Player Matchup

Raijin
Raijin
 
Raijin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HillitönHikari
Agni
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
63W - 66L
1,494 Elo+
Solo
Shiva
Shiva
Mixedninja17
Shiva
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,715 Elo+
Solo
Izanami
Izanami
gatocanx
Izanami
Level 158
God Stats
4W - 1L
1,553 SR
Queue Stats
204W - 181L
1,612 Elo+
Party 1
Bellona
Bellona
islamiel69
Bellona
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 130L
1,547 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,573 Elo+

VS

Team Averages
Level 116
1,462 SR
1,500 Elo+
Scylla
Scylla
 
Scylla
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AddInari
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
VASYAOTP1ZD
Hun Batz
Level 108
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 6
6,147
1,229
3,405
5,843
1,933
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 3
7,124
1,425
10,353
4,155
1,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 6
6,076
1,215
448
7,035
5,429
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
gatocanx
Izanami
11
2 / 1 / 4
6,189
1,238
3,351
5,579
1,927
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
islamiel69
Bellona
11
1 / 1 / 6
5,881
1,176
2,217
6,901
5,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 4
6,591
1,318
5,198
4,205
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
11
1 / 1 / 4
5,604
1,121
3,134
3,918
1,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
1
0 / 0 / 0
1,424
285
0
0
0
Ne Zha
AddInari
Ne Zha
11
3 / 3 / 3
6,224
1,245
7,304
6,455
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
VASYAOTP1ZD
Hun Batz
10
2 / 3 / 5
6,070
1,214
5,908
6,351
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
9
Kills
8
8
Deaths
9
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
6
1.5
L
Scylla
 
Scylla
2
2
4
2
L
Cupid
 
Cupid
1
1
4
3
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Ne Zha
AddInari
Ne Zha
3
3
3
1.5
W
5
1
3
6.5
W
1
3
6
1.33
L
Hun Batz
VASYAOTP1ZD
Hun Batz
2
3
5
1.5
W
Izanami
gatocanx
Izanami
2
1
4
4
W
Bellona
islamiel69
Bellona
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,774
Damage
21,544
29,513
Taken
20,929
16,808
Mitigated
9,935
9,124
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,405
154
827
623
5,843
1,933
241
756
5,087
8,589
0
L
Scylla
 
Scylla
5,198
171
254
1,081
4,205
1,623
0
2,744
1,461
18,214
0
L
Cupid
 
Cupid
3,134
1,077
152
1,569
3,918
1,515
0
3,055
863
0
8,791
L
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
AddInari
Ne Zha
7,304
965
115
1,235
6,455
4,233
0
3,533
2,922
0
11,402
W
10,353
1,929
669
604
4,155
1,636
351
922
3,233
19,667
0
W
448
117
767
1,131
7,035
5,429
48
1,390
5,645
0
3,202
L
Hun Batz
VASYAOTP1ZD
Hun Batz
5,908
903
679
1,337
6,351
2,564
0
4,426
1,925
0
8,053
W
Izanami
gatocanx
Izanami
3,351
2,040
348
1,109
5,579
1,927
1,118
918
4,661
0
13,127
W
Bellona
islamiel69
Bellona
2,217
93
1,017
2,029
6,901
5,883
0
1,212
5,689
0
3,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
25,913
67
Minions Killed
57
0
Camps Cleared
0
522,372
Distance Traveled
464,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,147
1,229
13
3
0
98,159
0
L
Scylla
6,591
1,318
33
7
0
105,857
0
L
Cupid
5,604
1,121
11
2
0
119,733
0
L
Morgan Le Fay
1,424
285
0
0
0
0
0
L
Ne Zha
6,224
1,245
7
1
0
117,119
0
W
Agni
7,124
1,425
22
4
0
110,068
0
W
Shiva
6,076
1,215
7
1
0
112,633
0
L
Hun Batz
6,070
1,214
6
1
0
121,741
0
W
Izanami
6,189
1,238
25
5
0
95,777
0
W
Bellona
5,881
1,176
0
0
0
105,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role