Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ASmokingPoo
Nu Wa
Level 24
God Stats
13W - 18L
1,500 SR
Queue Stats
95W - 129L
1,500 Elo+
Party 2
Izanami
Izanami
JustChillo_o
Izanami
Level 17
God Stats
2W - 5L
1,276 SR
Queue Stats
60W - 69L
1,132 Elo+
Party 1
Set
Set
LordSeven-_-
Set
Level 38
God Stats
12W - 13L
1,434 SR
Queue Stats
129W - 134L
1,318 Elo+
Party 1
Hades
Hades
MosthatedDRE-_-
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
902 Elo+
Party 1
Team Averages
Level 24
1,442 SR
1,271 Elo+

VS

Team Averages
Level 62
1,611 SR
1,375 Elo+
Bakasura
Bakasura
DoomAllDayLong
Bakasura
Level 42
God Stats
3W - 5L
1,513 SR
Queue Stats
337W - 367L
1,430 Elo+
Solo
Hou Yi
Hou Yi
GoreBane666
Hou Yi
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 30L
1,398 Elo+
Party 3
Artio
Artio
Jayalasama
Artio
Level 87
God Stats
4W - 0L
1,758 SR
Queue Stats
39W - 43L
1,358 Elo+
Party 3
Surtr
Surtr
Justins_son69
Surtr
Level 50
God Stats
8W - 5L
1,533 SR
Queue Stats
19W - 19L
1,346 Elo+
Party 3
Aphrodite
Aphrodite
l-KingRevenant-l
Aphrodite
Level 44
God Stats
2W - 1L
1,753 SR
Queue Stats
205W - 238L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 3 / 0
5,039
458
2,046
8,416
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 4 / 0
4,678
425
2,775
6,747
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JustChillo_o
Izanami
8
0 / 1 / 0
4,803
437
2,882
6,122
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 0
5,340
485
4,051
7,860
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 0
5,252
477
3,242
6,373
2,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 1 / 0
5,609
510
499
8,105
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
10
4 / 0 / 0
6,424
584
6,611
6,705
2,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
9
0 / 0 / 5
6,283
571
2,337
6,379
3,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
4 / 0 / 0
6,717
611
6,445
4,549
2,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
12
2 / 2 / 0
6,838
622
5,682
8,814
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
10
10
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
0
0
L
0
4
0
0
W
Bakasura
0
1
0
0
W
Hou Yi
4
0
0
4
W
Artio
0
0
5
2.5
L
Izanami
JustChillo_o
Izanami
0
1
0
0
W
4
0
0
4
L
0
0
0
0
L
1
2
0
0.5
W
Aphrodite
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,996
Damage
21,574
35,518
Taken
34,552
17,451
Mitigated
14,332
6,336
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,046
793
163
2,445
8,416
7,482
0
1,623
6,793
17,270
0
L
2,775
888
0
365
6,747
1,970
0
217
6,530
24,573
0
W
Bakasura
499
499
0
4,295
8,105
2,854
0
593
7,512
0
18,510
W
Hou Yi
6,611
4,407
407
3,130
6,705
2,481
1,041
904
5,801
0
43,891
W
Artio
2,337
464
337
3,381
6,379
3,637
54
1,152
5,227
13,139
0
L
Izanami
JustChillo_o
Izanami
2,882
2,317
0
862
6,122
1,976
0
643
5,479
0
27,609
W
6,445
2,918
0
863
4,549
2,629
957
1,870
2,679
755
39,679
L
4,051
1,969
0
1,530
7,860
3,305
0
1,310
6,550
0
37,363
L
3,242
653
0
971
6,373
2,718
0
4,537
1,836
19,100
0
W
Aphrodite
5,682
868
0
5,251
8,814
2,731
274
3,544
5,270
43,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,112
Gold Earned
31,871
192
Minions Killed
277
0
Camps Cleared
0
1,049,736
Distance Traveled
1,084,179
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,039
458
21
2
0
200,491
0
L
Nu Wa
4,678
425
37
3
0
197,165
0
W
Bakasura
5,609
510
54
5
0
228,067
0
W
Hou Yi
6,424
584
67
6
0
197,847
1
W
Artio
6,283
571
25
2
0
213,377
0
L
Izanami
4,803
437
42
4
0
206,011
2
W
Surtr
6,717
611
71
6
0
248,723
0
L
Set
5,340
485
53
5
0
262,549
3
L
Hades
5,252
477
39
4
0
183,520
0
W
Aphrodite
6,838
622
60
5
0
196,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role