Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FadingKami
Bastet
Level 141
God Stats
7W - 9L
1,281 SR
Queue Stats
538W - 576L
1,413 Elo+
Party 3
Hera
Hera
Naptown Burn1
Hera
Level 141
God Stats
17W - 14L
1,494 SR
Queue Stats
542W - 578L
1,435 Elo+
Party 3
Arachne
Arachne
OwningDuck
Arachne
Level 62
God Stats
1W - 3L
1,328 SR
Queue Stats
41W - 72L
1,372 Elo+
Solo
He Bo
He Bo
SotaBoiBam
He Bo
Level 27
God Stats
1W - 4L
1,359 SR
Queue Stats
85W - 130L
1,461 Elo+
Solo
Team Averages
Level 96
1,393 SR
1,436 Elo+

VS

Team Averages
Level 106
1,415 SR
1,504 Elo+
Danzaburou
Danzaburou
BoricPaprika882
Danzaburou
Level 100
God Stats
1W - 1L
1,330 SR
Queue Stats
31W - 27L
1,409 Elo+
Party 1
Atlas
Atlas
King Biddle 21
Atlas
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 202L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
Sinister Centre
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,714 Elo+
Party 2
Cernunnos
Cernunnos
mortal928canguro
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,460 Elo+
Solo
Hera
Hera
smockesibot
Hera
Level 89
God Stats
1W - 0L
1,246 SR
Queue Stats
64W - 56L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
4 / 6 / 4
9,896
900
8,904
15,072
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
FadingKami
Bastet
16
4 / 4 / 3
8,963
815
14,014
12,082
5,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 6
7,863
715
7,503
7,754
3,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
OwningDuck
Arachne
14
3 / 7 / 5
8,568
779
7,575
15,093
17,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
13
1 / 6 / 6
7,863
715
6,757
9,370
4,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BoricPaprika882
Danzaburou
16
6 / 2 / 13
10,300
936
13,432
10,658
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 4 / 17
9,451
859
7,199
16,205
18,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Sinister Centre
Zhong Kui
16
7 / 5 / 10
10,044
913
11,668
11,988
9,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
18
5 / 2 / 10
10,233
930
10,039
9,127
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 2 / 17
9,808
892
11,868
7,422
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
13
Kills
26
27
Deaths
15
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
4
6
4
1
W
Danzaburou
BoricPaprika882
Danzaburou
6
2
13
6.25
L
Bastet
FadingKami
Bastet
4
4
3
1.38
W
3
4
17
2.88
L
1
4
6
1
L
Arachne
OwningDuck
Arachne
3
7
5
0.79
W
Zhong Kui
Sinister Centre
Zhong Kui
7
5
10
2.4
L
He Bo
1
6
6
0.67
W
Cernunnos
5
2
10
5
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
54,206
59,371
Taken
55,400
39,897
Mitigated
40,107
10,701
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
8,904
735
0
1,337
15,072
8,195
1,953
7,794
7,278
0
28,680
W
Danzaburou
BoricPaprika882
Danzaburou
13,432
8,159
283
2,154
10,658
5,037
3,546
1,844
8,712
0
24,937
L
Bastet
FadingKami
Bastet
14,014
1,453
709
4,293
12,082
5,741
742
6,064
6,018
0
23,584
W
7,199
2,016
267
790
16,205
18,045
227
5,017
11,023
15,025
655
L
7,503
2,187
242
1,208
7,754
3,604
61
5,026
2,724
17,895
0
L
Arachne
OwningDuck
Arachne
7,575
5,135
572
1,551
15,093
17,679
0
5,046
10,045
0
11,717
W
Zhong Kui
Sinister Centre
Zhong Kui
11,668
1,110
998
2,231
11,988
9,248
538
3,163
8,694
27,306
0
L
He Bo
6,757
1,033
446
343
9,370
4,678
0
6,143
3,226
11,343
0
W
Cernunnos
10,039
3,760
1,400
1,713
9,127
4,369
3,186
2,132
6,906
0
31,043
W
11,868
3,281
297
656
7,422
3,408
775
2,104
5,273
18,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
49,836
105
Minions Killed
176
0
Camps Cleared
0
1,030,745
Distance Traveled
1,032,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,896
900
50
5
0
185,552
0
W
Danzaburou
10,300
936
45
4
0
212,668
0
L
Bastet
8,963
815
15
1
0
231,432
0
W
Atlas
9,451
859
25
2
0
202,625
0
L
Hera
7,863
715
21
2
0
221,877
0
L
Arachne
8,568
779
14
1
0
187,972
0
W
Zhong Kui
10,044
913
48
4
0
189,945
0
L
He Bo
7,863
715
5
0
0
203,912
0
W
Cernunnos
10,233
930
50
5
0
195,423
0
W
Hera
9,808
892
8
1
0
231,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role