Player Matchup

Hachiman
Hachiman
Elevated
Hachiman
Level 139
God Stats
2W - 3L
1,362 SR
Queue Stats
60W - 46L
1,664 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Judg3ment
Cu Chulainn
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Lyitning
Ix Chel
Level 127
God Stats
33W - 25L
1,614 SR
Queue Stats
279W - 262L
1,596 Elo+
Solo
Fenrir
Fenrir
Shepwes
Fenrir
Level 105
God Stats
7W - 7L
1,522 SR
Queue Stats
215W - 163L
1,446 Elo+
Solo
Maui
Maui
quickxdeathx02
Maui
Level 147
God Stats
10W - 9L
1,459 SR
Queue Stats
159W - 170L
1,472 Elo+
Solo
Team Averages
Level 129
1,491 SR
1,536 Elo+

VS

Team Averages
Level 107
1,507 SR
1,484 Elo+
Thoth
Thoth
Buchannon
Thoth
Level 109
God Stats
3W - 2L
1,529 SR
Queue Stats
174W - 160L
1,531 Elo+
Party 1
Martichoras
Martichoras
IsmaRol2
Martichoras
Level 172
God Stats
0W - 3L
1,500 SR
Queue Stats
287W - 307L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
PuckeredH0LE
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,287 Elo+
Party 1
Kali
Kali
Rainscrown
Kali
Level 157
God Stats
2W - 2L
1,566 SR
Queue Stats
517W - 529L
1,554 Elo+
Party 3
Chaac
Chaac
SissyWeenie
Chaac
Level 68
God Stats
0W - 2L
1,441 SR
Queue Stats
108W - 114L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elevated
Hachiman
17
4 / 0 / 2
10,436
614
11,997
9,042
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Judg3ment
Cu Chulainn
16
3 / 2 / 3
9,548
562
12,407
16,364
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
Lyitning
Ix Chel
15
2 / 1 / 2
9,251
544
5,050
8,274
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shepwes
Fenrir
15
6 / 2 / 2
9,095
535
8,628
11,734
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 2 / 7
8,346
491
4,439
15,082
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Buchannon
Thoth
14
3 / 3 / 1
8,632
508
7,763
8,476
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
IsmaRol2
Martichoras
13
0 / 1 / 0
7,648
450
3,159
6,726
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
PuckeredH0LE
Cthulhu
10
0 / 6 / 2
6,896
406
4,456
16,280
11,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
2 / 0 / 3
9,554
562
7,807
13,863
6,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 5 / 0
7,874
463
6,073
14,499
10,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
6
7
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thoth
Buchannon
Thoth
3
3
1
1.17
W
Hachiman
Elevated
Hachiman
4
0
2
5
L
Martichoras
IsmaRol2
Martichoras
0
1
0
0
W
Cu Chulainn
Judg3ment
Cu Chulainn
3
2
3
2.25
W
Ix Chel
Lyitning
Ix Chel
2
1
2
3
L
Cthulhu
PuckeredH0LE
Cthulhu
0
6
2
0.17
L
2
0
3
3.5
W
Fenrir
Shepwes
Fenrir
6
2
2
3.5
L
1
5
0
0.2
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,521
Damage
29,258
60,496
Taken
59,844
41,529
Mitigated
34,613
16,335
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Buchannon
Thoth
7,763
171
0
1,000
8,476
2,895
0
2,811
5,665
60,400
0
W
Hachiman
Elevated
Hachiman
11,997
8,140
0
5,989
9,042
4,181
3,734
1,513
7,529
0
106,513
L
Martichoras
IsmaRol2
Martichoras
3,159
1,192
0
2,038
6,726
2,806
0
391
6,335
0
65,789
W
Cu Chulainn
Judg3ment
Cu Chulainn
12,407
3,019
0
2,809
16,364
14,172
1,176
795
15,569
0
81,610
W
Ix Chel
Lyitning
Ix Chel
5,050
513
793
1,655
8,274
3,004
479
3,926
4,348
77,490
0
L
Cthulhu
PuckeredH0LE
Cthulhu
4,456
318
1,250
2,283
16,280
11,606
0
4,024
12,216
19,411
0
L
7,807
4,006
0
3,260
13,863
6,511
0
1,671
11,989
0
98,524
W
Fenrir
Shepwes
Fenrir
8,628
1,583
0
1,008
11,734
5,126
1,704
1,330
10,404
0
62,535
L
6,073
1,571
0
2,826
14,499
10,795
0
592
12,887
0
52,000
W
4,439
1,261
0
4,081
15,082
15,046
267
4,655
10,427
22,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
40,604
543
Minions Killed
501
0
Camps Cleared
0
1,655,091
Distance Traveled
1,724,769
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,632
508
114
7
0
335,886
0
W
Hachiman
10,436
614
180
11
0
290,993
3
L
Martichoras
7,648
450
123
7
0
283,538
2
W
Cu Chulainn
9,548
562
121
7
0
331,606
5
W
Ix Chel
9,251
544
127
7
0
317,698
3
L
Cthulhu
6,896
406
28
2
0
357,745
0
L
Kali
9,554
562
144
8
0
399,125
0
W
Fenrir
9,095
535
82
5
0
391,217
0
L
Chaac
7,874
463
92
5
0
348,475
2
W
Maui
8,346
491
33
2
0
323,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role