Player Matchup

Neith
Neith
Jazyberry
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
LuxuriaDemonio
Jormungandr
Level 147
God Stats
0W - 2L
1,694 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Nemesis
Nemesis
MooSpams
Nemesis
Level 152
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
VivaLeVeno
Nu Wa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,396 Elo+
Party 1
Aphrodite
Aphrodite
xLunarOwlx
Aphrodite
Level 142
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 3L
1,348 Elo+
Party 1
Team Averages
Level 112
1,539 SR
1,360 Elo+

VS

Team Averages
Level 141
1,560 SR
1,527 Elo+
Tyr
Tyr
Beastbear53
Tyr
Level 143
God Stats
11W - 8L
1,476 SR
Queue Stats
186W - 175L
1,508 Elo+
Party 2
Serqet
Serqet
Freetheslaves7
Serqet
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
197W - 182L
1,516 Elo+
Party 2
Izanami
Izanami
Majikel
Izanami
Level 144
God Stats
23W - 13L
1,666 SR
Queue Stats
48W - 40L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MeechTheBeast89
Morgan Le Fay
Level 152
God Stats
10W - 6L
1,600 SR
Queue Stats
33W - 30L
1,537 Elo+
Solo
Cthulhu
Cthulhu
TacoInspector54
Cthulhu
Level 127
God Stats
3W - 3L
1,557 SR
Queue Stats
143W - 143L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jazyberry
Neith
12
1 / 2 / 0
6,809
681
4,848
6,114
2,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
LuxuriaDemonio
Jormungandr
13
1 / 3 / 1
7,456
746
12,517
12,880
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
MooSpams
Nemesis
14
2 / 4 / 1
8,138
814
8,382
12,920
7,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
12
0 / 7 / 0
6,644
664
6,312
9,971
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
xLunarOwlx
Aphrodite
12
0 / 3 / 1
6,571
657
3,504
9,620
4,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,844
784
8,827
9,403
6,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 0 / 3
8,407
841
6,527
5,388
3,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
Majikel
Izanami
17
9 / 1 / 3
9,308
931
12,684
9,824
3,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
MeechTheBeast89
Morgan Le Fay
14
0 / 2 / 9
7,611
761
8,893
8,182
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 8
7,878
788
8,327
10,176
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
4
Kills
19
19
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
5
0
3
6.5
L
Neith
Jazyberry
Neith
1
2
0
0.5
L
Jormungandr
LuxuriaDemonio
Jormungandr
1
3
1
0.5
W
Izanami
Majikel
Izanami
9
1
3
10.5
W
Morgan Le Fay
MeechTheBeast89
Morgan Le Fay
0
2
9
2.25
L
Nemesis
MooSpams
Nemesis
2
4
1
0.63
W
2
0
8
6
L
Nu Wa
0
7
0
0
L
Aphrodite
xLunarOwlx
Aphrodite
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
45,258
51,505
Taken
42,973
30,403
Mitigated
22,102
8,972
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,827
511
0
951
9,403
6,221
207
3,365
5,985
1,274
16,612
W
6,527
1,026
0
915
5,388
3,500
0
2,585
2,674
0
25,584
L
Neith
Jazyberry
Neith
4,848
2,054
0
415
6,114
2,476
0
1,363
4,751
0
12,114
L
Jormungandr
LuxuriaDemonio
Jormungandr
12,517
3,149
0
1,068
12,880
12,429
0
6,949
5,001
29,107
0
W
Izanami
Majikel
Izanami
12,684
9,782
0
2,832
9,824
3,680
1,542
4,858
4,925
0
50,606
W
Morgan Le Fay
MeechTheBeast89
Morgan Le Fay
8,893
1,482
0
372
8,182
2,975
278
5,157
2,632
24,323
0
L
Nemesis
MooSpams
Nemesis
8,382
2,879
0
1,090
12,920
7,038
0
4,193
8,459
127
24,961
W
8,327
955
170
1,244
10,176
5,726
366
5,380
4,332
26,039
0
L
Nu Wa
6,312
2,042
0
411
9,971
3,489
0
717
8,955
18,834
0
L
Aphrodite
xLunarOwlx
Aphrodite
3,504
873
2,900
3,088
9,620
4,971
0
3,764
5,759
14,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
41,048
148
Minions Killed
255
0
Camps Cleared
0
996,595
Distance Traveled
1,147,881
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,844
784
34
3
0
228,714
0
W
Serqet
8,407
841
47
5
0
225,356
0
L
Neith
6,809
681
27
3
0
191,887
0
L
Jormungandr
7,456
746
50
5
0
209,838
0
W
Izanami
9,308
931
89
9
0
214,242
0
W
Morgan Le Fay
7,611
761
41
4
0
231,410
3
L
Nemesis
8,138
814
33
3
0
215,908
0
W
Cthulhu
7,878
788
44
4
0
248,159
0
L
Nu Wa
6,644
664
15
2
0
182,542
0
L
Aphrodite
6,571
657
23
2
0
196,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role