Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Kingdonfluff2
Chiron
Level 61
God Stats
4W - 3L
1,509 SR
Queue Stats
8W - 8L
1,460 Elo+
Party 1
Awilix
Awilix
killacamog1992
Awilix
Level 85
God Stats
5W - 4L
1,471 SR
Queue Stats
5W - 6L
1,400 Elo+
Party 1
Ares
Ares
temp-928951
Ares
Level 108
God Stats
5W - 9L
1,382 SR
Queue Stats
7W - 10L
1,365 Elo+
Party 1
Olorun
Olorun
thetreehunter4
Olorun
Level 140
God Stats
399W - 361L
1,544 SR
Queue Stats
400W - 362L
1,526 Elo+
Party 1
Team Averages
Level 108
1,481 SR
1,450 Elo+

VS

Team Averages
Level 124
1,603 SR
1,426 Elo+
Yemoja
Yemoja
Birsan27
Yemoja
Level 105
God Stats
21W - 20L
1,528 SR
Queue Stats
597W - 590L
1,503 Elo+
Solo
Ullr
Ullr
MiniManREY
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,273 Elo+
Solo
Thanatos
Thanatos
joelsierra234-jo
Thanatos
Level 115
God Stats
6W - 6L
1,554 SR
Queue Stats
424W - 413L
1,423 Elo+
Solo
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 142
God Stats
59W - 39L
1,653 SR
Queue Stats
159W - 156L
1,437 Elo+
Solo
Sun Wukong
Sun Wukong
zlNF4M0US_B
Sun Wukong
Level 109
God Stats
19W - 11L
1,780 SR
Queue Stats
528W - 526L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 2 / 0
5,840
584
3,746
5,812
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 1 / 2
5,318
532
7,287
6,498
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 0 / 2
6,233
623
2,762
5,303
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 3
5,805
581
3,837
9,254
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 1
6,235
624
1,260
6,012
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Birsan27
Yemoja
8
0 / 3 / 1
4,816
482
2,892
9,726
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,095
510
3,940
6,738
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 2
5,815
582
2,132
6,605
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
10
0 / 0 / 1
5,306
531
3,917
2,485
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
zlNF4M0US_B
Sun Wukong
10
1 / 2 / 0
5,241
524
3,448
9,048
6,050
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
3
3
Deaths
7
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
0
1
L
Yemoja
Birsan27
Yemoja
0
3
1
0.17
W
2
1
2
3
L
1
1
0
1
L
1
1
2
2
W
2
0
2
3
L
Nu Wa
0
0
1
0.5
W
1
0
3
2.5
W
0
0
1
0.5
L
Sun Wukong
zlNF4M0US_B
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
16,329
32,879
Taken
34,602
15,162
Mitigated
17,725
11,095
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,746
937
0
1,484
5,812
2,045
424
297
5,515
0
32,461
L
Yemoja
Birsan27
Yemoja
2,892
377
1,398
2,060
9,726
6,241
0
2,316
7,410
13,045
0
W
7,287
1,102
848
2,142
6,498
2,324
70
1,840
4,658
0
31,608
L
3,940
1,884
0
1,060
6,738
2,509
0
1,804
4,934
0
33,656
L
2,132
638
0
4,365
6,605
2,258
0
283
6,322
0
40,111
W
2,762
958
0
0
5,303
1,914
153
763
4,540
0
41,939
L
Nu Wa
3,917
623
0
798
2,485
667
0
627
1,858
37,984
0
W
3,837
230
0
2,722
9,254
5,644
0
1,773
7,481
18,211
0
W
1,260
362
390
3,509
6,012
3,235
1,689
2,136
3,876
49,709
4,198
L
Sun Wukong
zlNF4M0US_B
Sun Wukong
3,448
937
0
3,055
9,048
6,050
0
0
9,048
0
31,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
26,273
291
Minions Killed
270
0
Camps Cleared
0
1,013,231
Distance Traveled
919,445
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,840
584
46
5
0
175,629
4
L
Yemoja
4,816
482
21
2
0
162,932
2
W
Chiron
5,318
532
55
6
0
178,986
0
L
Ullr
5,095
510
54
5
0
184,999
0
L
Thanatos
5,815
582
77
8
0
189,809
0
W
Awilix
6,233
623
70
7
0
240,250
0
L
Nu Wa
5,306
531
68
7
0
177,975
1
W
Ares
5,805
581
20
2
0
219,012
0
W
Olorun
6,235
624
100
10
0
199,354
0
L
Sun Wukong
5,241
524
50
5
0
203,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role