Player Matchup

Cabrakan
Cabrakan
Black Vecna
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 63L
1,442 Elo+
Solo
Sylvanus
Sylvanus
Canis lupus7361
Sylvanus
Level 146
God Stats
9W - 4L
1,683 SR
Queue Stats
485W - 508L
1,375 Elo+
Solo
Fenrir
Fenrir
ItalianEnforcer
Fenrir
Level 129
God Stats
7W - 5L
1,770 SR
Queue Stats
353W - 332L
1,502 Elo+
Party 2
Susano
Susano
ShiroYKTV
Susano
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 165L
1,559 Elo+
Party 2
Athena
Athena
snailuterus
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,564 Elo+
Party 2
Team Averages
Level 100
1,591 SR
1,489 Elo+

VS

Team Averages
Level 126
1,470 SR
1,405 Elo+
Xing Tian
Xing Tian
Alchemist x Umm
Xing Tian
Level 159
God Stats
3W - 2L
1,336 SR
Queue Stats
430W - 452L
1,414 Elo+
Solo
Terra
Terra
DaBakeryTILT
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,427 Elo+
Party 1
Nike
Nike
SunSpade753
Nike
Level 126
God Stats
3W - 1L
1,705 SR
Queue Stats
42W - 65L
1,356 Elo+
Solo
Discordia
Discordia
Switouski
Discordia
Level 149
God Stats
1W - 0L
1,307 SR
Queue Stats
57W - 76L
1,383 Elo+
Party 1
Persephone
Persephone
tig6709
Persephone
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 60L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Black Vecna
Cabrakan
13
2 / 3 / 4
7,304
730
6,035
10,624
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
1 / 2 / 7
7,972
797
5,390
12,060
11,948
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
9 / 5 / 3
8,757
876
8,168
10,575
5,242
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
ShiroYKTV
Susano
13
1 / 4 / 7
6,979
698
7,182
10,559
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
15
2 / 3 / 6
8,393
839
4,093
11,641
11,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alchemist x Umm
Xing Tian
13
2 / 4 / 6
7,319
732
5,593
10,861
12,538
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 13
8,316
832
8,705
7,859
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 8
7,857
786
9,539
9,924
10,134
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Switouski
Discordia
14
6 / 4 / 6
8,527
853
10,034
7,452
2,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
tig6709
Persephone
16
5 / 3 / 7
8,910
891
12,206
6,187
2,464
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
57
15
Kills
17
17
Deaths
15
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Alchemist x Umm
Xing Tian
2
4
6
1.25
L
Cabrakan
Black Vecna
Cabrakan
2
3
4
1.33
L
Sylvanus
1
2
7
2.25
W
1
1
13
7.5
L
9
5
3
2.1
L
Susano
ShiroYKTV
Susano
1
4
7
1.13
W
3
3
8
2.33
W
Discordia
Switouski
Discordia
6
4
6
2.25
L
Athena
2
3
6
1.67
W
Persephone
tig6709
Persephone
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,868
Damage
46,077
55,459
Taken
42,283
46,837
Mitigated
35,616
18,154
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Alchemist x Umm
Xing Tian
5,593
230
312
738
10,861
12,538
0
4,456
6,405
7,223
0
L
Cabrakan
Black Vecna
Cabrakan
6,035
147
363
1,794
10,624
12,441
0
8,136
2,083
12,147
0
L
Sylvanus
5,390
1,919
2,776
4,929
12,060
11,948
0
8,049
3,693
20,337
0
W
8,705
112
1,975
3,372
7,859
8,017
0
3,666
4,193
19,844
0
L
8,168
955
704
1,256
10,575
5,242
0
4,900
5,150
0
12,335
L
Susano
ShiroYKTV
Susano
7,182
703
1,080
1,819
10,559
5,292
0
6,871
3,430
0
12,991
W
9,539
1,255
1,202
1,123
9,924
10,134
60
3,520
6,404
0
16,904
W
Discordia
Switouski
Discordia
10,034
292
0
1,122
7,452
2,463
70
1,277
6,175
18,849
0
L
Athena
4,093
921
1,717
1,716
11,641
11,914
0
6,531
4,565
9,966
0
W
Persephone
tig6709
Persephone
12,206
1,778
436
1,161
6,187
2,464
0
2,574
3,571
25,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
40,929
70
Minions Killed
115
0
Camps Cleared
0
832,610
Distance Traveled
968,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,319
732
6
1
0
194,479
0
L
Cabrakan
7,304
730
8
1
0
123,912
0
L
Sylvanus
7,972
797
35
4
0
166,198
0
W
Terra
8,316
832
34
3
0
224,971
0
L
Fenrir
8,757
876
8
1
0
181,881
0
L
Susano
6,979
698
12
1
0
191,923
0
W
Nike
7,857
786
11
1
0
181,370
0
W
Discordia
8,527
853
20
2
0
185,830
0
L
Athena
8,393
839
7
1
0
168,696
0
W
Persephone
8,910
891
44
4
0
181,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role