Player Matchup

Hel
Hel
 
Hel
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BIGBALLBUSBALLS
Ishtar
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Bladerunner1034
Ix Chel
Level 79
God Stats
37W - 40L
1,527 SR
Queue Stats
164W - 194L
1,444 Elo+
Solo
Hercules
Hercules
Dr Budknight
Hercules
Level 85
God Stats
4W - 0L
1,721 SR
Queue Stats
253W - 243L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
TOX1CTUX3DO
Ao Kuang
Level 90
God Stats
15W - 14L
1,427 SR
Queue Stats
324W - 405L
1,411 Elo+
Solo
Team Averages
Level 69
1,535 SR
1,462 Elo+

VS

Team Averages
Level 59
1,411 SR
1,460 Elo+
Anubis
Anubis
Evanw503
Anubis
Level 88
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 1
Pele
Pele
GuessIWent2Far
Pele
Level 56
God Stats
10W - 9L
1,387 SR
Queue Stats
42W - 65L
1,372 Elo+
Solo
Artemis
Artemis
LilN8vGamer
Artemis
Level 38
God Stats
3W - 6L
1,316 SR
Queue Stats
41W - 43L
1,517 Elo+
Solo
Bacchus
Bacchus
Xabr Thunder
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Party 1
Athena
Athena
mattydalveneske
Athena
Level 71
God Stats
13W - 12L
1,498 SR
Queue Stats
285W - 253L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 3
7,791
599
2,657
4,118
1,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 4
8,332
641
10,531
11,321
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
4 / 0 / 1
8,287
637
5,701
4,459
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Dr Budknight
Hercules
12
0 / 1 / 1
7,383
568
5,886
10,382
6,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
TOX1CTUX3DO
Ao Kuang
12
5 / 1 / 1
7,829
602
3,051
10,354
3,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Evanw503
Anubis
11
1 / 4 / 0
7,099
546
4,481
6,639
3,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 0
5,765
443
1,221
7,320
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
LilN8vGamer
Artemis
10
0 / 4 / 0
5,831
449
3,986
9,377
3,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Xabr Thunder
Bacchus
7
0 / 4 / 0
5,132
395
1,942
6,775
5,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 2 / 0
7,365
567
5,563
9,977
6,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
2
2
Deaths
16
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
3
3.5
W
5
0
4
7
W
4
0
1
4.5
W
Hercules
Dr Budknight
Hercules
0
1
1
0.5
L
Anubis
Evanw503
Anubis
1
4
0
0.25
L
0
2
0
0
L
Artemis
LilN8vGamer
Artemis
0
4
0
0
W
Ao Kuang
TOX1CTUX3DO
Ao Kuang
5
1
1
5.5
L
Bacchus
Xabr Thunder
Bacchus
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,826
Damage
17,193
40,634
Taken
40,088
17,720
Mitigated
20,809
20,022
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,657
212
4,063
2,329
4,118
1,659
556
1,480
2,638
33,504
0
W
10,531
7,372
0
5,401
11,321
4,523
1,729
2,497
8,824
0
71,964
W
5,701
249
354
1,802
4,459
1,415
880
1,201
3,258
62,954
0
W
Hercules
Dr Budknight
Hercules
5,886
1,030
0
4,962
10,382
6,732
344
4,509
5,065
0
48,497
L
Anubis
Evanw503
Anubis
4,481
228
100
1,739
6,639
3,323
0
3,819
2,820
48,805
0
L
1,221
289
0
4
7,320
2,370
0
2,664
4,656
0
33,556
L
Artemis
LilN8vGamer
Artemis
3,986
1,279
0
1,496
9,377
3,407
0
557
8,820
0
37,536
W
Ao Kuang
TOX1CTUX3DO
Ao Kuang
3,051
402
0
1,111
10,354
3,391
655
1,695
8,623
49,698
0
L
Bacchus
Xabr Thunder
Bacchus
1,942
304
77
411
6,775
5,378
0
2,026
4,749
11,426
0
L
5,563
1,552
0
2,344
9,977
6,331
0
2,343
7,634
50,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
31,192
438
Minions Killed
304
0
Camps Cleared
0
1,327,051
Distance Traveled
1,154,121
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,791
599
44
3
0
241,649
0
W
Ishtar
8,332
641
109
8
0
252,003
1
W
Ix Chel
8,287
637
112
9
0
280,131
2
W
Hercules
7,383
568
97
7
0
253,325
0
L
Anubis
7,099
546
100
8
0
219,115
0
L
Pele
5,765
443
40
3
0
265,979
0
L
Artemis
5,831
449
55
4
0
209,622
0
W
Ao Kuang
7,829
602
76
6
0
299,943
5
L
Bacchus
5,132
395
12
1
0
182,959
0
L
Athena
7,365
567
97
7
0
276,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role