Player Matchup

Hera
Hera
Cevg
Hera
Level 162
God Stats
0W - 2L
1,306 SR
Queue Stats
107W - 71L
1,650 Elo+
Party 1
Mercury
Mercury
Crιdσυ
Mercury
Level 158
God Stats
8W - 18L
1,652 SR
Queue Stats
162W - 148L
1,607 Elo+
Solo
Heimdallr
Heimdallr
Delipa
Heimdallr
Level 147
God Stats
3W - 5L
1,617 SR
Queue Stats
100W - 70L
1,625 Elo+
Party 1
Hercules
Hercules
Roomba
Hercules
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,442 Elo+
Party 2
Xing Tian
Xing Tian
TanqueVasca
Xing Tian
Level 164
God Stats
1W - 1L
1,316 SR
Queue Stats
356W - 385L
1,649 Elo+
Party 2
Team Averages
Level 158
1,478 SR
1,595 Elo+

VS

Team Averages
Level 141
1,619 SR
1,567 Elo+
Olorun
Olorun
ExpressCheese
Olorun
Level 158
God Stats
2W - 2L
1,501 SR
Queue Stats
132W - 101L
1,568 Elo+
Party 3
Agni
Agni
HamothyTheGreat
Agni
Level 144
God Stats
33W - 30L
1,538 SR
Queue Stats
621W - 580L
1,558 Elo+
Solo
Chiron
Chiron
Joreman666
Chiron
Level 149
God Stats
2W - 0L
1,730 SR
Queue Stats
312W - 267L
1,506 Elo+
Solo
Bakasura
Bakasura
Mianooo
Bakasura
Level 107
God Stats
8W - 4L
1,734 SR
Queue Stats
165W - 135L
1,565 Elo+
Solo
Athena
Athena
PharaohAmunRa
Athena
Level 149
God Stats
2W - 0L
1,593 SR
Queue Stats
90W - 69L
1,640 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cevg
Hera
12
2 / 5 / 2
7,316
563
8,822
8,351
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Crιdσυ
Mercury
14
2 / 2 / 2
7,492
576
5,855
10,670
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Delipa
Heimdallr
10
1 / 3 / 1
6,129
471
6,787
9,868
4,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Roomba
Hercules
8
1 / 4 / 1
5,888
453
4,936
12,614
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
TanqueVasca
Xing Tian
11
1 / 3 / 1
6,113
470
3,228
13,164
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,405
647
9,178
9,179
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 3 / 4
8,149
627
5,697
6,478
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Joreman666
Chiron
14
5 / 0 / 2
8,404
646
9,732
7,472
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Mianooo
Bakasura
13
4 / 1 / 5
7,944
611
7,053
10,509
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 11
7,491
576
3,758
12,031
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
17
17
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hera
Cevg
Hera
2
5
2
0.6
L
Mercury
Crιdσυ
Mercury
2
2
2
1.5
L
Heimdallr
Delipa
Heimdallr
1
3
1
0.5
W
2
2
5
2.25
W
4
3
4
2
W
Chiron
Joreman666
Chiron
5
0
2
6
W
Bakasura
Mianooo
Bakasura
4
1
5
6.5
W
2
1
11
7.5
L
Hercules
Roomba
Hercules
1
4
1
0.38
L
Xing Tian
TanqueVasca
Xing Tian
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
35,418
54,667
Taken
45,669
31,750
Mitigated
23,490
8,912
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Cevg
Hera
8,822
2,192
0
500
8,351
2,892
297
2,688
5,406
56,336
0
L
Mercury
Crιdσυ
Mercury
5,855
1,281
0
160
10,670
4,354
0
3,287
7,248
0
70,546
L
Heimdallr
Delipa
Heimdallr
6,787
4,403
0
2,371
9,868
4,276
0
3,269
6,474
0
45,048
W
9,178
3,849
480
4,086
9,179
4,471
664
2,820
6,055
70,955
0
W
5,697
459
0
368
6,478
2,257
585
3,948
2,442
56,986
0
W
Chiron
Joreman666
Chiron
9,732
5,437
624
2,709
7,472
2,946
780
1,180
6,292
0
66,273
W
Bakasura
Mianooo
Bakasura
7,053
4,033
0
1,950
10,509
4,848
371
2,158
8,306
0
41,785
W
3,758
1,536
0
3,286
12,031
8,968
75
1,609
10,422
12,063
0
L
Hercules
Roomba
Hercules
4,936
1,124
1,219
2,902
12,614
9,417
0
3,426
8,646
0
13,999
L
Xing Tian
TanqueVasca
Xing Tian
3,228
212
0
1,760
13,164
10,811
0
5,963
7,201
32,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
40,393
357
Minions Killed
399
0
Camps Cleared
0
1,376,024
Distance Traveled
1,446,147
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,316
563
115
9
0
252,968
3
L
Mercury
7,492
576
111
9
0
333,634
0
L
Heimdallr
6,129
471
77
6
0
253,181
0
W
Olorun
8,405
647
110
8
0
255,728
0
W
Agni
8,149
627
92
7
0
268,743
1
W
Chiron
8,404
646
97
7
0
248,351
2
W
Bakasura
7,944
611
80
6
0
338,695
0
W
Athena
7,491
576
20
2
0
334,630
4
L
Hercules
5,888
453
18
1
0
275,685
6
L
Xing Tian
6,113
470
36
3
0
260,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role