Player Matchup

Cthulhu
Cthulhu
Bigdaddy69204
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,335 Elo+
Party 1
Pele
Pele
IndigoPeyote
Pele
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 15L
1,388 Elo+
Party 1
Ymir
Ymir
daddydave609
Ymir
Level 69
God Stats
8W - 15L
1,410 SR
Queue Stats
8W - 15L
1,364 Elo+
Party 1
Team Averages
Level 55
1,470 SR
1,362 Elo+

VS

Team Averages
Level 104
1,459 SR
1,453 Elo+
Mulan
Mulan
RedZoneReed
Mulan
Level 121
God Stats
5W - 6L
1,387 SR
Queue Stats
92W - 106L
1,427 Elo+
Party 2
Janus
Janus
TBev13
Janus
Level 97
God Stats
4W - 1L
1,490 SR
Queue Stats
44W - 36L
1,512 Elo+
Party 2
Bakasura
Bakasura
X69ROCketX69
Bakasura
Level 94
God Stats
10W - 2L
1,500 SR
Queue Stats
106W - 117L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 6 / 0
6,838
684
3,897
11,388
11,007
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

9
0 / 6 / 1
6,720
672
2,886
8,937
3,154
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 2
6,844
684
3,625
9,919
6,698
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 14
7,747
775
4,456
7,992
5,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
TBev13
Janus
12
4 / 1 / 10
8,440
844
12,685
4,811
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
X69ROCketX69
Bakasura
12
10 / 0 / 4
9,138
914
9,397
8,158
3,834
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
15
15
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
6
0
0.17
L
0
6
1
0.08
W
1
1
14
8
W
Janus
TBev13
Janus
4
1
10
9
W
Bakasura
X69ROCketX69
Bakasura
10
0
4
12
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,408
Damage
26,538
30,244
Taken
20,961
20,859
Mitigated
11,395
2,566
Healing
3,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,897
461
0
120
11,388
11,007
0
4,700
6,017
14,742
0
L
2,886
430
0
509
8,937
3,154
0
3,305
5,315
0
23,463
W
4,456
495
0
1,594
7,992
5,742
173
2,290
5,702
0
12,725
W
Janus
TBev13
Janus
12,685
483
0
0
4,811
1,819
54
2,542
2,269
41,877
0
W
Bakasura
X69ROCketX69
Bakasura
9,397
6,409
0
1,708
8,158
3,834
37
3,030
5,128
0
23,238
L
3,625
530
0
1,937
9,919
6,698
0
4,957
4,290
18,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,402
Gold Earned
25,325
79
Minions Killed
105
0
Camps Cleared
0
496,144
Distance Traveled
613,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,838
684
16
2
0
156,027
0
L
Pele
6,720
672
26
3
0
187,258
0
W
Mulan
7,747
775
8
1
0
188,248
0
W
Janus
8,440
844
48
5
0
196,967
0
W
Bakasura
9,138
914
49
5
0
228,105
0
L
Ymir
6,844
684
37
4
0
152,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role