Player Matchup

Ra
Ra
ELringodingo265
Ra
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Syseren
Yu Huang
Level 20
God Stats
5W - 6L
1,334 SR
Queue Stats
25W - 30L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
Yhhmomma
Kuzenbo
Level 83
God Stats
4W - 4L
1,917 SR
Queue Stats
63W - 58L
1,445 Elo+
Party 1
Team Averages
Level 39
1,583 SR
1,447 Elo+

VS

Team Averages
Level 63
1,418 SR
1,239 Elo+
Surtr
Surtr
Baked_Goon_247
Surtr
Level 79
God Stats
1W - 3L
1,279 SR
Queue Stats
6W - 10L
1,181 Elo+
Solo
Ah Puch
Ah Puch
XANNAXGXD
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,094 Elo+
Solo
Anhur
Anhur
xGREY_GODS
Anhur
Level 40
God Stats
5W - 6L
1,476 SR
Queue Stats
107W - 103L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 3
9,406
724
5,090
12,886
5,316
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
Syseren
Yu Huang
12
0 / 8 / 6
9,174
706
6,261
10,210
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Yhhmomma
Kuzenbo
14
5 / 2 / 1
10,245
788
7,365
12,900
19,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
9,893
761
2,866
11,122
9,338
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
XANNAXGXD
Ah Puch
16
6 / 2 / 10
12,219
940
22,281
11,118
4,421
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
15
10 / 1 / 5
12,401
954
7,961
12,464
6,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
18
18
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
1
8
3
0.31
L
Yu Huang
Syseren
Yu Huang
0
8
6
0.38
W
Ah Puch
XANNAXGXD
Ah Puch
6
2
10
5.5
L
Kuzenbo
Yhhmomma
Kuzenbo
5
2
1
2.75
W
Anhur
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,716
Damage
33,108
35,996
Taken
34,704
28,527
Mitigated
19,861
5,820
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,866
954
0
1,377
11,122
9,338
97
5,672
5,371
406
20,453
L
5,090
1,602
2,539
2,099
12,886
5,316
0
8,152
4,734
31,132
0
L
Yu Huang
Syseren
Yu Huang
6,261
468
196
172
10,210
3,889
0
6,045
4,165
23,769
0
W
Ah Puch
XANNAXGXD
Ah Puch
22,281
285
70
5,227
11,118
4,421
0
5,415
5,703
72,855
0
L
Kuzenbo
Yhhmomma
Kuzenbo
7,365
2,791
0
814
12,900
19,322
12
8,362
4,538
25,284
0
W
Anhur
7,961
4,013
0
3,655
12,464
6,102
2,633
8,211
4,253
0
34,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
34,513
128
Minions Killed
154
0
Camps Cleared
0
641,951
Distance Traveled
676,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,893
761
22
2
0
205,560
0
L
Ra
9,406
724
58
4
0
195,297
0
L
Yu Huang
9,174
706
44
3
0
199,492
0
W
Ah Puch
12,219
940
80
6
0
243,492
0
L
Kuzenbo
10,245
788
26
2
0
247,162
0
W
Anhur
12,401
954
52
4
0
227,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role