Player Matchup

Izanami
Izanami
CheemBeem
Izanami
Level 22
God Stats
1W - 2L
1,236 SR
Queue Stats
46W - 50L
1,468 Elo+
Party 1
Mercury
Mercury
MaxPain22192
Mercury
Level 12
God Stats
8W - 6L
1,529 SR
Queue Stats
33W - 28L
1,446 Elo+
Party 1
Surtr
Surtr
MisterBigCheese
Surtr
Level 27
God Stats
3W - 4L
1,236 SR
Queue Stats
22W - 25L
1,530 Elo+
Solo
He Bo
He Bo
RURiURU2Ri
He Bo
Level 27
God Stats
25W - 25L
1,778 SR
Queue Stats
304W - 316L
1,521 Elo+
Solo
Chiron
Chiron
asstoumouth
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,291 Elo+
Solo
Team Averages
Level 23
1,456 SR
1,451 Elo+

VS

Team Averages
Level 21
1,472 SR
1,387 Elo+
Chaac
Chaac
Chigga0210
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,265 Elo+
Party 2
Bacchus
Bacchus
ExoticSoto
Bacchus
Level 46
God Stats
136W - 115L
1,514 SR
Queue Stats
649W - 651L
1,498 Elo+
Solo
Nu Wa
Nu Wa
JazzRocks84
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Solo
Izanami
Izanami
bhl66
Izanami
Level 6
God Stats
2W - 7L
1,348 SR
Queue Stats
24W - 35L
1,348 Elo+
Solo
Xbalanque
Xbalanque
lSakurajimal
Xbalanque
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CheemBeem
Izanami
9
0 / 0 / 0
5,877
588
0
228
52
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
MaxPain22192
Mercury
15
2 / 0 / 4
7,672
767
3,497
5,005
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 3
7,640
764
8,362
10,654
8,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
14
4 / 5 / 7
7,860
786
10,751
9,399
3,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
3 / 1 / 4
7,221
722
8,220
10,247
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
5 / 2 / 1
7,777
778
7,197
8,448
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
ExoticSoto
Bacchus
12
0 / 2 / 6
6,786
679
3,274
5,143
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 2
6,379
638
4,899
6,482
2,225
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
bhl66
Izanami
12
0 / 2 / 3
6,672
667
3,377
7,873
2,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
lSakurajimal
Xbalanque
14
3 / 5 / 4
7,764
776
10,089
12,068
5,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
14
Kills
8
8
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
CheemBeem
Izanami
0
0
0
0
L
Chaac
5
2
1
2.75
L
Bacchus
ExoticSoto
Bacchus
0
2
6
1.5
L
0
5
2
0.2
W
Mercury
MaxPain22192
Mercury
2
0
4
4
W
5
2
3
3.25
W
He Bo
4
5
7
1.5
W
Chiron
3
1
4
5
L
Izanami
bhl66
Izanami
0
2
3
0.75
L
Xbalanque
lSakurajimal
Xbalanque
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
28,836
35,533
Taken
40,014
18,926
Mitigated
22,490
6,352
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CheemBeem
Izanami
0
0
0
16
228
52
0
0
228
0
1,458
L
Chaac
7,197
687
0
1,732
8,448
8,402
65
1,496
6,952
0
23,041
L
Bacchus
ExoticSoto
Bacchus
3,274
46
0
371
5,143
3,658
0
1,677
3,466
11,290
0
L
4,899
1,604
0
0
6,482
2,225
136
2,921
3,561
14,262
0
W
Mercury
MaxPain22192
Mercury
3,497
1,524
0
1,340
5,005
2,376
620
139
4,826
0
24,835
W
8,362
3,292
0
2,794
10,654
8,608
68
2,641
7,669
387
17,801
W
He Bo
10,751
142
0
388
9,399
3,459
0
2,970
6,078
24,325
0
W
Chiron
8,220
2,701
246
1,568
10,247
4,431
692
2,061
7,911
0
20,506
L
Izanami
bhl66
Izanami
3,377
2,184
0
1,275
7,873
2,942
549
2,664
5,209
0
23,752
L
Xbalanque
lSakurajimal
Xbalanque
10,089
5,805
0
2,541
12,068
5,263
45
2,354
9,714
0
31,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,270
Gold Earned
35,378
145
Minions Killed
185
0
Camps Cleared
0
900,004
Distance Traveled
881,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,877
588
4
0
0
26,070
0
L
Chaac
7,777
778
50
5
0
206,260
0
L
Bacchus
6,786
679
32
3
0
123,853
0
L
Nu Wa
6,379
638
20
2
0
180,851
0
W
Mercury
7,672
767
60
6
0
260,998
0
W
Surtr
7,640
764
15
2
0
210,580
0
W
He Bo
7,860
786
37
4
0
206,339
0
W
Chiron
7,221
722
29
3
0
196,017
0
L
Izanami
6,672
667
29
3
0
191,989
0
L
Xbalanque
7,764
776
54
5
0
178,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role