Player Matchup

Thor
Thor
Attribial
Thor
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 39L
1,686 Elo+
Party 1
Ishtar
Ishtar
Sentrvum
Ishtar
Level 93
God Stats
3W - 4L
1,416 SR
Queue Stats
28W - 27L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
ShawnFrosty
Kukulkan
Level 28
God Stats
4W - 1L
1,693 SR
Queue Stats
22W - 18L
1,554 Elo+
Party 1
Ne Zha
Ne Zha
WuJinMori
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,589 Elo+
Party 1
Terra
Terra
b337tank
Terra
Level 119
God Stats
3W - 1L
1,540 SR
Queue Stats
277W - 248L
1,536 Elo+
Solo
Team Averages
Level 81
1,530 SR
1,592 Elo+

VS

Team Averages
Level 135
1,460 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Luckder
Janus
Level 168
God Stats
1W - 1L
1,484 SR
Queue Stats
23W - 18L
1,605 Elo+
Party 2
Osiris
Osiris
Rand0mKr1tz
Osiris
Level 73
God Stats
0W - 2L
1,253 SR
Queue Stats
260W - 264L
1,516 Elo+
Solo
Susano
Susano
evolted
Susano
Level 107
God Stats
5W - 6L
1,561 SR
Queue Stats
267W - 245L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
7 / 0 / 0
8,448
704
11,176
8,058
4,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Sentrvum
Ishtar
10
0 / 2 / 0
5,806
484
3,941
6,993
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ShawnFrosty
Kukulkan
11
0 / 1 / 0
6,101
508
595
4,647
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
WuJinMori
Ne Zha
11
0 / 2 / 3
6,558
547
1,272
7,843
2,860
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
b337tank
Terra
10
0 / 0 / 0
6,027
502
2,421
8,371
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 1 / 1
6,848
571
6,679
6,693
2,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
 
Fafnir
9
0 / 0 / 0
6,058
505
1,836
4,070
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
Luckder
Janus
14
2 / 0 / 0
7,831
653
3,511
2,733
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
0 / 4 / 0
6,165
514
3,912
13,321
13,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
evolted
Susano
9
0 / 2 / 0
5,508
459
2,677
8,501
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
4
5
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
1
2.5
L
Fafnir
 
Fafnir
0
0
0
0
W
Thor
7
0
0
7
L
Janus
Luckder
Janus
2
0
0
2
L
Osiris
0
4
0
0
W
Ishtar
Sentrvum
Ishtar
0
2
0
0
W
Kukulkan
ShawnFrosty
Kukulkan
0
1
0
0
W
Ne Zha
WuJinMori
Ne Zha
0
2
3
0.75
W
Terra
b337tank
Terra
0
0
0
0
L
Susano
evolted
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
18,615
35,912
Taken
35,318
17,417
Mitigated
24,013
9,460
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,679
2,950
0
2,368
6,693
2,437
694
751
5,942
0
57,550
L
Fafnir
 
Fafnir
1,836
301
1,317
1,985
4,070
3,621
0
1,283
2,787
9,725
0
W
Thor
11,176
2,474
0
750
8,058
4,656
0
0
8,058
0
58,719
L
Janus
Luckder
Janus
3,511
45
0
750
2,733
1,088
0
418
2,315
83,626
0
L
Osiris
3,912
1,180
0
4,675
13,321
13,849
0
0
13,321
0
37,933
W
Ishtar
Sentrvum
Ishtar
3,941
2,442
0
2,997
6,993
2,530
188
728
6,265
0
39,761
W
Kukulkan
ShawnFrosty
Kukulkan
595
0
0
250
4,647
1,715
0
2,298
2,151
45,716
0
W
Ne Zha
WuJinMori
Ne Zha
1,272
468
0
1,418
7,843
2,860
0
503
7,320
0
50,286
W
Terra
b337tank
Terra
2,421
321
290
3,755
8,371
5,656
0
1,574
6,771
20,767
0
L
Susano
evolted
Susano
2,677
1,010
0
750
8,501
3,018
0
564
7,937
0
39,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,940
Gold Earned
32,410
398
Minions Killed
379
0
Camps Cleared
0
1,233,718
Distance Traveled
1,162,391
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,848
571
98
8
0
226,625
4
L
Fafnir
6,058
505
13
1
0
235,763
2
W
Thor
8,448
704
103
9
0
257,058
0
L
Janus
7,831
653
150
13
0
236,062
3
L
Osiris
6,165
514
58
5
0
188,878
0
W
Ishtar
5,806
484
74
6
0
224,585
0
W
Kukulkan
6,101
508
94
8
0
229,462
0
W
Ne Zha
6,558
547
92
8
0
269,171
0
W
Terra
6,027
502
35
3
0
253,442
0
L
Susano
5,508
459
60
5
0
275,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role