Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MajorAce14
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,430 Elo+
Party 2
Mulan
Mulan
PolarBearIdeas
Mulan
Level 44
God Stats
1W - 0L
1,620 SR
Queue Stats
1W - 2L
1,135 Elo+
Party 2
Cthulhu
Cthulhu
RogueTiger19
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,378 Elo+
Party 2
Kukulkan
Kukulkan
SprSerotonin
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,230 Elo+
Party 2
Team Averages
Level 59
1,524 SR
1,335 Elo+

VS

Team Averages
Level 104
1,452 SR
1,412 Elo+
Bacchus
Bacchus
Bentley86
Bacchus
Level 232
God Stats
3W - 5L
1,306 SR
Queue Stats
407W - 427L
1,485 Elo+
Solo
Aphrodite
Aphrodite
PinkPadparadscha
Aphrodite
Level 64
God Stats
522W - 507L
1,523 SR
Queue Stats
559W - 565L
1,469 Elo+
Solo
Neith
Neith
heddunV
Neith
Level 108
God Stats
95W - 79L
1,493 SR
Queue Stats
388W - 402L
1,440 Elo+
Solo
Arachne
Arachne
kingbakugo
Arachne
Level 108
God Stats
5W - 6L
1,556 SR
Queue Stats
49W - 52L
1,447 Elo+
Party 1
Ares
Ares
undyinggod3022
Ares
Level 10
God Stats
4W - 6L
1,381 SR
Queue Stats
5W - 12L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 2
6,340
1,268
4,291
3,153
1,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
5 / 2 / 4
7,424
1,485
6,569
5,840
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 3
5,957
1,191
3,852
3,214
1,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RogueTiger19
Cthulhu
11
1 / 0 / 5
6,422
1,284
6,272
5,820
3,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
SprSerotonin
Kukulkan
11
0 / 0 / 4
6,005
1,201
3,696
3,330
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

393

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bentley86
Bacchus
10
1 / 0 / 2
5,962
1,192
3,094
2,797
2,913
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
11
0 / 5 / 3
6,318
1,264
6,841
9,114
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
heddunV
Neith
11
1 / 3 / 2
6,258
1,252
4,877
7,001
3,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Arachne
kingbakugo
Arachne
10
0 / 1 / 0
5,315
1,063
1,125
2,421
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 0 / 2
6,585
1,317
1,567
7,712
5,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
9
Kills
3
3
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
2
3
L
Bacchus
Bentley86
Bacchus
1
0
2
2
W
Freya
5
2
4
3.5
L
Aphrodite
0
5
3
0.3
W
1
1
3
2.5
W
Cthulhu
RogueTiger19
Cthulhu
1
0
5
3.5
W
Kukulkan
SprSerotonin
Kukulkan
0
0
4
2
L
Neith
heddunV
Neith
1
3
2
0.67
L
Arachne
kingbakugo
Arachne
0
1
0
0
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
17,504
21,357
Taken
29,045
11,318
Mitigated
17,123
5,481
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,291
951
0
884
3,153
1,730
0
2,360
793
0
9,658
L
Bacchus
Bentley86
Bacchus
3,094
644
0
267
2,797
2,913
0
1,883
876
4,598
0
W
Freya
6,569
2,864
0
2,010
5,840
2,559
0
3,370
2,470
13,773
0
L
Aphrodite
6,841
172
1,064
1,624
9,114
4,239
0
3,071
5,837
25,957
0
W
3,852
669
244
486
3,214
1,715
0
1,188
1,074
0
6,715
W
Cthulhu
RogueTiger19
Cthulhu
6,272
872
267
1,504
5,820
3,877
0
2,263
3,557
21,766
0
W
Kukulkan
SprSerotonin
Kukulkan
3,696
89
0
86
3,330
1,437
0
2,321
1,009
14,889
0
L
Neith
heddunV
Neith
4,877
1,252
44
371
7,001
3,047
0
4,908
2,093
0
15,482
L
Arachne
kingbakugo
Arachne
1,125
958
0
149
2,421
1,225
0
1,221
1,158
0
1,707
L
1,567
195
0
505
7,712
5,699
0
5,454
2,258
4,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,148
Gold Earned
30,438
104
Minions Killed
85
5
Camps Cleared
3
515,990
Distance Traveled
385,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,340
1,268
9
2
3
119,149
0
L
Bacchus
5,962
1,192
3
1
0
74,411
0
W
Freya
7,424
1,485
21
4
0
92,472
0
L
Aphrodite
6,318
1,264
53
11
1
98,566
0
W
Mulan
5,957
1,191
14
3
0
96,368
0
W
Cthulhu
6,422
1,284
29
6
1
102,308
0
W
Kukulkan
6,005
1,201
31
6
1
105,693
0
L
Neith
6,258
1,252
21
4
0
83,656
0
L
Arachne
5,315
1,063
0
0
0
34,013
0
L
Ares
6,585
1,317
8
2
2
94,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role