Player Matchup

Maui
Maui
Devilz Nibbles
Maui
Level 75
God Stats
2W - 2L
1,490 SR
Queue Stats
63W - 78L
1,427 Elo+
Solo
Agni
Agni
Elite Osiris
Agni
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,350 Elo+
Party 2
Awilix
Awilix
ForcingThe4th
Awilix
Level 89
God Stats
1W - 2L
1,211 SR
Queue Stats
303W - 276L
1,398 Elo+
Solo
Hachiman
Hachiman
PFC_Payne3
Hachiman
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,228 Elo+
Party 2
Sol
Sol
wHySoSeRi0uS17x
Sol
Level 68
God Stats
1W - 0L
1,360 SR
Queue Stats
40W - 31L
1,376 Elo+
Party 2
Team Averages
Level 75
1,412 SR
1,355 Elo+

VS

Team Averages
Level 74
1,448 SR
1,444 Elo+
Kumbhakarna
Kumbhakarna
Breadsticks321
Kumbhakarna
Level 109
God Stats
0W - 3L
1,240 SR
Queue Stats
104W - 106L
1,412 Elo+
Solo
He Bo
He Bo
Crowvalick
He Bo
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 39L
1,493 Elo+
Party 1
Anhur
Anhur
LifesReaper
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
Rockmiina
Jormungandr
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 192L
1,382 Elo+
Solo
Discordia
Discordia
YandereCatBoy
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,359
851
2,339
11,494
12,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
6 / 3 / 9
9,266
842
11,291
9,441
4,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 3 / 12
8,476
771
3,863
7,685
3,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
PFC_Payne3
Hachiman
14
5 / 3 / 9
9,273
843
10,517
10,316
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 16
10,120
920
10,504
7,610
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Breadsticks321
Kumbhakarna
16
1 / 3 / 6
8,340
758
2,959
10,597
12,327
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
6
0 / 1 / 1
6,193
563
521
1,034
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 5
8,165
742
9,151
11,873
5,682
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Rockmiina
Jormungandr
12
1 / 6 / 2
6,860
624
3,684
13,671
15,499
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
YandereCatBoy
Discordia
18
9 / 5 / 4
10,509
955
17,493
9,840
5,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
32
22
Kills
14
14
Deaths
22
55
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Breadsticks321
Kumbhakarna
1
3
6
1.33
L
He Bo
0
1
1
0.5
W
4
3
9
2.83
W
6
3
9
3.5
W
3
3
12
3
L
3
7
5
0.79
W
Hachiman
PFC_Payne3
Hachiman
5
3
9
3.17
L
Jormungandr
Rockmiina
Jormungandr
1
6
2
0.33
L
Discordia
YandereCatBoy
Discordia
9
5
4
2.2
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,514
Damage
33,808
46,546
Taken
47,015
29,674
Mitigated
38,918
15,998
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Breadsticks321
Kumbhakarna
2,959
179
390
1,419
10,597
12,327
0
5,580
5,017
12,949
177
L
He Bo
521
0
0
0
1,034
338
0
646
388
1,530
0
W
2,339
152
1,034
3,550
11,494
12,136
84
5,093
6,401
3,904
0
W
11,291
411
465
2,764
9,441
4,440
242
4,428
5,013
22,013
0
W
3,863
918
867
769
7,685
3,974
1,551
5,283
2,402
0
8,015
L
9,151
3,905
853
1,282
11,873
5,682
504
6,763
5,110
0
13,027
W
Hachiman
PFC_Payne3
Hachiman
10,517
7,197
599
3,190
10,316
4,857
946
4,585
5,731
0
17,346
L
Jormungandr
Rockmiina
Jormungandr
3,684
1,093
39
803
13,671
15,499
130
5,972
7,699
10,720
0
L
Discordia
YandereCatBoy
Discordia
17,493
1,919
130
1,229
9,840
5,072
974
5,173
4,667
30,578
0
W
10,504
2,389
737
2,023
7,610
4,267
1,103
5,091
2,519
30,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
40,067
103
Minions Killed
65
0
Camps Cleared
0
1,010,911
Distance Traveled
705,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,340
758
11
1
0
205,209
0
L
He Bo
6,193
563
3
0
0
25,928
0
W
Maui
9,359
851
5
0
0
220,052
0
W
Agni
9,266
842
19
2
0
188,837
0
W
Awilix
8,476
771
15
1
0
208,535
0
L
Anhur
8,165
742
9
1
0
156,746
0
W
Hachiman
9,273
843
23
2
0
194,554
0
L
Jormungandr
6,860
624
6
1
0
157,441
0
L
Discordia
10,509
955
36
3
0
159,832
0
W
Sol
10,120
920
41
4
0
198,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role