Player Matchup

Jormungandr
Jormungandr
IllegalHugs92
Jormungandr
Level 180
God Stats
194W - 205L
1,521 SR
Queue Stats
686W - 648L
1,521 Elo+
Solo
Bakasura
Bakasura
RadiationKIng34
Bakasura
Level 153
God Stats
45W - 30L
1,684 SR
Queue Stats
576W - 548L
1,602 Elo+
Solo
Chronos
Chronos
TheFirstReaper1
Chronos
Level 144
God Stats
7W - 5L
1,583 SR
Queue Stats
295W - 274L
1,481 Elo+
Party 2
King Arthur
King Arthur
imtheboomer-_-
King Arthur
Level 6
God Stats
1W - 2L
1,222 SR
Queue Stats
10W - 7L
1,439 Elo+
Party 2
Thanatos
Thanatos
zombomatic0
Thanatos
Level 144
God Stats
11W - 2L
1,565 SR
Queue Stats
203W - 179L
1,533 Elo+
Party 2
Team Averages
Level 125
1,515 SR
1,515 Elo+

VS

Team Averages
Level 120
1,627 SR
1,507 Elo+
Chang'e
Chang'e
HeimduIIr
Chang'e
Level 116
God Stats
3W - 3L
1,715 SR
Queue Stats
440W - 373L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
LPV_SUS
Sylvanus
Level 86
God Stats
51W - 52L
1,508 SR
Queue Stats
125W - 149L
1,416 Elo+
Party 3
Ishtar
Ishtar
V-Sxuce-
Ishtar
Level 123
God Stats
23W - 20L
1,625 SR
Queue Stats
639W - 674L
1,430 Elo+
Party 3
Poseidon
Poseidon
ldextra
Poseidon
Level 158
God Stats
8W - 10L
1,680 SR
Queue Stats
584W - 500L
1,593 Elo+
Party 1
Pele
Pele
skrillexck666
Pele
Level 116
God Stats
17W - 14L
1,608 SR
Queue Stats
520W - 509L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IllegalHugs92
Jormungandr
12
2 / 0 / 6
7,157
551
8,433
10,580
9,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
13
3 / 2 / 3
7,712
593
9,218
11,873
5,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 3 / 2
8,228
633
6,504
8,122
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
imtheboomer-_-
King Arthur
14
5 / 3 / 0
8,625
663
10,078
12,921
13,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
zombomatic0
Thanatos
14
5 / 1 / 5
8,054
620
8,982
9,434
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HeimduIIr
Chang'e
12
2 / 3 / 3
6,989
538
9,638
11,439
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
LPV_SUS
Sylvanus
10
1 / 3 / 1
5,889
453
3,625
13,026
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
V-Sxuce-
Ishtar
10
1 / 5 / 1
6,442
496
6,187
11,902
3,958
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Poseidon
ldextra
Poseidon
11
2 / 5 / 0
6,523
502
4,337
8,293
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 5 / 1
7,739
595
5,357
13,763
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
21
Kills
9
9
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HeimduIIr
Chang'e
2
3
3
1.17
W
Jormungandr
IllegalHugs92
Jormungandr
2
0
6
5
L
Sylvanus
LPV_SUS
Sylvanus
1
3
1
0.5
W
Bakasura
3
2
3
2.25
W
6
3
2
2.33
L
Ishtar
V-Sxuce-
Ishtar
1
5
1
0.3
W
King Arthur
imtheboomer-_-
King Arthur
5
3
0
1.67
L
Poseidon
ldextra
Poseidon
2
5
0
0.4
L
3
5
1
0.7
W
Thanatos
zombomatic0
Thanatos
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,215
Damage
29,144
52,930
Taken
58,423
36,268
Mitigated
21,001
20,071
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HeimduIIr
Chang'e
9,638
1,295
762
3,489
11,439
3,327
0
3,269
8,022
51,530
0
W
Jormungandr
IllegalHugs92
Jormungandr
8,433
3,892
0
3,151
10,580
9,193
39
3,742
6,838
41,351
0
L
Sylvanus
LPV_SUS
Sylvanus
3,625
1,456
988
3,461
13,026
6,599
0
4,938
7,538
20,509
8,716
W
Bakasura
9,218
6,163
0
4,681
11,873
5,959
81
4,041
7,832
0
46,374
W
6,504
1,971
0
1,057
8,122
3,099
3,370
4,828
3,294
58,817
0
L
Ishtar
V-Sxuce-
Ishtar
6,187
4,369
0
2,283
11,902
3,958
0
4,218
6,623
0
38,392
W
King Arthur
imtheboomer-_-
King Arthur
10,078
1,498
0
1,777
12,921
13,693
0
1,110
11,811
218
64,275
L
Poseidon
ldextra
Poseidon
4,337
485
0
1,472
8,293
1,855
0
2,416
5,807
39,810
0
L
5,357
1,317
0
4,275
13,763
5,262
0
266
13,497
0
49,826
W
Thanatos
zombomatic0
Thanatos
8,982
1,620
0
9,405
9,434
4,324
0
3,576
5,858
0
55,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,776
Gold Earned
33,582
432
Minions Killed
365
0
Camps Cleared
0
1,392,439
Distance Traveled
1,261,385
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,989
538
71
5
0
291,537
2
W
Jormungandr
7,157
551
51
4
0
277,313
5
L
Sylvanus
5,889
453
41
3
0
243,158
3
W
Bakasura
7,712
593
99
8
0
302,928
0
W
Chronos
8,228
633
100
8
0
257,423
0
L
Ishtar
6,442
496
83
6
0
243,579
2
W
King Arthur
8,625
663
105
8
0
254,433
0
L
Poseidon
6,523
502
74
6
0
240,886
2
L
Pele
7,739
595
96
7
0
242,225
1
W
Thanatos
8,054
620
77
6
0
300,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role