Player Matchup

Vulcan
Vulcan
MIBIHA
Vulcan
Level 103
God Stats
1W - 3L
1,173 SR
Queue Stats
41W - 30L
1,544 Elo+
Solo
Serqet
Serqet
Vanaheimrer
Serqet
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
497W - 502L
1,563 Elo+
Solo
Sylvanus
Sylvanus
XiaoOh
Sylvanus
Level 36
God Stats
6W - 10L
1,182 SR
Queue Stats
36W - 35L
1,428 Elo+
Solo
Apollo
Apollo
ZerooLife
Apollo
Level 139
God Stats
3W - 3L
1,532 SR
Queue Stats
138W - 124L
1,514 Elo+
Party 2
Fafnir
Fafnir
primalsteel
Fafnir
Level 128
God Stats
3W - 4L
1,657 SR
Queue Stats
120W - 87L
1,544 Elo+
Party 2
Team Averages
Level 107
1,409 SR
1,519 Elo+

VS

Team Averages
Level 158
1,622 SR
1,434 Elo+
Thor
Thor
FakerLi
Thor
Level 146
God Stats
5W - 4L
1,614 SR
Queue Stats
93W - 97L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
LongDecks
Sun Wukong
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,237 Elo+
Solo
Horus
Horus
bilibili丶控音
Horus
Level 156
God Stats
3W - 1L
1,670 SR
Queue Stats
114W - 113L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
叫我逗妇乳
Nu Wa
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
328W - 325L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
皮太厚丶
Hou Yi
Level 194
God Stats
5W - 2L
1,824 SR
Queue Stats
399W - 415L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MIBIHA
Vulcan
14
0 / 4 / 0
8,379
493
10,453
10,916
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
13
0 / 1 / 0
7,461
439
2,509
11,474
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
XiaoOh
Sylvanus
14
0 / 4 / 0
8,090
476
4,689
14,037
16,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
ZerooLife
Apollo
14
0 / 3 / 0
7,963
468
7,832
12,525
5,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
9
0 / 3 / 0
7,084
417
5,520
16,210
18,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
FakerLi
Thor
15
4 / 0 / 3
9,073
534
7,660
14,958
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LongDecks
Sun Wukong
17
5 / 0 / 1
10,643
626
10,163
12,486
8,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 10
8,286
487
3,318
12,892
10,039
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 0 / 6
10,002
588
13,785
7,197
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
3 / 0 / 3
10,139
596
10,000
9,652
4,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
15
15
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thor
FakerLi
Thor
4
0
3
5.5
W
Sun Wukong
LongDecks
Sun Wukong
5
0
1
5.5
L
Vulcan
MIBIHA
Vulcan
0
4
0
0
L
Serqet
0
1
0
0
L
Sylvanus
XiaoOh
Sylvanus
0
4
0
0
L
Apollo
ZerooLife
Apollo
0
3
0
0
W
0
0
10
5
L
Fafnir
0
3
0
0
W
3
0
6
6
W
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,003
Damage
44,926
65,162
Taken
57,185
48,718
Mitigated
31,542
17,313
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
FakerLi
Thor
7,660
1,881
0
2,339
14,958
5,979
99
4,942
9,452
0
72,771
W
Sun Wukong
LongDecks
Sun Wukong
10,163
3,167
0
3,519
12,486
8,449
489
5,918
6,568
0
91,852
L
Vulcan
MIBIHA
Vulcan
10,453
2,928
0
949
10,916
4,773
0
4,147
6,769
93,474
0
L
Serqet
2,509
266
0
410
11,474
4,549
0
2,924
8,550
0
64,207
L
Sylvanus
XiaoOh
Sylvanus
4,689
1,581
240
4,407
14,037
16,201
0
1,752
12,285
47,978
10,378
L
Apollo
ZerooLife
Apollo
7,832
5,120
0
4,455
12,525
5,145
0
1,968
10,557
0
78,246
W
3,318
1,581
4,820
7,905
12,892
10,039
25
4,250
8,402
398
15,491
L
Fafnir
5,520
1,626
1,757
5,095
16,210
18,050
0
3,246
12,964
21,314
0
W
13,785
2,887
0
1,302
7,197
2,575
584
3,746
3,451
103,121
0
W
Hou Yi
10,000
5,754
0
5,094
9,652
4,500
884
2,278
7,374
0
98,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
48,143
531
Minions Killed
586
0
Camps Cleared
0
1,546,729
Distance Traveled
1,727,118
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,073
534
102
6
0
350,592
1
W
Sun Wukong
10,643
626
171
10
0
365,862
3
L
Vulcan
8,379
493
159
9
0
343,123
0
L
Serqet
7,461
439
98
6
0
371,005
0
L
Sylvanus
8,090
476
120
7
0
204,923
0
L
Apollo
7,963
468
130
8
0
315,542
1
W
Horus
8,286
487
22
1
0
382,702
2
L
Fafnir
7,084
417
24
1
0
312,136
2
W
Nu Wa
10,002
588
142
8
0
336,165
5
W
Hou Yi
10,139
596
149
9
0
291,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role