Player Matchup

Serqet
Serqet
Agente2114
Serqet
Level 148
God Stats
2W - 1L
1,727 SR
Queue Stats
101W - 81L
1,621 Elo+
Solo
Sobek
Sobek
GoodNewzzz
Sobek
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,322 Elo+
Solo
Scylla
Scylla
Maxwilson881
Scylla
Level 122
God Stats
10W - 15L
1,533 SR
Queue Stats
72W - 76L
1,462 Elo+
Solo
Jing Wei
Jing Wei
MeXa-Ackerman
Jing Wei
Level 44
God Stats
5W - 3L
1,576 SR
Queue Stats
301W - 273L
1,439 Elo+
Solo
Thanatos
Thanatos
TonkaDavid
Thanatos
Level 104
God Stats
1W - 0L
1,529 SR
Queue Stats
20W - 10L
1,585 Elo+
Solo
Team Averages
Level 91
1,573 SR
1,486 Elo+

VS

Team Averages
Level 91
1,515 SR
1,453 Elo+
Cernunnos
Cernunnos
Dragonmj77
Cernunnos
Level 123
God Stats
11W - 8L
1,666 SR
Queue Stats
272W - 251L
1,506 Elo+
Solo
Horus
Horus
Infra13lue
Horus
Level 81
God Stats
56W - 45L
1,447 SR
Queue Stats
251W - 234L
1,420 Elo+
Solo
Vamana
Vamana
Sprintlikesean
Vamana
Level 103
God Stats
5W - 7L
1,513 SR
Queue Stats
87W - 72L
1,455 Elo+
Solo
Discordia
Discordia
chefsito_pitudo
Discordia
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,510 Elo+
Solo
Tsukuyomi
Tsukuyomi
taco07ofthebell
Tsukuyomi
Level 55
God Stats
20W - 13L
1,447 SR
Queue Stats
237W - 232L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Agente2114
Serqet
14
8 / 2 / 5
9,118
570
8,468
13,944
6,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
10
1 / 4 / 1
6,673
417
1,080
13,868
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
17
4 / 1 / 6
10,061
629
13,272
8,446
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MeXa-Ackerman
Jing Wei
11
0 / 1 / 4
6,719
420
5,927
7,156
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TonkaDavid
Thanatos
14
8 / 2 / 3
9,279
580
13,263
12,845
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dragonmj77
Cernunnos
13
4 / 1 / 2
8,337
521
12,289
9,505
3,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
10
0 / 3 / 5
7,201
450
5,175
12,388
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 4 / 1
8,387
524
7,165
13,993
10,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
chefsito_pitudo
Discordia
13
1 / 6 / 1
8,063
504
6,942
10,173
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
taco07ofthebell
Tsukuyomi
13
3 / 7 / 0
8,153
510
5,593
16,400
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
10
10
Deaths
21
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
Agente2114
Serqet
8
2
5
5.25
L
Cernunnos
Dragonmj77
Cernunnos
4
1
2
5
W
Sobek
1
4
1
0.38
L
Horus
0
3
5
0.83
W
Scylla
4
1
6
7
W
Jing Wei
MeXa-Ackerman
Jing Wei
0
1
4
2
L
2
4
1
0.63
W
Thanatos
TonkaDavid
Thanatos
8
2
3
4.75
L
Discordia
chefsito_pitudo
Discordia
1
6
1
0.25
L
Tsukuyomi
taco07ofthebell
Tsukuyomi
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,010
Damage
37,164
56,259
Taken
62,459
34,131
Mitigated
33,108
21,688
Healing
18,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Agente2114
Serqet
8,468
2,206
0
2,920
13,944
6,224
586
1,395
12,549
0
48,399
L
Cernunnos
Dragonmj77
Cernunnos
12,289
6,543
0
4,039
9,505
3,069
700
3,277
6,048
0
74,789
W
Sobek
1,080
372
0
3,734
13,868
11,741
0
657
13,211
13,356
0
L
Horus
5,175
2,743
1,289
3,707
12,388
10,185
111
2,400
9,319
0
16,723
W
Scylla
13,272
1,957
0
2,340
8,446
3,379
0
2,016
6,430
101,640
0
W
Jing Wei
MeXa-Ackerman
Jing Wei
5,927
5,338
0
1,929
7,156
2,703
362
693
6,463
0
43,675
L
7,165
3,585
0
3,881
13,993
10,533
489
1,087
12,035
0
63,799
W
Thanatos
TonkaDavid
Thanatos
13,263
3,770
0
10,765
12,845
10,084
236
2,296
10,549
0
62,476
L
Discordia
chefsito_pitudo
Discordia
6,942
1,439
0
821
10,173
3,537
0
3,442
6,587
55,394
0
L
Tsukuyomi
taco07ofthebell
Tsukuyomi
5,593
1,425
0
4,847
16,400
5,784
0
4,264
11,663
0
48,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
40,141
387
Minions Killed
405
0
Camps Cleared
0
1,561,121
Distance Traveled
1,440,153
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,118
570
68
4
0
362,905
0
L
Cernunnos
8,337
521
108
7
0
262,222
0
W
Sobek
6,673
417
15
1
0
286,720
0
L
Horus
7,201
450
18
1
0
319,723
1
W
Scylla
10,061
629
158
10
0
296,053
0
W
Jing Wei
6,719
420
52
3
0
300,851
0
L
Vamana
8,387
524
111
7
0
294,952
1
W
Thanatos
9,279
580
94
6
0
314,592
0
L
Discordia
8,063
504
101
6
0
245,335
4
L
Tsukuyomi
8,153
510
67
4
0
317,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role