Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GuyMercurial
Sylvanus
Level 62
God Stats
2W - 0L
1,681 SR
Queue Stats
17W - 15L
1,600 Elo+
Party 2
Awilix
Awilix
Kirbinator6
Awilix
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 268L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Najilam
Cu Chulainn
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 200L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
teximexi
Cernunnos
Level 148
God Stats
3W - 2L
1,546 SR
Queue Stats
171W - 164L
1,539 Elo+
Solo
Team Averages
Level 114
1,545 SR
1,525 Elo+

VS

Team Averages
Level 115
1,583 SR
1,499 Elo+
Janus
Janus
Fhlesh
Janus
Level 83
God Stats
3W - 5L
1,736 SR
Queue Stats
232W - 220L
1,500 Elo+
Solo
Neith
Neith
Just Nukedd
Neith
Level 124
God Stats
2W - 4L
1,678 SR
Queue Stats
152W - 142L
1,526 Elo+
Party 1
Terra
Terra
MattMax5
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 142L
1,506 Elo+
Party 1
Loki
Loki
TheTripleOG
Loki
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 125L
1,490 Elo+
Solo
Thor
Thor
YourMomAndMe847
Thor
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 278L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
2 / 5 / 5
9,462
860
4,405
11,641
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
GuyMercurial
Sylvanus
14
1 / 4 / 4
8,304
755
6,471
12,828
10,689
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
16
2 / 2 / 5
8,818
802
8,684
11,858
5,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Najilam
Cu Chulainn
18
6 / 2 / 4
10,480
953
11,237
14,319
18,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
teximexi
Cernunnos
16
2 / 3 / 6
9,313
847
13,609
10,972
6,306
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fhlesh
Janus
18
5 / 2 / 5
9,724
884
14,865
7,904
3,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 7
9,278
843
13,068
12,597
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
MattMax5
Terra
17
4 / 3 / 8
9,889
899
13,200
20,262
17,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 8
8,509
774
8,123
10,771
5,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,120
284
0
0
0

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
44
13
Kills
16
16
Deaths
13
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
5
5
0.9
L
Janus
Fhlesh
Janus
5
2
5
3.75
W
Sylvanus
GuyMercurial
Sylvanus
1
4
4
0.75
L
6
4
7
2.38
W
Awilix
2
2
5
2.25
L
Terra
MattMax5
Terra
4
3
8
2.67
W
Cu Chulainn
Najilam
Cu Chulainn
6
2
4
4
L
1
4
8
1.25
L
0
0
0
0
W
Cernunnos
teximexi
Cernunnos
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
49,256
61,618
Taken
51,534
47,523
Mitigated
33,309
18,958
Healing
17,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,405
1,007
1,748
1,103
11,641
6,559
2,497
5,439
6,202
0
15,546
L
Janus
Fhlesh
Janus
14,865
862
1,196
1,971
7,904
3,961
431
1,985
5,734
39,449
0
W
Sylvanus
GuyMercurial
Sylvanus
6,471
1,539
4,693
2,122
12,828
10,689
621
6,198
6,630
12,659
0
L
13,068
3,348
697
3,122
12,597
6,463
428
1,460
10,972
0
16,120
W
Awilix
8,684
3,294
1,554
1,278
11,858
5,788
163
4,957
6,901
0
13,963
L
Terra
MattMax5
Terra
13,200
1,224
1,564
7,058
20,262
17,557
62
1,777
17,880
23,810
0
W
Cu Chulainn
Najilam
Cu Chulainn
11,237
1,793
616
2,572
14,319
18,181
33
6,085
8,234
0
27,502
L
8,123
1,139
850
1,481
10,771
5,328
983
1,249
9,304
0
16,475
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
teximexi
Cernunnos
13,609
6,254
849
2,423
10,972
6,306
1,388
5,386
5,586
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,377
Gold Earned
40,520
127
Minions Killed
117
0
Camps Cleared
0
962,970
Distance Traveled
853,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,462
860
37
3
0
181,905
0
L
Janus
9,724
884
74
7
0
235,574
0
W
Sylvanus
8,304
755
12
1
0
174,503
0
L
Neith
9,278
843
7
1
0
203,288
0
W
Awilix
8,818
802
16
1
0
207,063
0
L
Terra
9,889
899
20
2
0
210,376
0
W
Cu Chulainn
10,480
953
33
3
0
219,935
0
L
Loki
8,509
774
16
1
0
204,348
0
L
Thor
3,120
284
0
0
0
0
0
W
Cernunnos
9,313
847
29
3
0
179,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role