Player Matchup

Tsukuyomi
Tsukuyomi
ADN_1510
Tsukuyomi
Level 141
God Stats
7W - 11L
1,426 SR
Queue Stats
21W - 31L
1,393 Elo+
Solo
Fafnir
Fafnir
ElTioSams
Fafnir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 77L
1,361 Elo+
Party 1
Chang'e
Chang'e
T1-Feer
Chang'e
Level 89
God Stats
4W - 8L
1,722 SR
Queue Stats
485W - 531L
1,417 Elo+
Party 3
Nu Wa
Nu Wa
T1_Dodo
Nu Wa
Level 77
God Stats
17W - 25L
1,500 SR
Queue Stats
706W - 763L
1,366 Elo+
Party 3
Izanami
Izanami
xLightmoonx5067
Izanami
Level 62
God Stats
5W - 0L
1,629 SR
Queue Stats
15W - 18L
1,349 Elo+
Party 1
Team Averages
Level 95
1,555 SR
1,377 Elo+

VS

Team Averages
Level 87
1,518 SR
1,421 Elo+
Cupid
Cupid
GubsGrubs
Cupid
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 114L
1,404 Elo+
Party 2
Osiris
Osiris
Mokuboi3798
Osiris
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 151L
1,453 Elo+
Solo
Nemesis
Nemesis
Sir_Mr_Dr_Prof_
Nemesis
Level 126
God Stats
3W - 5L
1,536 SR
Queue Stats
367W - 388L
1,461 Elo+
Party 2
Ymir
Ymir
byrdeater5
Ymir
Level 7
God Stats
0W - 2L
1,403 SR
Queue Stats
2W - 8L
1,305 Elo+
Party 2
Nu Wa
Nu Wa
thighqueen
Nu Wa
Level 97
God Stats
102W - 78L
1,651 SR
Queue Stats
549W - 552L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ADN_1510
Tsukuyomi
14
11 / 0 / 4
9,542
636
12,380
9,776
3,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fafnir
ElTioSams
Fafnir
12
3 / 0 / 10
8,854
590
5,261
13,348
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
T1-Feer
Chang'e
15
4 / 0 / 8
8,916
594
8,274
8,509
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
T1_Dodo
Nu Wa
13
0 / 2 / 1
7,692
513
11,442
6,428
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 6
8,287
552
12,081
6,741
2,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GubsGrubs
Cupid
11
0 / 5 / 1
6,898
460
5,312
13,958
4,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
14
2 / 1 / 0
8,540
569
3,681
15,684
10,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 0
7,543
503
4,727
13,773
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 5 / 1
6,433
429
3,090
14,161
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
12
0 / 7 / 0
7,206
480
6,771
11,402
4,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
3
3
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ADN_1510
Tsukuyomi
11
0
4
13
W
Fafnir
ElTioSams
Fafnir
3
0
10
8
L
Cupid
GubsGrubs
Cupid
0
5
1
0.1
L
Osiris
2
1
0
2
L
1
4
0
0.25
W
Chang'e
T1-Feer
Chang'e
4
0
8
8
W
Nu Wa
T1_Dodo
Nu Wa
0
2
1
0.25
L
0
5
1
0.1
L
Nu Wa
0
7
0
0
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,438
Damage
23,581
44,802
Taken
68,978
31,422
Mitigated
36,677
17,447
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ADN_1510
Tsukuyomi
12,380
3,960
0
3,508
9,776
3,978
634
1,102
8,540
0
64,466
W
Fafnir
ElTioSams
Fafnir
5,261
1,299
0
4,979
13,348
19,054
285
2,907
10,273
18,051
0
L
Cupid
GubsGrubs
Cupid
5,312
2,969
199
4,342
13,958
4,823
0
2,090
11,730
0
52,326
L
Osiris
3,681
1,476
0
4,746
15,684
10,575
420
7,749
7,310
0
71,373
L
4,727
1,981
0
926
13,773
5,728
259
4,555
8,860
0
62,615
W
Chang'e
T1-Feer
Chang'e
8,274
387
1,889
4,117
8,509
3,378
390
2,853
5,494
64,885
0
W
Nu Wa
T1_Dodo
Nu Wa
11,442
3,469
0
1,700
6,428
2,300
0
638
5,696
51,224
0
L
3,090
491
0
954
14,161
11,399
81
4,122
9,838
11,565
0
L
Nu Wa
6,771
1,265
0
0
11,402
4,152
300
4,845
6,263
54,092
0
W
12,081
8,366
0
1,254
6,741
2,712
370
1,859
4,812
0
70,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
36,620
407
Minions Killed
425
0
Camps Cleared
0
1,510,977
Distance Traveled
1,443,743
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,542
636
77
5
0
351,846
0
W
Fafnir
8,854
590
18
1
0
300,466
0
L
Cupid
6,898
460
88
6
0
283,734
1
L
Osiris
8,540
569
128
9
0
318,037
0
L
Nemesis
7,543
503
97
6
0
318,892
0
W
Chang'e
8,916
594
121
8
0
317,596
0
W
Nu Wa
7,692
513
79
5
0
247,555
0
L
Ymir
6,433
429
20
1
0
284,923
0
L
Nu Wa
7,206
480
92
6
0
238,157
4
W
Izanami
8,287
552
112
7
0
293,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role