Player Matchup

Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Alurl
Cerberus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 112L
1,438 Elo+
Solo
Bacchus
Bacchus
UnsaidAsh 066
Bacchus
Level 69
God Stats
2W - 0L
1,743 SR
Queue Stats
24W - 27L
1,414 Elo+
Solo
Vamana
Vamana
VANSHAHA
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 108L
1,387 Elo+
Solo
Chaac
Chaac
XxDarkerxX1
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,348 Elo+
Solo
Team Averages
Level 32
1,549 SR
1,417 Elo+

VS

Team Averages
Level 75
1,448 SR
1,395 Elo+
Tsukuyomi
Tsukuyomi
Halokinq
Tsukuyomi
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
458W - 479L
1,432 Elo+
Solo
Susano
Susano
Lemon Pledge 98
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NATIONWIDE HD
Kukulkan
Level 170
God Stats
2W - 3L
1,313 SR
Queue Stats
669W - 703L
1,433 Elo+
Solo
Sol
Sol
PSitsNickelass
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 105L
1,251 Elo+
Solo
Sobek
Sobek
giorginaga3
Sobek
Level 67
God Stats
9W - 6L
1,428 SR
Queue Stats
470W - 514L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
10 / 1 / 18
11,792
842
21,788
10,097
6,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
Alurl
Cerberus
16
5 / 6 / 21
10,523
752
10,431
22,562
27,506
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
17
5 / 3 / 17
10,561
754
12,791
14,995
17,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
VANSHAHA
Vamana
19
5 / 2 / 17
11,248
803
12,664
17,398
20,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 0 / 21
11,693
835
12,693
18,263
21,024
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Halokinq
Tsukuyomi
15
1 / 7 / 7
8,814
630
17,981
13,847
5,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 10 / 6
9,086
649
7,236
15,243
5,701
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
NATIONWIDE HD
Kukulkan
16
2 / 4 / 9
9,154
654
11,308
9,278
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

16
3 / 7 / 3
9,533
681
9,560
12,922
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 5 / 5
9,621
687
14,854
25,265
16,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
41
33
Kills
11
12
Deaths
33
94
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
18
19
W
Cerberus
Alurl
Cerberus
5
6
21
2.58
L
Tsukuyomi
Halokinq
Tsukuyomi
1
7
7
0.64
L
2
10
6
0.5
L
Kukulkan
NATIONWIDE HD
Kukulkan
2
4
9
1.63
L
3
7
3
0.64
W
Bacchus
5
3
17
4.5
W
Vamana
VANSHAHA
Vamana
5
2
17
6.75
W
8
0
21
18.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,367
Damage
60,939
83,315
Taken
76,555
93,110
Mitigated
36,327
39,452
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,788
354
2,705
3,581
10,097
6,709
1,700
4,256
5,841
40,161
0
W
Cerberus
Alurl
Cerberus
10,431
1,206
1,993
3,650
22,562
27,506
104
11,082
11,422
17,141
361
L
Tsukuyomi
Halokinq
Tsukuyomi
17,981
3,215
311
1,723
13,847
5,777
0
7,497
6,165
0
36,227
L
7,236
1,098
0
180
15,243
5,701
0
9,834
5,023
0
15,174
L
Kukulkan
NATIONWIDE HD
Kukulkan
11,308
2,286
333
1,132
9,278
3,795
0
5,277
3,902
22,273
0
L
9,560
1,288
1,080
2,236
12,922
4,497
0
7,420
5,254
22,923
0
W
Bacchus
12,791
1,336
2,019
3,324
14,995
17,665
1,113
7,599
7,358
20,365
0
W
Vamana
VANSHAHA
Vamana
12,664
4,183
1,869
3,812
17,398
20,206
2,614
6,519
10,837
0
34,393
W
12,693
1,483
4,463
12,036
18,263
21,024
1,064
6,100
12,135
0
25,629
L
14,854
214
430
8,795
25,265
16,557
0
14,621
10,149
20,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,817
Gold Earned
46,208
165
Minions Killed
125
0
Camps Cleared
0
1,384,199
Distance Traveled
1,159,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,792
842
53
4
0
308,865
0
W
Cerberus
10,523
752
18
1
0
239,399
0
L
Tsukuyomi
8,814
630
33
2
0
275,470
0
L
Susano
9,086
649
13
1
0
214,594
0
L
Kukulkan
9,154
654
31
2
0
202,711
0
L
Sol
9,533
681
42
3
0
250,844
0
W
Bacchus
10,561
754
25
2
0
236,341
0
W
Vamana
11,248
803
47
3
0
305,100
0
W
Chaac
11,693
835
22
2
0
294,494
0
L
Sobek
9,621
687
6
0
0
216,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role