648 SR
Queue Stats
1,031W - 995L
1,527 Elo+
Solo
Arachne
Arachne
MetalzroFour
Arachne
Level 92
God Stats
4W - 5L
1,280 SR
Queue Stats
311W - 293L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Divelyy
Artio
12
0 / 0 / 2
8,040
447
1,333
13,467
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
8 / 1 / 5
12,311
684
18,430
8,675
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 4 / 2
8,105
450
4,682
10,627
4,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
6 / 3 / 3
10,513
584
10,772
14,704
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
puil0
Chronos
15
1 / 1 / 3
10,033
557
7,690
10,627
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akhoas
King Arthur
15
1 / 5 / 1
9,478
527
6,529
16,916
9,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Edwin0899
Ix Chel
15
2 / 7 / 2
9,776
543
7,674
17,907
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Faded 2D
Ishtar
13
1 / 2 / 3
8,020
446
6,322
7,292
2,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Gamble02
Cthulhu
13
1 / 0 / 2
8,376
465
7,789
8,195
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MetalzroFour
Arachne
17
4 / 2 / 3
10,363
576
7,006
15,469
6,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
9
9
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akhoas
King Arthur
1
5
1
0.3
W
Artio
Divelyy
Artio
0
0
2
1
W
8
1
5
10.5
L
Ix Chel
Edwin0899
Ix Chel
2
7
2
0.43
L
Ishtar
Faded 2D
Ishtar
1
2
3
1.25
L
Cthulhu
Gamble02
Cthulhu
1
0
2
2
W
0
4
2
0.25
L
Arachne
MetalzroFour
Arachne
4
2
3
2.75
W
Thor
6
3
3
2.5
W
Chronos
puil0
Chronos
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
35,320
58,100
Taken
65,779
31,144
Mitigated
32,730
12,146
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akhoas
King Arthur
6,529
1,747
0
1,668
16,916
9,593
783
7,333
9,583
0
77,070
W
Artio
Divelyy
Artio
1,333
79
500
2,362
13,467
12,411
0
3,183
10,284
18,139
0
W
18,430
4,094
0
1,742
8,675
3,369
418
5,075
3,600
114,005
0
L
Ix Chel
Edwin0899
Ix Chel
7,674
354
275
2,838
17,907
5,774
225
10,223
7,684
75,916
0
L
Ishtar
Faded 2D
Ishtar
6,322
3,928
0
2,395
7,292
2,702
200
1,644
5,648
0
58,777
L
Cthulhu
Gamble02
Cthulhu
7,789
167
592
2,126
8,195
7,984
84
3,185
5,010
31,129
0
W
4,682
2,117
0
2,384
10,627
4,586
1,023
3,113
7,514
0
52,401
L
Arachne
MetalzroFour
Arachne
7,006
5,863
0
3,501
15,469
6,677
0
5,068
10,401
0
106,466
W
Thor
10,772
2,510
0
1,932
14,704
6,355
0
3,196
11,508
0
83,182
W
Chronos
puil0
Chronos
7,690
1,384
0
3,226
10,627
4,423
318
2,713
7,914
77,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
46,013
515
Minions Killed
538
0
Camps Cleared
0
1,816,149
Distance Traveled
1,754,220
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,478
527
125
7
0
335,487
0
W
Artio
8,040
447
24
1
0
385,060
2
W
Nu Wa
12,311
684
171
10
0
354,784
6
L
Ix Chel
9,776
543
138
8
0
322,716
4
L
Ishtar
8,020
446
98
5
0
330,640
0
L
Cthulhu
8,376
465
22
1
0
340,555
5
W
Ishtar
8,105
450
90
5
0
327,276
0
L
Arachne
10,363
576
155
9
0
424,822
0
W
Thor
10,513
584
110
6
0
398,991
0
W
Chronos
10,033
557
120
7
0
350,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role