Player Matchup

Sylvanus
Sylvanus
FormidableFox48
Sylvanus
Level 30
God Stats
1W - 2L
1,723 SR
Queue Stats
25W - 35L
1,694 Elo+
Party 3
Bellona
Bellona
Toe_Tag8787
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Toe_Tagz87
Chaac
Level 39
God Stats
9W - 7L
1,504 SR
Queue Stats
163W - 169L
1,370 Elo+
Party 2
Ratatoskr
Ratatoskr
evilone-14
Ratatoskr
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 3
Tiamat
Tiamat
l-KingRevenant-l
Tiamat
Level 45
God Stats
0W - 6L
1,266 SR
Queue Stats
205W - 238L
1,342 Elo+
Solo
Team Averages
Level 32
1,499 SR
1,481 Elo+

VS

Team Averages
Level 40
1,498 SR
1,307 Elo+
Cthulhu
Cthulhu
DoYouSwipe
Cthulhu
Level 30
God Stats
32W - 20L
1,500 SR
Queue Stats
167W - 169L
1,157 Elo+
Solo
Izanami
Izanami
Hex-SWF
Izanami
Level 68
God Stats
4W - 1L
1,563 SR
Queue Stats
20W - 20L
1,411 Elo+
Party 1
Hel
Hel
LilN8vGamer
Hel
Level 38
God Stats
6W - 7L
1,452 SR
Queue Stats
41W - 43L
1,500 Elo+
Solo
Cliodhna
Cliodhna
alexzomboe67912
Cliodhna
Level 36
God Stats
5W - 7L
1,474 SR
Queue Stats
34W - 34L
1,252 Elo+
Party 1
Shiva
Shiva
itz_izie05
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 90L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 7 / 0
6,048
432
4,841
14,828
9,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Toe_Tag8787
Bellona
8
0 / 7 / 0
5,674
405
4,348
12,260
8,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chaac
11
2 / 1 / 0
6,846
489
10,315
14,705
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
evilone-14
Ratatoskr
7
1 / 5 / 0
5,792
414
4,890
11,203
4,150
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 0
5,959
426
6,146
11,982
6,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoYouSwipe
Cthulhu
11
6 / 0 / 9
8,217
587
7,426
10,661
9,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Hex-SWF
Izanami
13
10 / 0 / 5
8,444
603
16,976
9,105
3,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 3
8,671
619
10,697
10,880
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
12
1 / 3 / 2
6,959
497
3,487
10,066
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Shiva
11
1 / 1 / 2
7,093
507
9,565
12,261
9,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
3
Kills
25
25
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DoYouSwipe
Cthulhu
6
0
9
10.5
L
Sylvanus
0
7
0
0
W
Izanami
Hex-SWF
Izanami
10
0
5
12.5
W
7
0
3
8.5
L
Bellona
Toe_Tag8787
Bellona
0
7
0
0
L
Chaac
2
1
0
2
W
Cliodhna
1
3
2
0.67
L
Ratatoskr
evilone-14
Ratatoskr
1
5
0
0.2
W
Shiva
1
1
2
2
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,540
Damage
48,151
64,978
Taken
52,973
44,134
Mitigated
31,123
11,412
Healing
20,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DoYouSwipe
Cthulhu
7,426
1,457
1,862
3,374
10,661
9,907
166
2,715
7,946
21,881
484
L
Sylvanus
4,841
1,528
1,312
2,364
14,828
9,450
0
2,844
11,984
24,877
0
W
Izanami
Hex-SWF
Izanami
16,976
12,833
0
4,080
9,105
3,664
1,287
2,126
6,932
0
71,308
W
10,697
870
536
7,546
10,880
4,361
1,403
5,851
5,029
68,148
0
L
Bellona
Toe_Tag8787
Bellona
4,348
1,447
0
671
12,260
8,926
0
3,207
9,053
0
24,135
L
Chaac
10,315
2,532
0
5,179
14,705
15,321
0
320
14,385
0
47,750
W
Cliodhna
3,487
581
0
1,763
10,066
3,633
0
0
10,022
0
51,566
L
Ratatoskr
evilone-14
Ratatoskr
4,890
1,755
0
630
11,203
4,150
0
3,669
7,534
0
24,316
W
Shiva
9,565
4,151
105
978
12,261
9,558
0
295
10,969
0
47,585
L
6,146
939
0
1,256
11,982
6,287
0
7,599
4,383
38,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,319
Gold Earned
39,384
241
Minions Killed
408
0
Camps Cleared
0
1,240,126
Distance Traveled
1,388,181
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,217
587
22
2
0
286,747
2
L
Sylvanus
6,048
432
30
2
0
211,510
0
W
Izanami
8,444
603
122
9
0
264,983
0
W
Hel
8,671
619
115
8
0
268,619
5
L
Bellona
5,674
405
35
3
0
250,971
0
L
Chaac
6,846
489
68
5
0
254,223
0
W
Cliodhna
6,959
497
74
5
0
303,709
0
L
Ratatoskr
5,792
414
46
3
0
286,364
0
W
Shiva
7,093
507
75
5
0
264,123
0
L
Tiamat
5,959
426
62
4
0
237,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role