Player Matchup

Yemoja
Yemoja
BoosieBooo
Yemoja
Level 63
God Stats
1W - 1L
1,247 SR
Queue Stats
57W - 71L
1,435 Elo+
Party 1
Ishtar
Ishtar
CadoBrasi
Ishtar
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,586 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Handkranker
Cu Chulainn
Level 159
God Stats
5W - 4L
1,744 SR
Queue Stats
608W - 622L
1,494 Elo+
Solo
Surtr
Surtr
Neckatron
Surtr
Level 129
God Stats
4W - 1L
1,487 SR
Queue Stats
142W - 154L
1,518 Elo+
Party 1
Arachne
Arachne
YungQüèşõ
Arachne
Level 115
God Stats
1W - 3L
1,275 SR
Queue Stats
163W - 173L
1,458 Elo+
Party 1
Team Averages
Level 113
1,450 SR
1,498 Elo+

VS

Team Averages
Level 106
1,376 SR
1,510 Elo+
Yemoja
Yemoja
Elisarew
Yemoja
Level 130
God Stats
4W - 7L
1,500 SR
Queue Stats
417W - 434L
1,461 Elo+
Solo
Pele
Pele
LoganZed8640
Pele
Level 126
God Stats
0W - 1L
1,575 SR
Queue Stats
19W - 18L
1,553 Elo+
Solo
Martichoras
Martichoras
NinthRealmGaming
Martichoras
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,565 Elo+
Solo
Rama
Rama
RavenHeart21404
Rama
Level 106
God Stats
3W - 8L
1,127 SR
Queue Stats
180W - 185L
1,473 Elo+
Solo
Charybdis
Charybdis
ViscidUncle8
Charybdis
Level 109
God Stats
2W - 1L
1,176 SR
Queue Stats
126W - 117L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BoosieBooo
Yemoja
18
0 / 1 / 17
11,352
757
7,925
12,215
18,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
CadoBrasi
Ishtar
18
7 / 5 / 11
11,378
759
16,829
14,870
7,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Handkranker
Cu Chulainn
18
4 / 3 / 14
10,832
722
19,184
24,481
25,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
Neckatron
Surtr
18
5 / 2 / 13
10,988
733
15,655
18,513
27,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
17
5 / 3 / 9
10,538
703
7,704
13,725
7,944
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elisarew
Yemoja
17
2 / 3 / 9
10,166
678
10,548
14,493
19,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 6
8,814
588
4,920
14,070
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
NinthRealmGaming
Martichoras
18
2 / 4 / 8
9,887
659
10,379
14,182
8,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 7
8,756
584
7,701
13,793
6,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
ViscidUncle8
Charybdis
18
6 / 3 / 4
10,806
720
20,591
13,465
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
21
Kills
13
14
Deaths
21
64
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BoosieBooo
Yemoja
0
1
17
8.5
W
Ishtar
CadoBrasi
Ishtar
7
5
11
2.5
L
Yemoja
Elisarew
Yemoja
2
3
9
2.17
W
Cu Chulainn
Handkranker
Cu Chulainn
4
3
14
3.67
L
2
6
6
0.83
W
Surtr
Neckatron
Surtr
5
2
13
5.75
L
Martichoras
NinthRealmGaming
Martichoras
2
4
8
1.5
L
1
5
7
0.9
L
Charybdis
ViscidUncle8
Charybdis
6
3
4
2.67
W
Arachne
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,297
Damage
54,139
83,804
Taken
70,003
86,784
Mitigated
47,714
36,724
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BoosieBooo
Yemoja
7,925
776
9,056
3,117
12,215
18,646
882
1,901
10,314
19,500
0
W
Ishtar
CadoBrasi
Ishtar
16,829
9,701
1,470
2,753
14,870
7,766
3,081
1,098
13,772
0
36,167
L
Yemoja
Elisarew
Yemoja
10,548
1,440
10,197
3,160
14,493
19,625
0
1,798
12,033
22,215
0
W
Cu Chulainn
Handkranker
Cu Chulainn
19,184
657
2,356
7,756
24,481
25,042
572
2,781
21,700
278
38,049
L
4,920
403
135
1,901
14,070
6,318
0
1,717
11,885
0
14,903
W
Surtr
Neckatron
Surtr
15,655
3,339
1,718
2,899
18,513
27,386
1,295
3,001
15,512
956
22,967
L
Martichoras
NinthRealmGaming
Martichoras
10,379
2,029
1,585
1,471
14,182
8,313
0
2,351
11,411
0
27,277
L
7,701
6,364
696
1,779
13,793
6,587
0
1,286
11,882
0
19,017
L
Charybdis
ViscidUncle8
Charybdis
20,591
9,230
1,828
3,427
13,465
6,871
0
1,617
11,278
0
47,955
W
Arachne
7,704
4,521
1,790
3,809
13,725
7,944
1,120
1,767
11,958
0
20,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,088
Gold Earned
48,429
145
Minions Killed
196
0
Camps Cleared
0
1,370,793
Distance Traveled
1,037,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,352
757
29
2
0
258,737
0
W
Ishtar
11,378
759
56
4
0
225,547
0
L
Yemoja
10,166
678
20
1
0
217,769
0
W
Cu Chulainn
10,832
722
33
2
0
308,469
0
L
Pele
8,814
588
27
2
0
125,185
0
W
Surtr
10,988
733
17
1
0
275,985
0
L
Martichoras
9,887
659
34
2
0
234,576
0
L
Rama
8,756
584
38
3
0
203,232
0
L
Charybdis
10,806
720
77
5
0
257,171
0
W
Arachne
10,538
703
10
1
0
302,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role