Player Matchup

Chronos
Chronos
DP7 HydriC
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Ares
Ares
Rush Hydrone
Ares
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 100L
1,338 Elo+
Party 2
Thor
Thor
SLWhitewolf6124
Thor
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Chaac
Chaac
ileoleo0
Chaac
Level 68
God Stats
1W - 1L
1,835 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 2
Bellona
Bellona
zlNenuco
Bellona
Level 56
God Stats
1W - 12L
1,208 SR
Queue Stats
150W - 159L
1,264 Elo+
Party 2
Team Averages
Level 76
1,509 SR
1,378 Elo+

VS

Team Averages
Level 111
1,511 SR
1,465 Elo+
Mercury
Mercury
II TS II YOMO
Mercury
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,330 Elo+
Solo
Ares
Ares
Milidelphia
Ares
Level 138
God Stats
3W - 1L
1,232 SR
Queue Stats
143W - 133L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
TGC_Punisher
Baba Yaga
Level 125
God Stats
99W - 52L
1,630 SR
Queue Stats
455W - 436L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Txqee
Danzaburou
Level 59
God Stats
7W - 2L
1,500 SR
Queue Stats
106W - 101L
1,522 Elo+
Solo
Shiva
Shiva
VELASCO 92 FVG
Shiva
Level 128
God Stats
19W - 19L
1,695 SR
Queue Stats
378W - 370L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DP7 HydriC
Chronos
12
0 / 2 / 1
7,311
457
6,713
13,111
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 4
7,484
468
5,164
14,652
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 3 / 0
7,325
458
4,677
12,406
4,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
ileoleo0
Chaac
10
2 / 7 / 1
6,985
437
10,838
15,644
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bellona
zlNenuco
Bellona
13
1 / 4 / 0
7,875
492
5,177
13,901
10,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
2 / 1 / 6
8,599
537
9,375
11,008
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 1 / 2
9,238
577
8,273
10,954
12,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
TGC_Punisher
Baba Yaga
15
4 / 0 / 2
8,898
556
12,031
7,171
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Txqee
Danzaburou
15
3 / 2 / 6
9,556
597
11,997
11,224
4,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 3 / 5
8,999
562
9,079
16,974
11,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
19
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
DP7 HydriC
Chronos
0
2
1
0.25
W
Mercury
2
1
6
5
W
5
1
2
6
L
2
4
4
1
L
2
3
0
0.67
W
Baba Yaga
TGC_Punisher
Baba Yaga
4
0
2
5
W
Danzaburou
Txqee
Danzaburou
3
2
6
3
W
5
3
5
2.5
L
Chaac
ileoleo0
Chaac
2
7
1
0.36
L
Bellona
zlNenuco
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,569
Damage
50,755
69,714
Taken
57,331
44,723
Mitigated
36,780
8,637
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DP7 HydriC
Chronos
6,713
1,517
169
2,019
13,111
4,765
0
7,676
5,435
58,689
0
W
Mercury
9,375
5,495
0
1,685
11,008
4,189
0
3,451
7,515
0
66,637
W
8,273
451
0
2,632
10,954
12,961
0
1,842
9,112
58,562
0
L
5,164
265
127
2,119
14,652
14,190
0
1,222
13,430
22,261
0
L
4,677
544
0
0
12,406
4,619
0
2,667
9,739
0
47,623
W
Baba Yaga
TGC_Punisher
Baba Yaga
12,031
0
0
1,832
7,171
3,195
514
2,233
4,893
70,485
0
W
Danzaburou
Txqee
Danzaburou
11,997
5,701
0
4,725
11,224
4,958
312
1,818
8,985
0
86,812
W
9,079
1,950
1,481
4,641
16,974
11,477
0
3,134
13,610
0
44,998
L
Chaac
ileoleo0
Chaac
10,838
1,794
240
2,266
15,644
10,194
0
398
15,246
0
42,965
L
Bellona
zlNenuco
Bellona
5,177
2,206
0
1,697
13,901
10,955
0
8,341
5,560
0
51,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
45,290
340
Minions Killed
468
0
Camps Cleared
0
1,531,287
Distance Traveled
1,540,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,311
457
104
7
0
338,690
0
W
Mercury
8,599
537
93
6
0
378,840
0
W
Ares
9,238
577
88
6
0
254,720
0
L
Ares
7,484
468
28
2
0
293,535
0
L
Thor
7,325
458
73
5
0
309,224
0
W
Baba Yaga
8,898
556
113
7
0
315,284
0
W
Danzaburou
9,556
597
123
8
0
257,301
0
W
Shiva
8,999
562
51
3
0
334,267
0
L
Chaac
6,985
437
70
4
0
302,543
0
L
Bellona
7,875
492
65
4
0
287,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role