Player Matchup

Medusa
Medusa
 
Medusa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
buttersman83
Chernobog
Level 151
God Stats
8W - 11L
1,632 SR
Queue Stats
279W - 312L
1,436 Elo+
Party 1
Raijin
Raijin
stitch 01000011
Raijin
Level 116
God Stats
4W - 2L
1,504 SR
Queue Stats
188W - 167L
1,489 Elo+
Solo
Team Averages
Level 132
1,527 SR
1,485 Elo+

VS

Team Averages
Level 132
1,609 SR
1,462 Elo+
Baron Samedi
Baron Samedi
BandzLevan
Baron Samedi
Level 124
God Stats
3W - 3L
1,810 SR
Queue Stats
445W - 445L
1,513 Elo+
Solo
Ymir
Ymir
DrawonWhite
Ymir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,450 Elo+
Solo
Susano
Susano
EndGameBoss619
Susano
Level 151
God Stats
1W - 2L
1,639 SR
Queue Stats
54W - 58L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Faded x Jay
Kukulkan
Level 109
God Stats
2W - 5L
1,598 SR
Queue Stats
180W - 184L
1,423 Elo+
Solo
Atlas
Atlas
Hazimus
Atlas
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
388W - 360L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
5 / 1 / 9
10,201
927
8,305
7,901
3,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shiva
 
Shiva
13
1 / 3 / 13
8,667
788
8,522
12,581
13,474
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amaterasu
 
Amaterasu
14
2 / 4 / 12
8,574
779
4,656
14,809
15,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
buttersman83
Chernobog
15
2 / 2 / 8
8,902
809
5,667
6,998
3,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 2 / 9
10,336
940
11,841
6,202
3,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BandzLevan
Baron Samedi
12
0 / 5 / 4
7,083
644
3,872
8,088
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 5 / 5
7,415
674
5,119
12,556
12,822
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 1 / 0
2,744
249
0
689
81
Kukulkan
Faded x Jay
Kukulkan
17
7 / 2 / 3
9,285
844
16,930
8,219
4,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Hazimus
Atlas
15
2 / 3 / 6
7,930
721
7,850
13,673
13,063
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
16
Kills
10
12
Deaths
16
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
9
9.5
W
Shiva
 
Shiva
1
3
13
2.5
W
Amaterasu
 
Amaterasu
2
4
12
2
L
Baron Samedi
BandzLevan
Baron Samedi
0
5
4
0.4
L
1
5
5
0.7
L
0
1
0
0
L
Kukulkan
Faded x Jay
Kukulkan
7
2
3
4.25
L
Atlas
Hazimus
Atlas
2
3
6
1.67
W
Chernobog
buttersman83
Chernobog
2
2
8
3
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
33,771
48,491
Taken
43,225
38,690
Mitigated
35,297
14,518
Healing
8,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,305
3,997
927
2,604
7,901
3,852
3,522
6,460
1,441
0
21,431
W
Shiva
 
Shiva
8,522
1,448
2,275
2,915
12,581
13,474
117
10,028
2,553
1,404
12,780
W
Amaterasu
 
Amaterasu
4,656
796
1,753
3,480
14,809
15,030
595
7,850
6,959
0
8,567
L
Baron Samedi
BandzLevan
Baron Samedi
3,872
163
693
768
8,088
4,921
0
2,594
5,453
12,355
0
L
5,119
270
0
448
12,556
12,822
0
2,994
9,231
11,222
0
L
0
0
0
0
689
81
0
0
689
0
0
L
Kukulkan
Faded x Jay
Kukulkan
16,930
730
1,562
2,547
8,219
4,410
0
3,943
4,227
38,421
0
L
Atlas
Hazimus
Atlas
7,850
2,489
451
1,795
13,673
13,063
0
3,204
10,163
13,974
0
W
Chernobog
buttersman83
Chernobog
5,667
3,104
0
564
6,998
3,294
2,790
5,939
1,059
0
25,731
W
11,841
539
0
0
6,202
3,040
1,131
3,494
2,708
31,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
34,457
131
Minions Killed
100
0
Camps Cleared
0
1,094,038
Distance Traveled
719,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,201
927
29
3
0
222,809
0
W
Shiva
8,667
788
9
1
0
219,249
0
W
Amaterasu
8,574
779
5
0
0
229,202
0
L
Baron Samedi
7,083
644
15
1
0
146,829
0
L
Ymir
7,415
674
10
1
0
190,459
0
L
Susano
2,744
249
0
0
0
0
0
L
Kukulkan
9,285
844
59
5
0
193,462
0
L
Atlas
7,930
721
16
1
0
188,484
0
W
Chernobog
8,902
809
46
4
0
215,708
0
W
Raijin
10,336
940
42
4
0
207,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role