Player Matchup

Ah Puch
Ah Puch
Frostydeath01
Ah Puch
Level 64
God Stats
3W - 7L
1,367 SR
Queue Stats
154W - 161L
1,453 Elo+
Party 1
Anubis
Anubis
TheRadG3
Anubis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
UltraNeonNinja
Gilgamesh
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,484 Elo+
Party 2
Skadi
Skadi
arya45
Skadi
Level 56
God Stats
4W - 2L
1,825 SR
Queue Stats
19W - 26L
1,339 Elo+
Party 2
Hercules
Hercules
huyvo14
Hercules
Level 82
God Stats
1W - 2L
1,253 SR
Queue Stats
15W - 15L
1,562 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,453 Elo+

VS

Team Averages
Level 55
1,440 SR
1,419 Elo+
Terra
Terra
 
Terra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gaetron3000
Mulan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 33L
1,512 Elo+
Solo
Yu Huang
Yu Huang
KillerFerret96
Yu Huang
Level 56
God Stats
5W - 4L
1,292 SR
Queue Stats
62W - 42L
1,479 Elo+
Solo
Neith
Neith
Okiefenokee
Neith
Level 72
God Stats
2W - 0L
1,382 SR
Queue Stats
30W - 28L
1,385 Elo+
Party 3
Anubis
Anubis
Tom231TTV
Anubis
Level 26
God Stats
6W - 6L
1,524 SR
Queue Stats
7W - 10L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
2 / 4 / 3
8,591
505
10,256
12,838
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
TheRadG3
Anubis
15
5 / 7 / 4
9,672
569
13,422
16,581
7,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UltraNeonNinja
Gilgamesh
15
7 / 5 / 3
9,037
532
10,209
17,808
13,995
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
arya45
Skadi
13
1 / 5 / 2
7,027
413
5,616
11,713
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
huyvo14
Hercules
12
0 / 1 / 3
7,757
456
3,853
15,104
10,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 2 / 7
8,806
518
5,554
15,288
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 1
7,548
444
6,986
14,765
10,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yu Huang
15
1 / 2 / 4
9,250
544
5,780
9,059
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 5
8,969
528
11,982
9,410
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Tom231TTV
Anubis
16
13 / 5 / 2
10,718
630
21,931
17,411
9,036
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
15
Kills
20
22
Deaths
15
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
7
2.25
L
Ah Puch
2
4
3
0.88
W
1
5
1
0.3
W
Yu Huang
1
2
4
1.5
W
4
1
5
6.5
L
Anubis
TheRadG3
Anubis
5
7
4
1
W
Anubis
Tom231TTV
Anubis
13
5
2
2.8
L
Gilgamesh
UltraNeonNinja
Gilgamesh
7
5
3
1.7
L
Skadi
arya45
Skadi
1
5
2
0.4
L
Hercules
huyvo14
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,356
Damage
52,233
74,044
Taken
65,933
41,935
Mitigated
40,191
17,939
Healing
18,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,554
277
414
3,528
15,288
13,186
0
4,661
10,492
23,213
0
L
Ah Puch
10,256
220
0
3,929
12,838
4,632
281
6,639
6,199
56,399
0
W
6,986
2,171
0
1,343
14,765
10,946
879
2,503
11,735
778
36,777
W
Yu Huang
5,780
543
0
2,057
9,059
3,331
65
6,026
2,935
75,351
0
W
11,982
3,867
0
4,156
9,410
3,692
456
3,088
6,322
0
57,790
L
Anubis
TheRadG3
Anubis
13,422
420
0
4,386
16,581
7,836
0
10,402
6,179
79,839
0
W
Anubis
Tom231TTV
Anubis
21,931
708
95
6,499
17,411
9,036
708
7,400
9,735
86,224
0
L
Gilgamesh
UltraNeonNinja
Gilgamesh
10,209
3,586
0
1,740
17,808
13,995
602
6,397
11,411
0
44,283
L
Skadi
arya45
Skadi
5,616
2,010
0
582
11,713
4,773
0
4,610
7,103
0
43,109
L
Hercules
huyvo14
Hercules
3,853
791
1,868
5,434
15,104
10,699
0
5,599
9,505
0
23,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
45,291
352
Minions Killed
410
0
Camps Cleared
0
1,596,937
Distance Traveled
1,593,400
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,806
518
36
2
0
308,838
4
L
Ah Puch
8,591
505
95
6
0
310,313
0
W
Mulan
7,548
444
47
3
0
290,917
0
W
Yu Huang
9,250
544
135
8
0
336,382
2
W
Neith
8,969
528
83
5
0
319,721
5
L
Anubis
9,672
569
106
6
0
322,476
1
W
Anubis
10,718
630
109
6
0
337,542
0
L
Gilgamesh
9,037
532
58
3
0
325,593
0
L
Skadi
7,027
413
53
3
0
295,756
3
L
Hercules
7,757
456
40
2
0
342,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role