Player Matchup

Hades
Hades
EnslavedStonks
Hades
Level 128
God Stats
9W - 3L
1,744 SR
Queue Stats
111W - 87L
1,598 Elo+
Party 1
Sun Wukong
Sun Wukong
MHG LightSeeker
Sun Wukong
Level 28
God Stats
7W - 2L
1,581 SR
Queue Stats
60W - 49L
1,531 Elo+
Party 1
Ymir
Ymir
MarinaraSauceIT
Ymir
Level 115
God Stats
2W - 0L
1,955 SR
Queue Stats
184W - 166L
1,619 Elo+
Party 1
Team Averages
Level 90
1,760 SR
1,583 Elo+

VS

Team Averages
Level 69
1,785 SR
1,674 Elo+
Cupid
Cupid
NiceTryScrub
Cupid
Level 25
God Stats
3W - 1L
1,935 SR
Queue Stats
16W - 5L
1,769 Elo+
Party 2
Kukulkan
Kukulkan
Snapdaxx
Kukulkan
Level 153
God Stats
2W - 2L
1,586 SR
Queue Stats
164W - 137L
1,611 Elo+
Party 2
Horus
Horus
TervalentYeti13
Horus
Level 30
God Stats
2W - 1L
1,833 SR
Queue Stats
36W - 29L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,861
886
11,254
9,974
5,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
MHG LightSeeker
Sun Wukong
11
2 / 1 / 6
8,322
832
5,020
8,162
7,879
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 2 / 5
8,828
883
6,586
10,209
5,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
7,686
769
6,260
8,774
3,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Snapdaxx
Kukulkan
11
3 / 4 / 2
8,437
844
11,017
6,751
2,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 4
7,577
758
2,150
9,038
8,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
5
5
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Sun Wukong
MHG LightSeeker
Sun Wukong
2
1
6
5
W
4
2
5
3.25
L
1
4
4
0.75
L
Kukulkan
Snapdaxx
Kukulkan
3
4
2
1
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
19,427
28,345
Taken
24,563
18,970
Mitigated
15,161
7,989
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,254
892
1,231
4,011
9,974
5,580
824
4,920
5,054
42,548
0
W
Sun Wukong
MHG LightSeeker
Sun Wukong
5,020
468
0
1,349
8,162
7,879
244
2,777
5,385
183
21,851
W
6,586
705
0
1,398
10,209
5,511
549
3,924
6,285
33,187
0
L
6,260
4,202
96
1,390
8,774
3,615
0
6,553
2,221
0
22,345
L
Kukulkan
Snapdaxx
Kukulkan
11,017
1,320
0
462
6,751
2,769
0
5,109
1,642
46,803
0
L
2,150
929
462
759
9,038
8,777
0
6,570
2,468
0
6,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
23,700
131
Minions Killed
100
0
Camps Cleared
0
601,247
Distance Traveled
573,328
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,861
886
69
7
0
195,530
0
W
Sun Wukong
8,322
832
20
2
0
215,032
0
W
Ymir
8,828
883
42
4
0
190,685
0
L
Cupid
7,686
769
34
3
0
178,688
0
L
Kukulkan
8,437
844
58
6
0
192,786
4
L
Horus
7,577
758
8
1
0
201,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role